Runa de protección: rojo Carta MTG


Runa de protección: rojo - Urza's Saga
El coste de maná
Costo de maná convertido2
RarezaComún
Tipo
Habilidades Cycling
Liberado1998-10-12
Coleccione símbolo
Coleccione nombreUrza's Saga
Coleccione códigoUSG
Número40
Frame1997
DisposiciónNormal
BorderNegra
Ilustrado porScott M. Fischer

Conclusiones clave

  1. Cycling ability lets players sift through their deck, maintaining tempo and uncovering key cards during play.
  2. An instant speed activation enables strategic protection against red spells, potentially altering the game’s course.
  3. Low casting cost fits smoothly into early turns, preventing resource blockage and paving the way for bigger plays.

Texto de la carta

oo W Prevent all damage to you from a red source. (Treat further damage from that source normally.) Cycling (You may pay and discard this card from your hand to draw a card. Play this ability as an instant.)


Card Pros

Card Advantage: Featuring a cycling ability that costs a mere two mana, Rune of Protection: Red allows you to replace it with another card from your deck, thus preventing any loss of momentum. This cycling feature is especially useful for navigating through your deck to find more relevant cards in the middle of the game.

Resource Acceleration: Although not directly providing mana or resource acceleration, the card’s low casting cost of one white mana means it seamlessly slips into your game plan, paving the way for more robust plays. Its cost-efficiency helps keep resources available for critical turns.

Instant Speed: This enchantment card has the unique ability to be activated at instant speed, giving you the versatility to protect your permanents at a moment’s notice. This quick response feature can be a game-changer, shielding your assets from red spells and effects without delay.


Card Cons

Discard Requirement: Playing Rune of Protection: Red comes with the condition that you must discard a card from your hand when using its cycling ability. This requirement can be a major drawback, especially in a tight game where maintaining card advantage is crucial.

Specific Mana Cost: This enchantment needs both a white and a generic mana for casting, making it restrictive for deck-building. This mana demand confines its utility mostly to white or multicolored decks that can satisfy these requirements effortlessly.

Comparatively High Mana Cost: With a casting cost of two mana where one is color-specific, and the additional cost for its cycling ability, this card can be considered inefficient. There are often lower-costed alternatives that provide protection or other defensive mechanisms without such steep mana investments.


Reasons to Include Rune of Protection: Red in Your Collection

Versatility: Rune of Protection: Red shines in decks that anticipate red spells as key threats. Its ability to shield you from any red source offers a significant advantage, making it a flexible sideboard card against red-dominated strategies.

Combo Potential: This enchantment works well with cards that benefit from cycling, allowing you to draw a card while also avoiding damage from red sources. It can be a key piece in decks that exploit cycling synergies.

Meta-Relevance: If red decks are prevalent in the current meta, incorporating Rune of Protection: Red into your deck can be a strategic move. Its capacity to nullify red damage consistently could be a game-changer in matchups where red spells and creatures are the norm.


How to beat

Rune of Protection: Red is a unique card in MTG, serving as a specialized defensive tool against red spells and creatures. Its ability to provide protection from red for a mere single white mana can be pivotal in matchups against red-dominated decks. For those looking to circumvent this protection, strategies must evolve beyond direct damage and aggression.

One effective tactic is to utilize spells that don’t specifically target creatures or players, thereby sidestepping the protective barrier. Board-clearing cards like Wrath of God can prove invaluable by destroying all creatures, including those shielded by Rune of Protection: Red. Versatile removal spells that can target enchantments, such as Disenchant or Naturalize, can directly dispose of the Rune, eliminating the defensive advantage.

Additionally, employing a diverse deck with non-red threats can outmaneuver the protection rune offers. Black or blue creatures and spells can bypass the Rune’s effect, allowing a player to pivot their strategy mid-game. Consequently, incorporating flexibility in deck construction and in-match tactics, players can dismantle the security that Rune of Protection: Red provides.


Cartas como Runa de protección: rojo

Rune of Protection: Red is a specialized piece of the protection puzzle in Magic: The Gathering. This card mirrors other cards in the Rune of Protection cycle, which grants similar abilities against other colors. Like Rune of Protection: Blue or Rune of Protection: Green, this card allows a player to pay a cost to prevent all damage from a red source to themselves or creatures they control for a turn.

While Circle of Protection: Red provides similar protection at the same cost, Rune of Protection: Red is distinct with its cycling ability, offering card draw flexibility not present in the Circle series. Story Circle is another comparable card, giving you the choice of which color to protect against when you play it. It has the adaptability of choice, but it lacks the cycling feature that can be crucial for deck fluidity.

Assessing the alternatives within the protective enchantments in Magic: The Gathering, it is clear that Rune of Protection: Red has its niche. It’s the combination of targeted protection and the strategic depth offered by the cycling ability that gives this card a unique edge in gameplay.

Rune of Protection: Blue - Carta Magic versiones
Rune of Protection: Green - Carta Magic versiones
Circle of Protection: Red - Carta Magic versiones
Story Circle - Carta Magic versiones
Rune of Protection: Blue - Carta Magic versiones
Rune of Protection: Green - Carta Magic versiones
Circle of Protection: Red - Carta Magic versiones
Story Circle - Carta Magic versiones

Cartas similares a Runa de protección: rojo por color, tipo y coste de maná

Blessing - Carta Magic versiones
Circle of Protection: Red - Carta Magic versiones
Circle of Protection: Black - Carta Magic versiones
Island Sanctuary - Carta Magic versiones
Circle of Protection: White - Carta Magic versiones
Crusade - Carta Magic versiones
Circle of Protection: Blue - Carta Magic versiones
Hallowed Ground - Carta Magic versiones
Circle of Protection: Artifacts - Carta Magic versiones
Energy Storm - Carta Magic versiones
Ward of Lights - Carta Magic versiones
Gossamer Chains - Carta Magic versiones
I'm Rubber, You're Glue - Carta Magic versiones
Absolute Grace - Carta Magic versiones
Serenity - Carta Magic versiones
Mageta's Boon - Carta Magic versiones
Seal of Cleansing - Carta Magic versiones
Absolute Law - Carta Magic versiones
Sacred Ground - Carta Magic versiones
Pacifism - Carta Magic versiones
Blessing - Carta Magic versiones
Circle of Protection: Red - Carta Magic versiones
Circle of Protection: Black - Carta Magic versiones
Island Sanctuary - Carta Magic versiones
Circle of Protection: White - Carta Magic versiones
Crusade - Carta Magic versiones
Circle of Protection: Blue - Carta Magic versiones
Hallowed Ground - Carta Magic versiones
Circle of Protection: Artifacts - Carta Magic versiones
Energy Storm - Carta Magic versiones
Ward of Lights - Carta Magic versiones
Gossamer Chains - Carta Magic versiones
I'm Rubber, You're Glue - Carta Magic versiones
Absolute Grace - Carta Magic versiones
Serenity - Carta Magic versiones
Mageta's Boon - Carta Magic versiones
Seal of Cleansing - Carta Magic versiones
Absolute Law - Carta Magic versiones
Sacred Ground - Carta Magic versiones
Pacifism - Carta Magic versiones

Donde comprar

Si estás buscando comprar una carta MTG Runa de protección: rojo de un coleccione específico como Urza's Saga, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Runa de protección: rojo y otras cartas MTG:

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Legalidades

Formatos de Magic the Gathering donde Runa de protección: rojo tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
PauperLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Reglas e información

La guía de referencia para las reglas de las cartas Runa de protección: rojo de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2004-10-04 A source of damage is a permanent, a spell on the stack (including one that creates a permanent), or any object referred to by an object on the stack. A source doesn’t need to be capable of dealing damage to be a legal choice.
2004-10-04 Can be used even when there is no damage to prevent. It prevents the next damage (if any) from the source this turn.
2008-10-01 Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.