Sacudida telúrica Carta MTG


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El coste de maná
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Conclusiones clave

  1. Eliminates creatures efficiently, translating one card into a significant tactical advantage over opponents.
  2. Spitting Earth’s damage scales with mountains, offering greater power in specific deck builds.
  3. Lacks versatility due to sorcery speed and specific mana requirements, impacting strategic use.

Texto de la carta

Spitting Earth deals to target creature an amount of damage equal to the number of mountains you control.

"There are times solid ground gives precious little comfort." —Talibah, embermage


Card Pros

Card Advantage: While Spitting Earth doesn’t directly allow you to draw cards, it aids in card advantage by efficiently dealing with creatures. This removal spell can turn one of your cards into negating one of your opponent’s, often more valuable, creatures.

Resource Acceleration: Spitting Earth itself doesn’t provide a direct resource acceleration. However, it can indirectly accelerate your resources by keeping the battlefield clear of potential threats that would otherwise require more costly spells to deal with, saving your mana in the long run.

Instant Speed: As a sorcery, Spitting Earth doesn’t have the flexibility of instant-speed spells. However, its straightforward damage calculation based on the amount of mountains you control makes it a very predictable and reliable removal during your turn, enabling strategic planning and execution of your game plan.


Card Cons

Discard Requirement: Spitting Earth does not require a discard but as a single-use spell, it could be considered a form of resource loss, especially if used on a less valuable target.

Specific Mana Cost: Spitting Earth demands both general and red mana, making it exclusive to decks that can produce red mana, which may not always align with a player’s strategy or mana base.

Comparatively High Mana Cost: Spitting Earth’s damage output is directly tied to the number of mountains you control. This can be limiting as it often has a higher mana cost compared to other instant or sorcery cards that deal damage regardless of land type presence.


Reasons to Include Spitting Earth in Your Collection

Versatility: Spitting Earth is a simple yet effective removal spell that can be slotted into any deck with red mana sources. Its damage scales with the number of mountains you control, making it a useful card at various stages of the game.

Combo Potential: In decks that focus on land manipulation or those that can easily increase the number of mountains on the field, Spitting Earth’s damage output can be significantly amplified, synergizing well with strategies that benefit from dealing direct damage.

Meta-Relevance: With creature-heavy decks frequently dominating the play environment, having targeted removal like Spitting Earth ensures that you have the tools to manage potential threats on the battlefield effectively.


How to beat

Spitting Earth is a card that poses a direct threat to creatures with its damage based on land count. It shines in land-heavy decks, where its potential to take down sizable creatures grows. But beating this spell hinges on smart deck construction and strategic play. One trick is to include creatures with toughness exceeding the number of lands you typically see on the field. Opt for creatures with robust defenses to withstand a direct hit.

Another effective strategy is to employ instant-speed spells that can either protect your creatures or counter Spitting Earth. Spells like Blossoming Defense not only increase the toughness of your creature in response but also provide the added benefit of hexproof, ensuring your key creatures avoid being targeted altogether. Counterspells, such as Negate, which can counter noncreature spells, directly negate Spitting Earth’s effect.

Playing against a deck wielding Spitting Earth necessitates a proactive approach. Consider utilizing creatures with abilities that activate or trigger when they are targeted by a spell like Spitting Earth. This turns a potential disadvantage into an opportunity to gain value or disrupt your opponent’s strategy. Remember, adaptability and anticipation are your allies in overcoming this earthy onslaught.


Cartas como Sacudida telúrica

Within the realm of damage-dealing spells in Magic: The Gathering, Spitting Earth has made its mark as a land-based damage spell. Its similarity with cards like Seismic Spike is evident, as both utilize lands to dictate the damage output. Yet, Spitting Earth’s lower mana cost gives it an edge in earlier turns of the game.

Volcanic Hammer is another relative, trading the land dependency for consistent damage. Though it always deals a flat rate of damage, Spitting Earth’s potential increases with the number of mountains you control, promising greater power in mono-red or mountain-heavy decks.

Comparing these spells illustrates the strategic flexibility that Spitting Earth provides. Its scalability can turn it into a formidable weapon in the right setup. This aspect of adaptability in relation to the game state often makes Spitting Earth a preferred choice for players running decks rich in mountain lands.

Seismic Spike - Carta Magic versiones
Volcanic Hammer - Carta Magic versiones
Seismic Spike - Carta Magic versiones
Volcanic Hammer - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Sacudida telúrica de un coleccione específico como Mirage and Portal, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Sacudida telúrica y otras cartas MTG:

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Impresiones

La carta Sacudida telúrica Magic the Gathering se lanzó en 11 colecciones diferentes entre 1996-10-08 y 2020-07-17. Ilustrado por 4 diferentes artistas.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
11996-10-08MirageMIR 1931997NormalNegraBrian Snõddy
21997-05-01PortalPOR 1501997NormalNegraHannibal King
31998-06-24Portal Second AgeP02 1161997NormalNegraDavid Horne
41999-04-21Classic Sixth Edition6ED 2081997NormalBlancaBrian Snõddy
51999-07-01Starter 1999S99 1171997NormalBlancaBrian Snõddy
62001-04-11Seventh Edition7ED 2201997NormalBlancaMichael Koelsch
72001-04-11Seventh Edition7ED 220★1997NormalNegraMichael Koelsch
82007-07-13Tenth Edition10E 2382003NormalNegraMichael Koelsch
92007-11-16Duel Decks: Elves vs. GoblinsDD1 552003NormalNegraMichael Koelsch
102011-04-01Duel Decks: Knights vs. DragonsDDG 672003NormalNegraMichael Koelsch
112014-12-05Duel Decks Anthology: Elves vs. GoblinsEVG 552015NormalNegraMichael Koelsch
122020-07-17JumpstartJMP 3642015NormalNegraMichael Koelsch

Legalidades

Formatos de Magic the Gathering donde Sacudida telúrica tiene restricciones

FormatoLegalidad
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
CommanderLegal
ModernLegal
PauperLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal
TimelessLegal