Justa Carta MTG


Justa - Throne of Eldraine
El coste de maná
Costo de maná convertido2
RarezaPoco común
TipoConjuro
Habilidades Fight
Liberado2019-10-04
Coleccione símbolo
Coleccione nombreThrone of Eldraine
Coleccione códigoELD
Número129
Frame2015
DisposiciónNormal
BorderNegra
Ilustrado porBram Sels

Conclusiones clave

  1. Joust excels in knight decks, removing threats while strengthening your forces on the battlefield.
  2. While restrictive in mana and hand resources, its combat impact is significant during your turn.
  3. It faces stiff competition from other fight cards, yet stands out with its knight synergy.

Donde comprar

Si estás buscando comprar una carta MTG Justa de un coleccione específico como Throne of Eldraine, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Justa y otras cartas MTG:

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Texto de la carta

Elige una criatura objetivo que controlas y una criatura objetivo que no controlas. La criatura que controlas obtiene +2/+1 hasta el final del turno si es un Caballero. Luego, esas criaturas luchan entre sí. (Cada una hace un daño igual a su fuerza a la otra.)

"La vida es un torneo que recompensa a los audaces". —Syr Layne, caballero de Monteascua


Card Pros

Card Advantage: Joust allows you to potentially remove an opponent’s creature while keeping your own, essentially dealing with a threat and preserving your board presence in a single move.

Resource Acceleration: By enabling one of your creatures to fight an opponent’s creature, Joust can act as a form of indirect resource acceleration, ensuring your more valuable creatures remain on the field to continue pushing your advantage.

Instant Speed: While Joust is a sorcery, it is versatile in how it can be a game-changing play during your main phases. Its ability to tip the scales during your turn provides a strategic advantage in combat situations.


Card Cons

Discard Requirement: The card Joust demands that you relinquish a card from your hand to fulfill its casting conditions. This can deplete your hand, leaving you at a disadvantage if you’re already struggling to maintain card advantage.

Specific Mana Cost: Joust requires a precise combination of mana types to be played. This specific mana cost could restrict its integration in a multitude of decks, particularly those that operate on a different color scheme or a more flexible mana base.

Comparatively High Mana Cost: In terms of efficiency, Joust carries a relatively steep mana cost when compared to other cards in its category. This can slow down gameplay for players, as there may be alternative options that provide similar effects with lower mana investments.


Reasons to Include Joust in Your Collection

Versatility: Joust is a card that slips seamlessly into Knight or Dragon themed decks, offering the utility of removing an opponent’s creature while bolstering your board presence. Its dual nature serves both offensive and defensive strategies.

Combo Potential: This card thrives in synergistic environments where you can amplify its effect. Combined with cards that benefit from creatures dealing combat damage or Knights that have first strike, Joust can swing duels in your favor.

Meta-Relevance: With a metagame that adjusts and evolves, Joust remains a pertinent choice. It interacts well against creature-heavy decks and can be a game-changer in matchups where targeted creature removal can turn the tide.


How to beat

Joust is a unique element in the array of combat tricks and duel enablers in Magic: The Gathering. Much like other cards that facilitate single combat, such as Epic Confrontation, Joust requires a creature you control to fight another target creature you don’t control. What makes Joust stand out is its synergy with the knight tribal theme, granting a potential power boost if you happen to engage with a knight of your own.

Countering Joust effectively revolves around instant-speed interaction or preventing the duel from being a fair fight. Taking lessons from cards like Blossoming Defense or Ranger’s Guile could provide the edge needed, giving your creatures the boost in toughness or hexproof to survive or even counter-kill. Don’t overlook the importance of instant-speed removal spells either; by removing the opponent’s targeted creature before Joust resolves, the spell fizzles, and the combat trick falls flat.

Ultimately, the ability to anticipate and disrupt your opponent’s plans is crucial. Holding up mana for that timely intervention, whether to buff your creatures or remove threats, ensures that Joust and similar abilities don’t tilt the battlefield in your adversary’s favor.


Cartas como Justa

Joust stands out in the realm of fight mechanics within Magic: The Gathering. It draws a close comparison to Prey Upon, a classic card that also facilitates a fight between two creatures. What differentiates Joust is its synergy with knights, giving an advantage if you control a knight by giving it a power boost before the fight. This bonus is absent in Prey Upon’s straightforward fight setup.

In a similar vein, we find Dromoka’s Command, which provides more flexibility with its modal options, one of which includes making creatures fight. While it doesn’t give a power buff, it compensates with versatility. For those looking for a more forceful approach, there’s Domri’s Ambush. It not only forces a fight but also puts a +1/+1 counter on your creature, offering permanent strength beyond the duel. Joust can be especially impactful in a knight-themed deck, where the power increase could be decisive.

Thus, if we survey the battlefield of combat tricks and fighting spells, Joust showcases its worth in Magic: The Gathering. It’s particularly potent for players wielding knight allies, providing a significant edge during engagements.

Prey Upon - Carta Magic versiones
Dromoka's Command - Carta Magic versiones
Domri's Ambush - Carta Magic versiones
Prey Upon - Carta Magic versiones
Dromoka's Command - Carta Magic versiones
Domri's Ambush - Carta Magic versiones

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Legalidades

Formatos de Magic the Gathering donde Justa tiene restricciones

FormatoLegalidad
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Reglas e información

La guía de referencia para las reglas de las cartas Justa de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2019-10-04 If either target is an illegal target as Joust tries to resolve, neither creature will deal or be dealt damage.
2019-10-04 If the creature you control is an illegal target as Joust tries to resolve, no creature gets +2/+1. If that creature is a legal target but the creature you don't control isn't, it still gets +2/+1 until end of turn if it's a Knight.
2019-10-04 The target creature you control gets +2/+1 only if it's a Knight as Joust resolves. It'll still fight if it doesn't get +2/+1.
2019-10-04 You can't cast Joust unless you choose both a creature you control and a creature you don't control as targets.