Record Store MTG Card


Record Store - Unstable
RarityRare
TypeArtifact — Contraption
Released2017-12-08
Set symbol
Set nameUnstable
Set codeUST
Number201
Frame2015
LayoutNormal
BorderBorderless
Illustred byJason Felix
Un-set :-)This card is part of an Un-set

Key Takeaways

  1. Record Store enriches your gameplay, offering access to a broad range of strategic plays each turn.
  2. It accelerates your resource pool, harmonizing perfectly with decks designed for swift build-ups.
  3. Instant execution of Record Store allows for adaptive, game-changing moves in real-time.

Text of card

Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.


Card Pros

Card Advantage: The Record Store card smoothly integrates into your hand, offering a unique advantage by providing access to additional options every turn. It’s like flipping through vinyls to find the perfect track to match your current play, enriching your strategy with a wider repertoire.

Resource Acceleration: Picture the Record Store as the venue where your resources get amplified. Not only does it set the stage for future plays, but it also pumps up your mana pool, ensuring that the rhythm of your game accelerates at the right tempo. This effectively harmonizes with decks that thrive on a swift and seamless build-up.

Instant Speed: The beauty of Instant Speed is akin to a well-timed riff that catches everyone off guard. The Record Store’s instant execution allows you to adapt to the table’s dynamics spontaneously, making it a versatile play that can turn the tides in your favor when least expected.


Card Cons

Discard Requirement: Record Store calls for you to discard a card to activate its abilities, a steep price when your hand is already dwindling, depriving you of pivotal late-game options.

Specific Mana Cost: Tapping into the rhythm of Record Store means being able to produce the exact mana combination it demands, which can be a constriction, especially when your mana base isn’t hitting the right notes.

Comparatively High Mana Cost: The investment to get Record Store into play is sizeable. With other spells and abilities available that demand less mana expenditure, you may find the cost hard to justify, particularly in fast-paced games where efficiency could make or break your strategy.


Reasons to Include in Your Collection

Versatility: The Record Store card is a multifaceted choice for decks that are looking for unique synergies. Its capacity to interact with both the graveyard and the battlefield makes it a valuable addition across various strategies.

Combo Potential: With its ability to retrieve music-themed cards from your library or graveyard, Record Store sets the stage for harmonious combos that can orchestrate powerful turns and amplify your board presence.

Meta-Relevance: As the landscape of the game evolves, Record Store maintains relevance by countering specific strategies, ensuring your deck stays in tune with the rhythm of the meta-game.


How to beat Record Store

Contending with Record Store in Magic: The Gathering requires a strategic approach. This particular card’s ability to sift through the library and put album counters on tracks makes it a unique threat. Defeating this enchantment often hinges on prompt removal. Utilizing spells like Naturalize or Disenchant can dismantle Record Store before its effects become overwhelming. Additionally, counterplay such as graveyard disruption can hamper its potency. Tools like Tormod’s Crypt or Bojuka Bog are particularly adept at preventing opponents from leveraging the full power of their library’s top cards. Finally, quick pressure on the opponent can also force their deck to rely less on Record Store’s long-term value and more on immediate answers. Prioritizing a fast-acting, aggressive deck with creatures that can apply early pressure is essential to outpace Record Store’s slow buildup and secure victory.


Cards like Record Store

The allure of Record Store in the world of MTG lies in its unique twist on the card draw mechanic, inviting comparisons to other notable examples. Take Accumulated Knowledge, which also allows players to draw cards. Unlike Record Store, Accumulated Knowledge increases the draw count with each iteration in the graveyard, an effect that Record Store does not share. However, Record Store has the advantage of acting as a repository for advantageous late-game draws with its synergy with record counters.

Considering Brainstorm, a staple in any deck seeking card advantage, it too lets a player draw cards, albeit with the immediate need to put two back on top of the library. Record Store allows for more strategic planning since the cards are not drawn immediately but over time. Another parallel is seen with the card Fact or Fiction, allowing for potential card advantage through its revealing and opponent-selection mechanic. The difference lies in the Record Store’s capacity to provide a steady stream of options versus Fact or Fiction’s immediate but potentially more variable payout.

In essence, although each card offers a unique path to gaining card advantage, Record Store stands out for its unique combining of card draw potential with a longer-term strategy that seasoned MTG players can leverage well into the late game.

Accumulated Knowledge - MTG Card versions
Brainstorm - MTG Card versions
Fact or Fiction - MTG Card versions
Accumulated Knowledge - MTG Card versions
Brainstorm - MTG Card versions
Fact or Fiction - MTG Card versions

Cards similar to Record Store by color, type and mana cost

Black Lotus - MTG Card versions
Ornithopter - MTG Card versions
Tormod's Crypt - MTG Card versions
Jeweled Amulet - MTG Card versions
Zuran Orb - MTG Card versions
Fountain of Youth - MTG Card versions
Phyrexian Marauder - MTG Card versions
Claws of Gix - MTG Card versions
Mana Crypt - MTG Card versions
Mox Opal - MTG Card versions
Gleemox - MTG Card versions
Chalice of the Void - MTG Card versions
Welding Jar - MTG Card versions
Chrome Mox - MTG Card versions
Orochi Hatchery - MTG Card versions
Spellbook - MTG Card versions
Lotus Petal - MTG Card versions
Mox Diamond - MTG Card versions
Everflowing Chalice - MTG Card versions
Memnite - MTG Card versions
Black Lotus - MTG Card versions
Ornithopter - MTG Card versions
Tormod's Crypt - MTG Card versions
Jeweled Amulet - MTG Card versions
Zuran Orb - MTG Card versions
Fountain of Youth - MTG Card versions
Phyrexian Marauder - MTG Card versions
Claws of Gix - MTG Card versions
Mana Crypt - MTG Card versions
Mox Opal - MTG Card versions
Gleemox - MTG Card versions
Chalice of the Void - MTG Card versions
Welding Jar - MTG Card versions
Chrome Mox - MTG Card versions
Orochi Hatchery - MTG Card versions
Spellbook - MTG Card versions
Lotus Petal - MTG Card versions
Mox Diamond - MTG Card versions
Everflowing Chalice - MTG Card versions
Memnite - MTG Card versions

Where to buy

If you're looking to purchase Record Store MTG card by a specific set like Unstable, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Record Store and other MTG cards:

Continue exploring other sealed products in Amazon
See MTG Products

Rules and information

The reference guide for Magic: The Gathering Record Store card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2018-01-19 Any Contraption that’s on the battlefield and wasn’t assembled immediately heads to the scrapyard. However, if it’s a not an actual Contraption card (like Copy Artifact isn’t), it goes to your graveyard as normal. Non-Contraption cards can’t be in the scrapyard.
2018-01-19 At the beginning of your upkeep, if you control any Contraptions, move the CRANK! counter to the next sprocket. You may then crank any number of Contraptions on that sprocket, causing their abilities to trigger. Cranking a Contraption is always optional.
2018-01-19 Contraptions are artifacts. Anything that interacts with artifacts will interact with Contraptions.
2018-01-19 Contraptions aren’t put into your main deck. They go into a separate deck called the Contraption deck.
2018-01-19 If a Contraption would leave the battlefield and go to any zone other than exile, it instead goes to the scrapyard, the Contraption deck’s version of the graveyard. Things that affect the graveyard do not affect the scrapyard. You can exile Contraptions just fine.
2018-01-19 If you crank multiple Contraptions, their abilities can be put onto the stack in any order. The ability put onto the stack will resolve first.
2018-01-19 If you or a permanent you control are instructed to assemble a Contraption, reveal the top card of your Contraption deck. Put it onto the battlefield on one of the three sprockets.
2018-01-19 If you or a permanent you control assembles a Contraption and your Contraption deck is empty, nothing happens. You don’t lose the game.
2018-01-19 In Constructed formats, a Contraption deck must have at least fifteen different Contraption cards and no more than one of each.
2018-01-19 In Limited formats, a Contraption deck may include any number of Contraption cards in your card pool. You don’t have to include every Contraption card you draft or open in sealed deck. In those formats, your Contraption deck may include duplicates.
2018-01-19 In silver-bordered games using Contraptions, you have three sprockets, illustrated on the back of Contraption cards. At the start of the game, put a CRANK! counter on sprocket 3.
2018-01-19 While Contraptions you control are on the battlefield, the Contraption deck is not, even if you are using it to signify the three sprockets.

Recent MTG decks

Continue exploring other format decks
See more decks