Mirada de justicia Carta MTG


Mirada de justicia - Time Spiral
El coste de maná
Costo de maná convertido1
RarezaComún
TipoConjuro
Habilidades Flashback
Liberado2006-10-06
Coleccione símbolo
Coleccione nombreTime Spiral
Coleccione códigoTSP
Número20
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porJohn Avon

Conclusiones clave

  1. Gaze of Justice offers board control by exiling multiple threats, creating a potential card advantage.
  2. Its specific mana cost limits its use to white mana decks, affecting its format flexibility.
  3. The card is meta-relevant and can handle resilient creatures that conventional removal can’t.

Donde comprar

Si estás buscando comprar una carta MTG Mirada de justicia de un coleccione específico como Time Spiral, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Mirada de justicia y otras cartas MTG:

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Texto de la carta

Como un coste adicional para jugar Mirada de justicia, gira tres criaturas blancas enderezadas que controles. Remueve del juego la criatura objetivo. Retrospectiva {5}{W} (Puedes jugar esta carta desde tu cementerio pagando su coste de retrospectiva y cualquier coste adicional. Luego remuévela del juego.)


Card Pros

Card Advantage: Gaze of Justice offers a strategic benefit in a game by potentially removing multiple threats from the battlefield. This can disrupt an opponent’s strategy and create a significant shift in the board state, often leading to card advantage.

Resource Acceleration: While not directly providing resource acceleration, the card’s flashback ability allows for repeated use without expending additional cards from your hand, effectively granting resource conservation and sustained pressure on your opponent.

Instant Speed: As a sorcery, Gaze of Justice cannot be cast at instant speed; however, its ability to exile a tapped creature provides a preemptive control option, allowing you to plan and execute your strategy during your own turn without the immediate pressure of an untapped opponent’s board.


Card Cons

Discard Requirement: Gaze of Justice pulls a demanding requirement from its caster – the need to exile three white creatures you control to activate its flashback ability. This steep price can deplete your board presence and may not be viable in situations where your creature count is critical.

Specific Mana Cost: This card requires white mana not only for its casting cost but also for its flashback cost. This specificity narrows the card’s flexibility, restricting it to decks that can consistently provide white mana, and thus potentially limiting its playability across various MTG formats.

Comparatively High Mana Cost: The initial casting cost of Gaze of Justice may seem low, but it’s the flashback cost that can be burdensome. Despite its powerful effect, reactivating it from the graveyard comes at the steep cost of four white mana, which can be quite taxing in the mid to late game where mana availability can determine the pace and control of the match.


Reasons to Include Gaze of Justice in Your Collection

Versatility: Gaze of Justice is a powerful removal option for white decks focusing on control or tempo. Its ability to exile rather than destroy makes it a solid choice against indestructible threats.

Combo Potential: This card thrives in decks with plentiful creature tokens, allowing you to tap them for the flashback cost without losing valuable board presence. The tap-three-creatures requirement can synergize with other cards that benefit from tapped creatures.

Meta-Relevance: In metas dominated by creature-based strategies, Gaze of Justice serves as an effective tool. It can handle problematic creatures that other forms of removal might not touch, securing its relevance in various matchups.


How to beat

Gaze of Justice stands out as a tactical removal spell in the landscape of Magic: The Gathering. Notably, it allows a player to tap three white creatures to exile a target creature, assuming they can’t pay the flashback cost. But every card has its counters, and in this case, versatility in creature management is key. Cards like Brave the Elements can provide protection by granting your creatures temporary immunity from white spells, ensuring Gaze of Justice fizzles out.

Another strategy involves leveraging hexproof or shroud abilities, which inherently protect your creatures from being targeted by such removals. Swiftfoot Boots or Asceticism could serve as perfect equipment and enchantment representatives for this protection. Prioritizing these protections can make it exceedingly difficult for an opponent to utilize Gaze of Justice effectively on your board. Additionally, utilizing instant speed spells to remove your own creatures in response, or to give them indestructible for the turn with cards like Dauntless Bodyguard, can nullify the exile effect entirely.

In the dynamic battlefield of Magic: The Gathering, understanding and anticipating your opponent’s removal options, like Gaze of Justice, and preparing your deck to mitigate these strategies can be the difference between victory and defeat.


Cartas como Mirada de justicia

Gaze of Justice stands out in the landscape of removal spells in Magic: The Gathering. It shares the fundamental purpose of eliminating threats, akin to cards like Swords to Plowshares, which instantly exiles a creature at an exceptionally low cost. Nevertheless, Gaze of Justice presents a distinct mechanic that requires tapping three untapped white creatures you control, adding a strategic layer to its use.

Another comparator, Path to Exile, also exiles creatures but differs in granting opponents a basic land card onto the battlefield, potentially advancing their mana base. Meanwhile, Gaze of Justice has a flashback ability, allowing a second use from the graveyard at the expense of additional mana and creatures, a feature absent in Path to Exile. Oust is a low-cost spell that places a creature into its owner’s library rather than exile. While it does not remove the threat permanently like Gaze of Justice, it delays your opponent’s plans and gains you time.

Considering these nuances, Gaze of Justice offers a versatile solution in player arsenals, balancing its initial restrictive conditions with a potential for later game impact through the flashback mechanic.

Swords to Plowshares - Carta Magic versiones
Path to Exile - Carta Magic versiones
Oust - Carta Magic versiones
Swords to Plowshares - Carta Magic versiones
Path to Exile - Carta Magic versiones
Oust - Carta Magic versiones

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Visions - Carta Magic versiones
Prophecy - Carta Magic versiones
False Peace - Carta Magic versiones
Festival of Trokin - Carta Magic versiones
Prismatic Wardrobe - Carta Magic versiones
Empty City Ruse - Carta Magic versiones
Peach Garden Oath - Carta Magic versiones
Divine Light - Carta Magic versiones
Faerie Guidemother // Gift of the Fae - Carta Magic versiones
Ritual of Restoration - Carta Magic versiones
Steelshaper's Gift - Carta Magic versiones
Benediction of Moons - Carta Magic versiones
Sunlance - Carta Magic versiones
Oust - Carta Magic versiones
Alliance of Arms - Carta Magic versiones
Wake the Reflections - Carta Magic versiones
Launch the Fleet - Carta Magic versiones
Chaplain's Blessing - Carta Magic versiones
Fragmentize - Carta Magic versiones
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Legalidades

Formatos de Magic the Gathering donde Mirada de justicia tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
PredhLegal

Reglas e información

La guía de referencia para las reglas de las cartas Mirada de justicia de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2006-09-25 The additional cost must be paid if Gaze of Justice is cast with flashback.
2021-03-19 A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
2021-03-19 If a card with flashback is put into your graveyard during your turn, you can cast it if it’s legal to do so before any other player can take any actions.
2021-03-19 To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you’re paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2021-03-19 You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
2021-03-19 You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
2021-03-19Flashback
-ost]” means “You may cast this card from your graveyard by paying
-ost] rather than paying its mana cost” and “If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.”