Wyll, Blade of Frontiers MTG Card


Card setsReleased in 4 setsSee all
Mana cost
Converted mana cost2
RarityRare
TypeLegendary Creature — Human Warlock
Abilities Choose a background
Power 1
Toughness 1

Key Takeaways

  1. Wyll enhances your card advantage by allowing an additional land play per turn.
  2. Flash speed casting elevates Wyll’s utility, offering surprise defensive plays.
  3. Despite risks like its discard requirement, Wyll’s benefits can outweigh the cons.

Where to buy

If you're looking to purchase Wyll, Blade of Frontiers MTG card by a specific set like Commander Legends: Battle for Baldur's Gate and Commander Legends: Battle for Baldur's Gate, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Wyll, Blade of Frontiers and other MTG cards:

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Text of card

If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers. Choose a Background (You can have a Background as a second commander.)


Card Pros

Card Advantage: Wyll, Blade of Frontiers gives you access to additional cards by allowing you to play an extra land during each of your turns. This can be critical in outpacing your opponent with more resources and options at your disposal.

Resource Acceleration: This card excels in ramping up your mana resources quickly. Not restricted to basic lands, it lets you utilize varied land types, boosting your mana pool and accelerating your in-game tactics.

Instant Speed: Wyll’s ability to be cast at flash speed makes it a versatile addition to any deck. The ability to respond to your opponent’s actions while they think you’re tapped out can swing the game in your favor, catching them off-guard with strategic plays.


Card Cons

Discard Requirement: Wyll, Blade of Frontiers invites a risky trade-off with its ability that asks you to discard a card. This could put you at a deficit, especially in games where card advantage is pivotal.

Specific Mana Cost: Requiring both red and white mana, Wyll, Blade of Frontiers demands a precise mana base, potentially restricting the card to only certain multicolored decks aligned with these colors.

Comparatively High Mana Cost: Wyll’s casting cost sits on the higher end of the scale for its abilities. In competitive play, where efficiency is key, this might deter players from including it in their fast-paced strategies.


Reasons to Include Wyll Blade of Frontiers in Your Collection

Versatility: Wyll Blade of Frontiers stands out as a flexible asset, easily slotting into various deck builds. As a commander, Wyll can helm a deck or become a secretive tool in the 99, enhancing strategies with its unique abilities.

Combo Potential: This card opens up numerous combo opportunities. Whether it’s leveraging its ability to create copies or pairing with cards that capitalize on creature synergies, Wyll propels intricate and potentially game-winning interactions.

Meta-Relevance: In a game state that is continually evolving, having a card like Wyll can be pivotal. Depending on the shifts in the meta, Wyll adapts, offering capabilities that can challenge prevailing decks and bring a fresh dynamic to your gameplay.


How to Beat Wyll, Blade of Frontiers

Understanding the battlefield is essential when you’re up against Wyll, Blade of Frontiers in your MTG match. This powerful character can be demanding, especially considering its potential to become hexproof and how it thrives on throwing a wrench in your strategies with minimum mana cost abilities.

To counter Wyll’s influence effectively, consider using spells that force your opponent to sacrifice their creatures, thereby bypassing hexproof. Board wipes are also a strong approach, as they can clear the field regardless of Wyll’s hexproof status when activated. Spot removal might be less effective due to its hexproof, so timing removal spells before hexproof is granted is key. Artifact and enchantment removal can help dismantle equipment or auras that may be enhancing Wyll’s combat capabilities. Moreover, cards that restrict the opponent’s ability to cast spells on your turn can mitigate the surprise element of their instant-speed tricks, making your position stronger.

In essence, outmaneuvering Wyll, Blade of Frontiers involves strategic timing, broad-reaching removal, and disruption techniques to limit their advantages. Keep your play sharp, and prevent your opponent from gaining the upper hand with their swift, magic-wielding warrior. A well-prepared deck can nullify Wyll’s benefits and secure your victory in the fantasy card battle that is MTG.


BurnMana Recommendations

Mastering the nuances of Wyll, Blade of Frontiers adds depth to any MTG player’s strategy. With its power to accelerate mana and alter the pace of play, it’s a card that commands respect on the battlefield. If the card’s strengths resonate with you, consider integrating Wyll into your collection for that extra edge in resource management and surprise plays. For those analyzing the cons, remember that each card has its setting where it shines the brightest. Overcoming its downsides is part of the challenge in deckbuilding. Are you ready to explore the potential of Wyll in your MTG arsenal? Embark on the journey with us, and let’s discover the full range of this card’s capabilities together.


Cards like Wyll, Blade of Frontiers

Wyll, Blade of Frontiers brings a unique dynamic to the rogue archetype in Magic: The Gathering. It shares similarities with other rogue commanders like Anowon, the Ruin Thief, who also facilitates card advantage by exploiting the party mechanic and synergizes well with rogues. However, Wyll stands out by allowing direct damage to players in addition to its potential card draw when attacking alongside another rogue.

In comparison, Thada Adel, Acquisitor may not deal extra damage or draw cards, but she enables the theft of artifacts directly from opponents’ decks. This disruption can be a game-changer. Nevertheless, Wyll’s capability for immediate impact and consistent advantage elevates his importance in a deck that aims to deal damage and cycle through its cards quickly.

Looking at Tetsuko Umezawa, Fugitive, we see a lesser emphasis on damage but a focus on ensuring creatures can’t be blocked. Though Tetsuko improves the likelihood of successful attacks, Wyll again excels by delivering not just unblockability to itself and another rogue but also additional benefits post-combat.

When evaluating the options, Wyll, Blade of Frontiers adeptly carves its niche within rogue-themed strategies in Magic: The Gathering, by offering an aggressive edge combined with potential card advantage, making it a formidable choice for players who appreciate a blend of offensive potency and tactical depth.

Anowon, the Ruin Thief - MTG Card versions
Thada Adel, Acquisitor - MTG Card versions
Tetsuko Umezawa, Fugitive - MTG Card versions
Anowon, the Ruin Thief - MTG Card versions
Thada Adel, Acquisitor - MTG Card versions
Tetsuko Umezawa, Fugitive - MTG Card versions

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Dwarven Lieutenant - MTG Card versions
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Heart Sliver - MTG Card versions
Mogg Flunkies - MTG Card versions
Goblin Elite Infantry - MTG Card versions
Fireslinger - MTG Card versions
Skittish Kavu - MTG Card versions
Rage Weaver - MTG Card versions
Minotaur Explorer - MTG Card versions
Sparksmith - MTG Card versions
Goblin Lookout - MTG Card versions
Skirk Marauder - MTG Card versions
Goblin Raider - MTG Card versions
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Printings

The Wyll, Blade of Frontiers Magic the Gathering card was released in 2 different sets between 2022-06-10 and 2022-06-10. Illustrated by 2 different artists.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12022-06-10Commander Legends: Battle for Baldur's GateCLB 2082015NormalBlackMads Ahm
22022-06-10Commander Legends: Battle for Baldur's GateCLB 4052015NormalBlackJustine Mara Andersen
32022-06-10Battle for Baldur's Gate PromosPCLB 208s2015NormalBlackMads Ahm
42022-06-10Commander Legends: Battle for Baldur's GateCLB 5122015NormalBlackMads Ahm

Legalities

Magic the Gathering formats where Wyll, Blade of Frontiers has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Wyll, Blade of Frontiers card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2022-06-10 An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2022-06-10 Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2022-06-10 Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
2022-06-10 If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
2022-06-10 If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2022-06-10 If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
2022-06-10 If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
2022-06-10 If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
2022-06-10 Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
2022-06-10 You can choose two commanders that are the same color or colors.