Yore-Tiller Nephilim MTG Card
Card sets | Released in 3 setsSee all |
Mana cost | |
Converted mana cost | 4 |
Rarity | Rare |
Type | Creature — Nephilim |
Power | 2 |
Toughness | 2 |
Text of card
Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to play tapped and attacking.
When it awoke, the worms of the earth hissed in a chorus of beckoning.
Cards like Yore-Tiller Nephilim
The Yore-Tiller Nephilim brings a distinctive playstyle to decks in Magic: The Gathering, reminiscent of other graveyard interaction cards. Like the perennial favorite Alesha, Who Smiles at Death, the Nephilim can bring creatures back from the graveyard to the battlefield. While Alesha restricts these reanimations to creatures with power 2 or less and slots smoothly into aggro decks, the Yore-Tiller Nephilim has no such limitation and can target any creature card, offering more versatile and potentially game-altering plays.
Another comparative card is the Sun Titan, which has a similar reanimation ability triggered upon entering the battlefield or attacking. However, the Sun Titan’s capability is confined to permanent cards with converted mana cost 3 or less, allowing for a higher frequency of activations but limiting the targets it can retrieve. On the flipside, the Yore-Tiller Nephilim requires a more specific condition being met but can reanimate any creature regardless of its cost.
When analyzing the unique position of the Yore-Tiller Nephilim within Magic: The Gathering, it truly carves out its niche. Its power to selectively resurrect any fallen creature offers strategic depth to gameplay, particularly in formats where larger creatures can change the tide of battle.
Card Pros
Card Advantage: The Yore-Tiller Nephilim allows you to reanimate a creature from your graveyard whenever it attacks, helping you reclaim valuable resources and maintain pressure on your opponent.
Resource Acceleration: This unique four-color creature can potentially bring back high-cost creatures early in the game, effectively bypassing their mana costs and accelerating your board presence significantly.
Instant Speed: While the Nephilim itself doesn’t operate at instant speed, it encourages a deck built with instant-speed interactions, providing flexibility to respond to opponents’ threats while setting up for the powerful reanimation ability during your attack phase.
Card Cons
Discard Requirement: Piloting a deck featuring the Yore-Tiller Nephilim calls for a calculated strategy, as it necessitates committing permanents from your hand to the graveyard to harness its ability. This requirement can leave your hand depleted and potentially put you at a disadvantage in maintaining card advantage.
Specific Mana Cost: This card’s diverse mana cost demands access to four different colors, which may complicate deck building for players. Ensuring a mana base that can consistently produce white, blue, black, and red mana can be a challenging endeavor, potentially limiting the card’s integration into various deck archetypes.
Comparatively High Mana Cost: With a casting cost that involves four specific mana colors, the Yore-Tiller Nephilim represents a significant investment in resources. While its ability to return a creature card from your graveyard to the battlefield tapped and attacking does show promise, the four-mana investment may be too substantial when considering other options available in the card pool that could be more mana-efficient for similar outcomes.
Reasons to Include Yore-Tiller Nephilim in Your Collection
Versatility: Yore-Tiller Nephilim has the flexibility to fit into a multitude of deck strategies, particularly those that revolve around graveyard manipulation and creature-based synergies.
Combo Potential: With its ability to resurrect creatures from the graveyard directly onto the battlefield, this card opens up numerous combo possibilities, enabling intricate plays that can outmaneuver opponents.
Meta-Relevance: In game scenarios where graveyard strategies are prevalent, Yore-Tiller Nephilim becomes a powerful asset, capable of recurring key creatures that are vital for maintaining board presence and game tempo.
How to beat
Dealing with the Yore-Tiller Nephilim in MTG can be challenging due to its ability to potentially reanimate creatures during each combat phase. This four-color creature can swiftly tilt the battlefield in favor of your opponent if left unchecked. To counteract this, it’s essential to disrupt the graveyard which the Nephilim depends on. Cards like Rest in Peace or Scavenging Ooze effectively remove creatures from graveyards before they can be targeted by the Nephilim’s ability.
Another effective strategy is to leverage removal spells that can handle the Nephilim before it has a chance to activate its ability. Instant-speed removal such as Path to Exile or Murderous Rider can be crucial in managing the Yore-Tiller Nephilim before it becomes a persistent threat. Lastly, countering it on cast with spells like Counterspell or Mana Leak ensures that this formidable creature never hits the battlefield, preventing it from becoming a problem in the first place.
Understanding how to neutralize the Yore-Tiller Nephilim’s powerful ability can make the difference between victory and defeat. A well-timed removal, graveyard disruption, or counterspell can ensure that this Nephilim doesn’t lead to an overwhelming advantage for your opponent.
BurnMana Recommendations
Dive deeper into the realm of MTG where strategy and deck composition are vital. The Yore-Tiller Nephilim showcases the dynamic interplay between graveyard mastery and battlefield command. Its unique ability to breathe life back into your most formidable creatures each turn can pivot your game to victory. Embrace the challenge of cultivating a diverse mana base and harness this powerhouse in multi-colored decks. If you’re enticed by the intricate dance of reanimation and want to exploit its full potential in your gameplay, let’s embark on this journey together. Learn more about optimizing your arsenal and become a formidable player mirroring the prowess of Yore-Tiller Nephilim.
Where to buy
If you're looking to purchase Yore-Tiller Nephilim MTG card by a specific set like Guildpact and Mystery Booster Retail Edition Foils, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Yore-Tiller Nephilim and other MTG cards:
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- eBay
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- MTG Mint Card
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Printings
The Yore-Tiller Nephilim Magic the Gathering card was released in 3 different sets between 2006-02-03 and 2020-03-08. Illustrated by Jeremy Jarvis.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2006-02-03 | Guildpact | GPT | 140 | 2003 | Normal | Black | Jeremy Jarvis | |
2 | 2020-03-08 | Mystery Booster Retail Edition Foils | FMB1 | 92 | 2003 | Normal | Black | Jeremy Jarvis | |
3 | The List | PLST | GPT-140 | 2003 | Normal | Black | Jeremy Jarvis |
Legalities
Magic the Gathering formats where Yore-Tiller Nephilim has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Yore-Tiller Nephilim card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2006-02-01 | In a multiplayer game in which you’re allowed to attack only one player each combat, the new creature will be attacking the same player as Yore-Tiller Nephilim. In a multiplayer game in which you may attack multiple players, you choose the player the new creature is attacking. It must be a player you’re allowed to attack. |
2006-02-01 | Putting an attacking creature onto the battlefield doesn’t trigger “When this creature attacks” abilities. It also won’t check attacking restrictions, costs, or requirements. |
2006-02-01 | The creature you put onto the battlefield from your graveyard is attacking, even if the attack couldn’t legally be declared (for example, if that creature has defender or an effect says that no more than one creature can attack). |