Voidwing Hybrid MTG Card


Brings card and resource advantages, especially in decks that capitalize on creature and token generation. Instant speed allows strategic flexibility and can bluff opponent’s perceptions of your hand’s potential. Integration in decks might require managing discard drawbacks and specific mana costs, affecting versatility.
Voidwing Hybrid - Phyrexia: All Will Be One
Mana cost
Converted mana cost2
RarityUncommon
TypeCreature — Phyrexian Bat
Abilities Flying,Proliferate,Toxic
Released2023-02-03
Set symbol
Set namePhyrexia: All Will Be One
Set codeONE
Power 2
Toughness 1
Number221
Frame2015
LayoutNormal
BorderBlack
Illustred byAbz J Harding

Text of card

Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When you proliferate, return Voidwing Hybrid from your graveyard to your hand.


Cards like Voidwing Hybrid

Voidwing Hybrid enters the battlefield as a new creature card that players can consider for their flying-focused or counter-based MTG decks. When looking at cards with a comparable role, Mistral Charger comes to mind. Mistral Charger offers a flying creature for a similar mana cost, but it lacks the modular aspect that Voidwing Hybrid brings to the table. Modular, allowing Voidwing Hybrid to distribute +1/+1 counters when it dies, adds a level of strategic depth and potential synergy that Mistral Charger doesn’t provide.

Next in the comparison is Arcbound Worker, another card equipped with the modular ability, ensuring that its impact on the game persists even after leaving the battlefield. While Arcbound Worker enters the battlefield for a single mana, providing an early-game advantage, the Voidwing Hybrid boasts a stronger base power, making it a more formidable presence initially.

Diving deeper into evaluation, Voidwing Hybrid stands out for its ability to adapt and enhance various aspects of gameplay. While there are numerous options for flying creatures or creatures with modular ability, the unique combination in Voidwing Hybrid positions it as an intriguing choice for players seeking to leverage the blend of evasion and ongoing +1/+1 counter advantages in their MTG strategies.

Mistral Charger - MTG Card versions
Arcbound Worker - MTG Card versions
Mistral Charger - MTG Card versions
Arcbound Worker - MTG Card versions

Cards similar to Voidwing Hybrid by color, type and mana cost

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Zuran Enchanter - MTG Card versions
Vodalian Hypnotist - MTG Card versions
Metathran Zombie - MTG Card versions
Dimir Guildmage - MTG Card versions
Dimir Infiltrator - MTG Card versions
Lurking Informant - MTG Card versions
Inkfathom Witch - MTG Card versions
Sygg, River Cutthroat - MTG Card versions
Zombie Outlander - MTG Card versions
Vedalken Ghoul - MTG Card versions
Hibernation Sliver - MTG Card versions
Drowned - MTG Card versions
Woodlot Crawler - MTG Card versions
Returned Phalanx - MTG Card versions
Shipwreck Singer - MTG Card versions
Disciple of Deceit - MTG Card versions
Fathom Feeder - MTG Card versions
Shadowstorm Vizier - MTG Card versions
House Guildmage - MTG Card versions
Lazav, the Multifarious - MTG Card versions

Decks using this card

MTG decks using Voidwing Hybrid. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.

#NameFormatArchetypeEvent
Dimir PoisonDimir Poison StandardDimir PoisonStandard Challenge 32 2024-02-03
UBUB StandardTraditional Standard Ranked Decklists: February 26, 2024
Dimir ToxicDimir Toxic StandardDimir PoisonDEN24 Sun 10:00 - Standard $5k Open 8-slot RCQ

Card Pros

Card Advantage: Voidwing Hybrid’s ability to create card advantage for players is a strong point in any deck. Its powerful synergy with cards that benefit from creature or token generation adds a significant edge to your gameplay.

Resource Acceleration: This card contributes to resource acceleration by allowing you to potentially put more creatures on the battlefield faster than usual. This ability can swing the momentum of the game by pressuring your opponent or ramping up to more powerful spells ahead of schedule.

Instant Speed: The option to play Voidwing Hybrid at instant speed offers strategic depth and flexibility. It enables players to react to opponents’ moves, cast the creature at the most opportune moment, or simply bluff having a counterspell in hand to deter opponents from casting their high-value spells.


Card Cons

Discard Requirement: Engaging with the Voidwing Hybrid necessitates the discard of another card, which can be a setback particularly when your hand is running low. The ability to maintain card advantage may be compromised, compelling players to make challenging decisions about resource management during critical stages of the game.

Specific Mana Cost: The casting cost for Voidwing Hybrid includes both black and blue mana, which might not effortlessly slot into just any deck. Players with a focus on mono-color or those who do not run a black and blue combination could find it hard to accommodate this specific mana requirement, thereby reducing its versatility in deck construction.

Comparatively High Mana Cost: The investment of four mana to bring Voidwing Hybrid into play is significant. Players must weigh its potential impact against other cards at similar or lower mana costs that may offer more immediate or potent effects. Assessing its value in the scope of a deck’s overall strategy is key, as there may be more cost-efficient creatures or spells to preferentially include in one’s deck.


Reasons to Include in Your Collection

Versatility: Voidwing Hybrid brings flexibility to your deck, able to serve as both a defensive flyer and an aggressive beater. Its adaptable nature means it can perform well in a variety of deck builds, shining in both offense and defense.

Combo Potential: Its mutate ability unlocks a plethora of combo possibilities, enhancing creatures with additional power or working in tandem with cards that capitalize on mutate mechanics or casting of creature spells.

Meta-Relevance: In an environment where flying creatures are paramount or mutate mechanics are prominent, Voidwing Hybrid’s capabilities can be a key asset to maneuver through your opponents’ defenses and adapt to ongoing shifts in the meta.


How to beat

The arrival of Voidwing Hybrid on the battlefield is a testament to the intricate mechanics that define MTG’s engaging environment. As with any other card, understanding its strengths and weaknesses is key to formulating a successful strategy against it. Voidwing Hybrid boasts an impressive array of abilities, including flying and the potential to return to the battlefield transformed after being exiled from a graveyard. This makes it a persistent threat that requires precise handling.

One effective method in neutralizing Voidwing Hybrid’s impact is by preventing it from hitting the graveyard in the first place. Exile effects are excellent in this scenario, as they bypass the graveyard trigger altogether. On top of that, utilizing spells or abilities that force your opponent to sacrifice creatures can pave the way to victory. Without a Voidwing Hybrid in play, your opponent loses a crucial strategic piece.

Moreover, incorporating graveyard disruption into your deck can significantly minimize the threat posed by Voidwing Hybrid. Tools that can shuffle the graveyard back into the library or exile it directly will ensure that Voidwing Hybrid won’t have the chance to transform or return, therefore preserving your board advantage. As always in MTG, being one step ahead of your opponent is half the battle won.


BurnMana Recommendations

Unlock the potential of Voidwing Hybrid in your deck and harness the twin powers of evasion and adaptability. This card, with its ability to mutate and fly, could be a game-changer for players navigating the evolving MTG meta. Whether it’s pressuring opponents with swift aerial attacks or outwitting them with layered strategies, Voidwing Hybrid offers a novel approach to deck building and in-game tactics. If you’re intrigued by its blend of agility and resilience or curious about crafting winning strategies with its unique set of skills, join our community. We’re here to expand your MTG arsenal and enrich your gameplay experiences.


Where to buy

If you're looking to purchase Voidwing Hybrid MTG card by a specific set like Phyrexia: All Will Be One, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Voidwing Hybrid and other MTG cards:

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Legalities

Magic the Gathering formats where Voidwing Hybrid has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderRestricted
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Voidwing Hybrid card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-02-04 A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
2023-02-04 An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04 Any other effects of that damage, such as life gain from lifelink, still apply.
2023-02-04 Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
2023-02-04 Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
2023-02-04 If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
2023-02-04 If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
2023-02-04 If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04 Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
2023-02-04 Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04 To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04 Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.
2023-02-04 You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.