Woodland Acolyte // Mend the Wilds MTG Card
Mana cost | |
Converted mana cost | 3 |
Rarity | Uncommon |
Type | Instant — Adventure |
Released | 2023-09-08 |
Set symbol | |
Set name | Wilds of Eldraine |
Set code | WOE |
Number | 241 |
Frame | 2015 |
Layout | Adventure |
Border | Black |
Illustred by | Steve Prescott |
Text of card
Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)
He left knighthood behind to heal the scars of the invasion.
Cards like Woodland Acolyte // Mend the Wilds
Woodland Acolyte stands out as an intriguing choice amongst mana-fixing creatures in Magic: The Gathering. Its parallels to cards like Llanowar Elves cannot be ignored, as both serve the fundamental role of ramping up mana. Nevertheless, Woodland Acolyte offers a unique twist: it fetches a Forest card directly to the battlefield, creating an immediate impact. Llanowar Elves simply produce an extra green mana without influencing the land count or offering deck thinning benefits.
Looking at another fellow, Leaf Gilder echoes this concept with a different approach. The Gilder, while tapping for green mana, is slightly more robust in terms of power and toughness compared to Woodland Acolyte. Yet, it can’t compete with the Acolyte’s capability to ensure a land drop and enhance landfall synergies. Similarly, Sylvan Caryatid offers hexproof and taps for any color of mana, but again doesn’t directly affect the land on the battlefield, which could be pivotal during crucial turns of the game.
In essence, while there are other creatures that can increase mana availability in one’s deck, Woodland Acolyte provides a noteworthy advantage by putting land into play. It’s a unique characteristic that could potentially swing the dynamics of mana acceleration in its favor.
Cards similar to Woodland Acolyte // Mend the Wilds by color, type and mana cost
Card Pros
Card Advantage: Woodland Acolyte has the potential to filter through the deck, giving a better chance of drawing into key spells and maintaining momentum.
Resource Acceleration: By enabling landfall triggers or untapping lands, this card can substantially increase mana availability, fueling more potent plays earlier in the match.
Instant Speed: Reactivity is crucial in MTG and the Woodland Acolyte’s abilities at instant speed allow for surprise factor, adapting to the board state as the game progresses.
Card Cons
Discard Requirement: Woodland Acolyte’s ability might come at a cost that’s hard to ignore. Should the card require you to discard as part of its effect, this could be a stumbling block when your hand is already depleted, leaving you with fewer options for future plays.
Specific Mana Cost: This card’s potential reliance on a specific type of mana, such as green, may restrict it to decks that can consistently provide that color. Therefore, players who favor a multicolored strategy or run a deck without enough green mana sources could find the card less versatile and more challenging to deploy when it would be most advantageous.
Comparatively High Mana Cost: If the Woodland Acolyte comes with a mana cost that’s on the higher end compared to similar creatures or effects in MTG, this could deter players from including it in their decks. The competitive landscape of the game often revolves around efficiency, and a high mana investment must be justified by a significant impact on the game state to be considered worthwhile.
Reasons to Include in Your Collection
Versatility: Woodland Acolyte is a flexible option for green-centric decks, seamlessly integrating into strategies that emphasize creature growth and land manipulation.
Combo Potential: Its ability to generate additional mana can be crucial for executing combos or supporting high-impact spells, making it a valuable addition to decks focused on such synergies.
Meta-Relevance: In a game where board presence and ramp capabilities are key, Woodland Acolyte’s proficiency in bolstering mana resources makes it a relevant and tactical choice for competitive play.
How to beat
Woodland Acolyte presents itself as a unique creature in the ever-expanding universe of Magic: The Gathering. Positioned as an early game asset, this card can quickly become formidable as it begins to strengthen through its own ability or synergizes with other deck components that bolster creatures. With its knack for boosting its stats, Woodland Acolyte can turn into a persistent threat if not addressed promptly.
To counter this growing force, players should consider removal options available across various mana costs. Quick spells like Shock or Fatal Push can occupy the slot for immediate low-cost answers, effectively removing the Acolyte before it grows beyond control. The presence of board wipes such as Wrath of God or Doomskar also serve as a backup, cleansing the board of an escalated Acolyte alongside other threats. It’s crucial to manage your removal resources wisely and anticipate the opportune moment to dismantle your opponent’s strategy. Keeping tempo ensures that the Acolyte’s growth potential is severed early, thereby maintaining an equilibrium on the battlefield.
Addressing threats like Woodland Acolyte promptly and efficiently can be instrumental in swinging the game in your favor, allowing you to navigate towards a triumphant outcome against decks leveraging this evolving entity.
BurnMana Recommendations
Mastering the ebb and flow of Magic the Gathering is an invigorating challenge, especially when engaging with cards like Woodland Acolyte that offer both potential acceleration and card advantage. Whether you’re a seasoned strategist or a flourishing novice, incorporating this card could be the fulcrum for your deck’s performance. Consider the balance of its pros and cons in your game plan, its synergy with other cards in your collection, and its tactical value in the current meta. If you’d like to delve deeper into constructing a deck with Woodland Acolyte or fine-tune your strategies for success, we’re here to guide you through. Enhance your MTG wisdom and secure your next victory with insights and advice you can trust.
Where to buy
If you're looking to purchase Woodland Acolyte // Mend the Wilds MTG card by a specific set like Wilds of Eldraine, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Woodland Acolyte // Mend the Wilds and other MTG cards:
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- eBay
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Legalities
Magic the Gathering formats where Woodland Acolyte // Mend the Wilds has restrictions
Format | Legality |
---|---|
Standard | Legal |
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Paupercommander | Restricted |
Oathbreaker | Legal |
Gladiator | Legal |
Alchemy | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Future | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Brawl | Legal |
Penny | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Woodland Acolyte // Mend the Wilds card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2023-09-01 | An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”). |
2023-09-01 | An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure. |
2023-09-01 | Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
2023-09-01 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later. |
2023-09-01 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell. |
2023-09-01 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent. |
2023-09-01 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
2023-09-01 | If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure. |
2023-09-01 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure. |
2023-09-01 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid. |
2023-09-01 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
2023-09-01 | You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty. |