Wurmquake MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost6
RarityRare
TypeSorcery
Abilities Corrupted,Flashback

Key Takeaways

  1. Wurmquake enhances board presence by allowing rapid token generation to outnumber opponents.
  2. Instant-speed casting provides a reactive tool to disrupt opponents’ strategies.
  3. Mana-intensive and requires discarding, demanding strategic resource management.

Where to buy

If you're looking to purchase Wurmquake MTG card by a specific set like Phyrexia: All Will Be One Commander and Phyrexia: All Will Be One Commander, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Wurmquake and other MTG cards:

Continue exploring other sealed products in Amazon
See MTG Products

Text of card

Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens. Flashback


Card Pros

Card Advantage: Wurmquake offers players the capacity to summon multiple creatures at once, potentially flooding the board with sizable threats. This allows a player to increase their on-board presence and potentially overwhelm opponents with the sheer number of creatures.

Resource Acceleration: With Wurmquake, one can strategically manage their resources to accelerate gameplay. By casting this spell, you may generate a number of tokens that can act as blockers or attackers, effectively speeding up your board’s development and putting pressure on your opponent.

Instant Speed: The instant speed of Wurmquake gives players the tactical advantage of reactiveness. You can wait until the end of your opponent’s turn to cast it, maintaining the element of surprise, or use it in response to an opponent’s action to sway the tide in your favor swiftly.


Card Cons

Discard Requirement: Wurmquake demands that players discard a card to capitalize on its formidable ability. This requirement can put players at a deficit, particularly when hand size is critical for maintaining gameplay options.

Specific Mana Cost: Wurmquake comes with a mana cost that can be challenging to meet in multicolor decks. Requiring both generic and green mana, it necessitates a sufficient base of green mana resources, potentially restricting its inclusion to mono-green or green-heavy decks.

Comparatively High Mana Cost: With an investment of six mana, Wurmquake’s casting cost is on the higher spectrum for its effect. Players must evaluate if its late-game potential overrides the tempo loss caused by allocating substantial mana in a single turn.


Reasons to Include Wurmquake in Your Collection

Versatility: Wurmquake’s utility is not pigeonholed into a single strategy. This card can seamlessly integrate into ramp-based decks as well as those focusing on creature-heavy playstyles. Its capacity to create multiple tokens offers a variety of defensive and offensive options throughout the game.

Combo Potential: The Wurm tokens produced by Wurmquake have broad synergy possibilities, working well with effects that capitalize on creature counts or token generation. This can lead to explosive turns, especially in decks built around token doublers or sacrifice mechanics.

Meta-Relevance: Staying ahead in a dynamic MTG environment means adapting to prevalent playstyles. Wurmquake has the potential to swing games in your favor, particularly if creature-based strategies dominate the table. Its scalability with mana investment makes it viable as both an early game staller and a late-game finisher.


How to beat

Wurmquake is a notable card that can overwhelm opponents in Magic the Gathering with its ability to generate a mass of Wurm tokens. To effectively counter this seismic wave of creature production, consider using sweepers or board wipes such as Wrath of God or Damnation to clear out the tokens all at once. If you’re aiming to stop the card before it hits the table, countermagic like Counterspell or Mana Leak can help maintain control of the game by preventing its casting in the first place.

Another strategy involves utilizing cards that restrict token production capabilities, such as Cursed Totem or Linvala, Keeper of Silence, keeping the problematic worms at bay. Yet for those that slip through, employing spot removal like Path to Exile or Abrupt Decay can efficiently handle individual tokens, maintaining a manageable board state. Moreover, graveyard disruption can be invaluable. Cards such as Relic of Progenitus or Rest in Peace can remove Wurmquake and other threats from the game, preventing recursion and the repeated generation of tokens.

Tactics vary against threats like Wurmquake, and having a diverse toolset will often secure a victory. Control the board, the stack, or the graveyard, and you may just outmaneuver the tremors induced by this formidable card.


BurnMana Recommendations

Understanding the strengths and weaknesses of Wurmquake is essential for every MTG player looking to reinforce their deck. The card’s ability to churn out multiple Wurm tokens can decisively tip the scales of a match. Whether you’re dealing with its demanding mana cost or leveraging its instant speed play, incorporating Wurmquake into your strategy involves careful mana management and an eye for the perfect moment to strike. Interested in optimizing your deck with Wurmquake or finding ways around it? Dive deeper into the tactics and integrations that can amplify your gameplay with us. Enhance your MTG arsenal; explore more strategic insights now.


Cards like Wurmquake

Wurmquake is a unique proposition in the realm of creature spells within Magic: The Gathering. It can be seen as a relative to cards like Advent of the Wurm, which also enables the summoning of a wurm creature. However, Wurmquake has the intriguing feature of mass token generation based on mana expenditure, providing potential for a wider board presence. Advent of the Wurm lacks this scalability but offers a formidable token creature at a fixed rate.

Comparably, we can observe Penumbra Wurm that once again showcases the wurm theme. While it doesn’t create multiple tokens, its death-triggered ability to create a black Wurm creature token with the same stats ensures continuity on the battlefield. Wurmquake’s advantage lies in its upfront token swarm capabilities, differing from Penumbra Wurm’s single yet resilient spawn.

Considering all aspects, Wurmquake stands out with its ability to affect the game’s state by saturating the board with tokens. Unlike its relatives that focus on individual wurm strength, Wurmquake can overwhelm opponents with quantity, bolstering its place in decks that capitalize on token synergies.

Advent of the Wurm - MTG Card versions
Penumbra Wurm - MTG Card versions
Advent of the Wurm - MTG Card versions
Penumbra Wurm - MTG Card versions

Printings

The Wurmquake Magic the Gathering card was released in 1 different sets between 2023-02-03 and 2023-02-03. Illustrated by Xavier Ribeiro.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12023-02-03Phyrexia: All Will Be One CommanderONC 572015NormalBlackXavier Ribeiro
22023-02-03Phyrexia: All Will Be One CommanderONC 192015NormalBlackXavier Ribeiro

Legalities

Magic the Gathering formats where Wurmquake has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Wurmquake card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-02-04 "Flashback
-ost]" means "You may cast this card from your graveyard by paying
-ost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
2023-02-04 A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
2023-02-04 If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
2023-02-04 The first token that Wurmquake creates as it resolves is created and enters the battlefield before the rest of them, then you create a number of tokens equal to the number of opponents with three of more poison counters and they enter the battlefield at the same time.
2023-02-04 To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2023-02-04 You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
2023-02-04 You can't choose to spend more mana to cast Wurmquake than you're asked to just to make a bigger Wurm. In most cases, it's a 6/6 Phyrexian Wurm the first time, and a 10/10 Phyrexian Wurm when you cast Wurmquake with flashback. However, if there are any additional costs to cast it, the mana spent to pay those costs counts.
2023-02-04 You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.