Autómata consumado Carta MTG


Colecciones da cartaLanzado en 2 coleccionesVer todos
El coste de maná
Costo de maná convertido7
RarezaComún
TipoCriatura artefacto — Constructo
Habilidades Fabricate
Fuerza 5
Tenacidad 7

Conclusiones clave

  1. Fabricate 1 provides flexibility as a token generator or a power booster on the battlefield.
  2. Though costly, its synergy with artifact-centric strategies can be a game-changing factor.
  3. High mana cost demands careful deck construction to maximize the Accomplished Automaton’s potential.

Texto de la carta

Fabricar 1. (Cuando esta criatura entre al campo de batalla, pon un contador +1/+1 sobre ella o crea una ficha de criatura artefacto Servo incolora 1/1.)

¿Se sentía solo, o fue algún tipo de evolución inevitable?


Card Pros

Card Advantage: While the Accomplished Automaton doesn’t let you draw additional cards directly, its Fabricate 1 ability does give you a choice to potentially create a servo artifact creature token. This token can either serve as an extra artifact to use for various game mechanics or be converted into a +1/+1 counter to strengthen your field presence, offering a form of card advantage through board state flexibility.

Resource Acceleration: As a larger artifact creature, Accomplished Automaton may not provide direct mana acceleration but can be integral in strategies that capitalize on artifact synergies. By having another artifact on the field, it can work well with cards that tap artifacts for mana or enable improvise, effectively accelerating your resource availability indirectly.

Instant Speed: Despite the Accomplished Automaton not being an instant, it holds strategic value during gameplay. Its entrance can be timed with cards that have flash or during the resolution of other instant-speed spells that synergize with artifact creatures, making its deployment potentially more versatile and disruptive during later stages of the game.


Card Cons

Discard Requirement: Despite the allure of fabricating, the Accomplished Automaton may pressure players into parting with valuable hand cards to exploit its full potential. This trade-off can backfire, particularly when your hand is already dwindling.

Specific Mana Cost: Tapping seven mana of any one color for the automaton’s summoning can be a heavy tax on your resources, especially in multi-color decks where flexibility is key.

Comparatively High Mana Cost: With a seven mana cost, this artifact creature can strain your play tempo. By the time you marshal enough resources, faster and far more aggressive decks might already have claimed dominance over the game board.


Reasons to Include Accomplished Automaton in Your Collection

Versatility: Accomplished Automaton’s flexible role in decks is a significant advantage. Its seven mana cost can be a boon in artifact or ramp decks that leverage high-mana plays. Plus, as a colorless creature, it can fit into virtually any deck without worrying about color restrictions.

Combo Potential: With its Fabricate 1 ability, this automaton can either come in as a larger creature or provide a 1/1 colorless Servo artifact creature token. This gives it synergy with strategies that capitalize on artifact creatures or require sacrifices for bigger payoffs.

Meta-Relevance: In a game where artifact-based strategies can often take center stage, Accomplished Automaton has the potential to be a key player. It might find a home in decks designed to exploit the prevalence of artifacts, matching up against popular meta choices and supporting a range of tactical approaches in your games.


How to beat

The Accomplished Automaton card brings a unique element to Magic: The Gathering battles. As a 7-mana artifact creature, its presence on the battlefield cannot be ignored. Given its fabricate 1 ability, when this construct enters the fray, it allows you to either put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token. This flexibility is valuable during a match, enabling you to adapt based on your current board state and strategic needs.

To effectively counter the Accomplished Automaton, removal spells that can directly target high-cost creatures are a solid strategy. Cards like Murder or Doom Blade are classic examples of spells that would work well. In addition, since the Automaton is an artifact creature, artifact removal spells such as Naturalize or Shatter can be particularly devastating. Counter spells like Counterspell or Mana Leak can also thwart this machination before it even hits the battlefield. Finally, reduce the impact of its fabricate ability by ensuring you have answers to both large creatures and swarming tactics.

While the Accomplished Automaton may seem daunting at first glance, with careful planning and the right mix of spells in your deck, you can dismantle this mechanical marvel with efficiency.


Cartas como Autómata consumado

Accomplished Automaton offers a unique flexibility in the realm of artifact creature cards within MTG. Its resemblance to other artifact creatures, like Iron League Steed, is quite notable. Both provide a modular approach, as they come with fabricate, giving the choice between creating Servo tokens or placing +1/+1 counters.

Another parallel can be drawn with Foundry Assembler, as they both emerge from the world of Kaladesh and appear to be standard bearers for the assembly line of artifact creatures. However, Accomplished Automaton stands out with its higher mana cost, balanced by the versatility of the fabricate mechanic compared to the single-mindedness of the Foundry Assembler.

Moving along the spectrum, we encounter Self-Assembler, another automaton sharing the assembly theme but focusing on uniting with its ilk directly from the library. While it lacks the immediate on-field versatility of fabricate, it compensates by bolstering future turns with additional creature plays.

Evaluating these alongside the Accomplished Automaton draws a picture of a card that, while mana-intensive, rewards players with an adaptable presence on the battlefield, solidifying its role amongst artifact creature cards within the MTG landscape.

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Donde comprar

Si estás buscando comprar una carta MTG Autómata consumado de un coleccione específico como Kaladesh and Double Masters, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Autómata consumado y otras cartas MTG:

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Impresiones

La carta Autómata consumado Magic the Gathering se lanzó en 2 colecciones diferentes entre 2016-09-30 y 2020-08-07. Ilustrado por Daarken.

#LiberadoNombreCódigoSímboloNúmeroMarcoDisposiciónBordeArtista
12016-09-30KaladeshKLD 1912015NormalNegraDaarken
22020-08-07Double Masters2XM 2302015NormalNegraDaarken

Legalidades

Formatos de Magic the Gathering donde Autómata consumado tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Autómata consumado de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2016-09-20 Fabricate doesn't cause the creature with the ability to enter the battlefield with +1/+1 counters already on it. For example, Weaponcraft Enthusiast will enter the battlefield as a 0/1 creature, then its fabricate ability goes on the stack. Players may take actions (such as casting instants) while the ability is waiting to resolve.
2016-09-20 If you can't put +1/+1 counters on the creature for any reason as fabricate resolves (for instance, if it's no longer on the battlefield), you just create Servo tokens.
2016-09-20 You choose whether to put +1/+1 counters on the creature or create Servo tokens as the fabricate ability is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.