Cambio de opinión Carta MTG


Cambio de opinión - Stronghold
El coste de maná
Costo de maná convertido1
RarezaComún
Tipo
Habilidades Buyback
Liberado1998-03-02
Coleccione símbolo
Coleccione nombreStronghold
Coleccione códigoSTH
Número3
Frame1997
DisposiciónNormal
BorderNegra
Ilustrado porRon Spencer

Conclusiones clave

  1. Change of Heart sways battles by temporarily commandeering creatures at instant speed.
  2. Discarding and specific white mana costs constrain its play to certain deck structures.
  3. Versatile and meta-relevant, it’s a powerhouse in creature control strategies.

Donde comprar

Si estás buscando comprar una carta MTG Cambio de opinión de un coleccione específico como Stronghold, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Cambio de opinión y otras cartas MTG:

Continuar explorando otros productos sellados en Amazon
Ver productos MTG

Texto de la carta

Buyback o3 (You may pay an additional o3 when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.) Target creature cannot attack this turn.


Card Pros

Card Advantage: The Change of Heart card is exceptional at temporarily removing an opposing creature from combat or nullifying a potential blocker, effectively tipping the scales in your favor without losing card equity in your hand.

Resource Acceleration: Although Change of Heart doesn’t directly produce mana or accelerate resources, its ability to potentially shift the momentum of the game can indirectly lead to a more dominant board position, which in Magic the Gathering, often translates to resource dominance as well.

Instant Speed: The fact that Change of Heart can be played at instant speed adds a strategic layer to gameplay. With its ability to alter combat outcomes or surprise an opponent when they least expect it, it’s a versatile tool that can be used both defensively and offensively depending on the situation at hand.


Card Cons

Discard Requirement: While Change of Heart can potentially swing the game in your favor by taking control of an opponent’s creature, it does come with a significant drawback. The card requires you to discard from your hand, a cost that may not always be comfortable, particularly if your hand is already short on cards. This condition tends to make it less appealing when you’re playing from behind.

Specific Mana Cost: Change of Heart’s casting cost is not just steep but specific as well. Requiring both generic and white mana to cast means that decks without a consistent mana base or those that aren’t built around white mana might struggle to play it efficiently. This specificity severely limits the card’s versatility and relegates it to mono-white or two-color decks where white mana is abundant.

Comparatively High Mana Cost: With a mana cost that is demanding, there are alternative cards in the MTG universe that could provide a similar or better effect at a lower cost. It’s fair to consider whether this mana investment is the best option when compared to other control or temporary gain-control spells available. This pondering often leads players to seek other cards to fill this niche in their decks, particularly in a competitive environment where efficiency is key.


Reasons to Include Change of Heart in Your Collection

Versatility: Change of Heart has the adaptability to fit into numerous decks, notable for its ability to swiftly alter the tides of combat. This card is especially useful in decks that aim to control opponents’ creatures and swing crucial turns in your favor.

Combo Potential: The card’s capability to temporarily seize control of an opponent’s creature can be combined with various sacrifice effects, making it a destructive force in combination decks. It allows for surprise interactions that can dismantle an opponent’s strategy.

Meta-Relevance: In an environment where creature-based strategies are prevalent, Change of Heart can be exceedingly impactful. It can turn opposing threats into temporary allies, providing a strategic advantage that aligns well with the shifting dynamics of the current metagame.


How to beat

Change of Heart is a card that commands respect in the battlefield of Magic: The Gathering. To traverse the strategic landscape shaped by this card, it’s crucial to understand the dynamics it brings into play. One effective strategy is to limit the targets available for Change of Heart’s influence. This can be achieved through maintaining a streamlined board presence, deploying creatures with hexproof or shroud abilities, or utilizing countermeasures like counter spells that can nullify spells before they take effect.

Another tactic involves the timing of spells and abilities. Since Change of Heart is used only during your turn, playing spells or activating abilities in your opponent’s end step minimizes the window of opportunity for them to alter the tide with Change of Heart. Additionally, cards that can swiftly return to the battlefield, such as those with the persist or undying abilities, can outpace the temporary setback imposed by Change of Heart, maintaining pressure on your adversary.

In summation, while the card’s ability to redirect the flow of combat can be daunting, leveraging protective measures, strategic spellcasting, and resilient creatures can effectively mitigate its influence, keeping you in command of the game’s trajectory.


Cartas como Cambio de opinión

Change of Heart stands out in Magic: The Gathering as a unique control spell, largely due to its ability to temporarily commandeer an opponent’s creature during the combat phase. Highlighting its singularity, take into account cards like Act of Treason or Harness by Force, both of which also snatch creatures away, but with more permanence for the duration of the turn. Change of Heart’s spotlight, however, is on timing, requiring strategic play during the opponent’s combat phase, unlike the more adaptable use of the other two.

Another relative in this sphere is Ray of Command, which mirrors Change of Heart’s instant speed. The difference, however, is that Ray of Command gives control of the creature for the entire turn, offering a broader window for tactics. Lastly, Unwilling Recruit delivers a similar effect with an added punch by boosting the creature’s power, though at a higher mana cost and potentially lower utility without the instant speed advantage.

Understanding these nuances aids players in crafting decks tailored to specific strategies, and while Change of Heart may seem more situational, its instant control can pivot the tide of combat, showcasing its formidable position among MTG’s creature control arsenal.

Act of Treason - Carta Magic versiones
Harness by Force - Carta Magic versiones
Ray of Command - Carta Magic versiones
Unwilling Recruit - Carta Magic versiones
Act of Treason - Carta Magic versiones
Harness by Force - Carta Magic versiones
Ray of Command - Carta Magic versiones
Unwilling Recruit - Carta Magic versiones

Cartas similares a Cambio de opinión por color, tipo y coste de maná

Death Ward - Carta Magic versiones
Blaze of Glory - Carta Magic versiones
Healing Salve - Carta Magic versiones
Purelace - Carta Magic versiones
Swords to Plowshares - Carta Magic versiones
Guardian Angel - Carta Magic versiones
Righteousness - Carta Magic versiones
Indestructible Aura - Carta Magic versiones
Glyph of Life - Carta Magic versiones
Warning - Carta Magic versiones
Heal - Carta Magic versiones
Anoint - Carta Magic versiones
Rally the Troops - Carta Magic versiones
Enlightened Tutor - Carta Magic versiones
Orim's Touch - Carta Magic versiones
Pollen Remedy - Carta Magic versiones
Sacred Rites - Carta Magic versiones
Pay No Heed - Carta Magic versiones
Path to Exile - Carta Magic versiones
Piety Charm - Carta Magic versiones
Death Ward - Carta Magic versiones
Blaze of Glory - Carta Magic versiones
Healing Salve - Carta Magic versiones
Purelace - Carta Magic versiones
Swords to Plowshares - Carta Magic versiones
Guardian Angel - Carta Magic versiones
Righteousness - Carta Magic versiones
Indestructible Aura - Carta Magic versiones
Glyph of Life - Carta Magic versiones
Warning - Carta Magic versiones
Heal - Carta Magic versiones
Anoint - Carta Magic versiones
Rally the Troops - Carta Magic versiones
Enlightened Tutor - Carta Magic versiones
Orim's Touch - Carta Magic versiones
Pollen Remedy - Carta Magic versiones
Sacred Rites - Carta Magic versiones
Pay No Heed - Carta Magic versiones
Path to Exile - Carta Magic versiones
Piety Charm - Carta Magic versiones

Legalidades

Formatos de Magic the Gathering donde Cambio de opinión tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
PauperLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Cambio de opinión de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2004-10-04 Change of Heart will not remove an already attacking creature from combat. It must be cast before attackers are declared or it won’t have any noticeable effect on the game.