Medomai's Prophecy MTG Card


Medomai's Prophecy - Theros Beyond Death
Mana cost
Converted mana cost2
RarityUncommon
TypeEnchantment — Saga
Abilities Scry
Released2020-01-24
Set symbol
Set nameTheros Beyond Death
Set codeTHB
Number53
Frame2015
LayoutSaga
BorderBlack
Illustred bySeb McKinnon

Key Takeaways

  1. Medomai’s Prophecy grants card advantage and strategic foresight, offering informed, effective gameplay.
  2. It encourages resource optimization but requires precision and a strong blue mana base.
  3. Despite its slower pace, Medomai’s Prophecy fits numerous blue-oriented strategies with meta-relevant aptitude.

Text of card

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Scry 2. II — Choose a card name. III — When you cast a spell with the chosen name for the first time this turn, draw two cards. IV — Look at the top card of each player's library.


Card Pros

Card Advantage: Medomai’s Prophecy sets players up to draw additional cards over the course of its saga, ensuring ongoing access to valuable resources. By providing insights on upcoming plays, you can plan and execute strategies more effectively.

Resource Acceleration: Though not directly producing mana or tokens, Medomai’s Prophecy encourages a more efficient use of resources. By knowing what’s to come, players can optimize mana expenditure and streamline their play sequences.

Instant Speed: While Medomai’s Prophecy itself isn’t cast at instant speed, it allows players to sequence their future spells to capitalize on the card’s benefits. This can include setting up plays that can be executed at instant speed, effectively elevating your reactive capabilities in the game.


Card Cons

Discard Requirement: Medomai’s Prophecy requires you to correctly predict a card name, and if you can’t or if the situation changes, you may end up discarding important plays from your hand unintentionally.

Specific Mana Cost: This card has a color identity that places it squarely in blue, necessitating a dedicated mana base or a deck that can consistently produce blue mana, which can be restrictive for deck building.

Comparatively High Mana Cost: For a two-mana enchantment, its setup and payoff may be deemed slow compared to other options in the format, which could lead to a disadvantage in faster-paced games where every turn counts.


Reasons to Include Medomai’s Prophecy in Your Collection

Versatility: Medomai’s Prophecy offers a two-fold benefit – foresight and card draw – all within one low-cost enchantment. This allows it to slip into a wide range of blue decks, whether you’re aiming to build control, tempo, or even some combo strategies.

Combo Potential: This Saga card has synergy with cards that care about the casting of spells with certain names or benefiting from scrying and drawing. By setting up your next draws, it can be a key component in executing your combo cleanly and efficiently.

Meta-Relevance: In an environment where decks optimize their plays around their opponents’ actions, Medomai’s Prophecy can give you the upper hand by sculpting your turn for maximum impact. Plus, knowing what your opponent will cast next can be game-changing, making it a smart addition against the current varied meta.


How to beat

Medomai’s Prophecy is a unique saga card from Magic: The Gathering that can influence the ebb and flow of a match. Its four distinct lore counters guide the progression of the saga, each offering an advantage to the controller who successfully predicts an incoming play. Understanding when to expect its activation is key to effectively neutralizing its impact.

The first step in overcoming Medomai’s Prophecy is recognizing the pivotal role of turn order and foresight. Being aware of which phase the saga is entering allows you to strategically time your spells or hold back key cards until after the saga’s effects have resolved. This ensures the minimal benefit for your opponent from the scry and draw abilities.

Additionally, consider employing instant removal, countermagic, or enchantment destruction on your turn to dismantle Medomai’s Prophecy before it reveals crucial parts of your game plan. The element of surprise maintains your competitive edge. Moreover, playing cards with hexproof abilities or utilizing spells that grant temporary hexproof can protect your hand and battlefield against the predictive nature of the saga.

Tactically outmaneuvering Medomai’s Prophecy requires patience, well-timed disruption, and a careful consideration of what information you reveal. By doing so, you preserve your strategies and dampen the card’s potential benefits for your opponent.


Cards like Medomai's Prophecy

Medomai’s Prophecy stands out in the realm of enchantment sagas within MTG. As a prophecy foretelling your future plays, it shares a conceptual space with other predictive cards like Omen of the Sea. Both offer foresight, yet Medomai’s Prophecy requires a sequence of plays across turns, rewarding you with card draw and a glimpse at an opponent’s hand, while Omen of the Sea provides immediate scry and card draw.

Another saga with a similar flavor is The Akroan War, which involves multiple turns to manifest its story, although it is more focused on controlling the combat dynamic rather than precise play predictions. Elspeth’s Nightmare also weaves its influence over several turns with its saga mechanism, granting removal and disruption tools. However, it doesn’t have Medomai’s emphasis on card advantage and strategic planning.

When compared within the subset of saga cards, Medomai’s Prophecy offers a unique directive that can shepherd a game’s outcome with its anticipatory stages. Its capacity to set the tempo while accruing value over its chapter abilities makes it a calculated addition to any deck that can fulfill its sage requirements.

Omen of the Sea - MTG Card versions
The Akroan War - MTG Card versions
Elspeth's Nightmare - MTG Card versions
Omen of the Sea - MTG Card versions
The Akroan War - MTG Card versions
Elspeth's Nightmare - MTG Card versions

Where to buy

If you're looking to purchase Medomai's Prophecy MTG card by a specific set like Theros Beyond Death, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Medomai's Prophecy and other MTG cards:

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Legalities

Magic the Gathering formats where Medomai's Prophecy has restrictions

FormatLegality
HistoricbrawlLegal
CommanderLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
ExplorerLegal
GladiatorLegal
PioneerLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Medomai's Prophecy card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2020-01-24 A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again.
2020-01-24 As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
2020-01-24 Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
2020-01-24 If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2020-01-24 If the third chapter ability somehow resolves with no name chosen for the second chapter ability, it creates a delayed triggered ability that can’t possibly trigger, even if you cast a spell with no name.
2020-01-24 Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2020-01-24 Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
2020-01-24 Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters.

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