Thelonite Druid MTG Card
Card sets | Released in 2 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Uncommon |
Type | Creature — Human Cleric Druid |
Power | 1 |
Toughness | 1 |
Text of card
o1o G, oc T: Sacrifice a creature to turn all your forests into 2/3 creatures until end of turn. The forests still count as lands but may not be tapped for mana if they were brought into play this turn.
"The magic at the heart of all living things can bear awe-inspiring fruit." —Kolevi of Havenwood, Elder Druid
Cards like Thelonite Druid
In the realm of Magic: The Gathering, Thelonite Druid brings a unique twist to creature utility. When you compare it to other green cards like Kamahl, Fist of Krosa, you can see how they both share the ability to animate lands. Yet, Thelonite Druid does so at a lower cost and the lands become 1/1 creatures, a subtlety that can serve as a surprise blocker or an unexpected finisher in a tight game. On the other hand, Kamahl transforms lands into more powerful 3/3 creatures but at a higher activation cost.
Exploring further, we can look at Nissa, Who Shakes the World. While not a direct creature-to-creature comparison, Nissa also possesses the formidable ability to bring lands to life. Here, lands become beefier 3/3s with vigilance and indestructible – traits that eclipse Thelonite Druid’s land animation. However, as a planeswalker, Nissa comes with her own unique vulnerabilities and a higher casting cost.
As we delve into these similar capabilities, Thelonite Druid poses as an economical and crafty option compared to its counterparts, offering strategic flexibility and the element of surprise in the ever-changing landscape of MTG gameplay.
Cards similar to Thelonite Druid by color, type and mana cost
Card Pros
Card Advantage: Thelonite Druid can turn any number of your creatures into Forest lands temporarily, which can equate to drawing multiple lands at once. More lands on the field can mean more options and potential spells to play, essentially elevating your card advantage.
Resource Acceleration: By converting creatures into lands, Thelonite Druid can substantially increase your mana availability. This can be especially powerful in decks that focus on big creatures or high-cost spells, giving you the surge you need to turn the tide of the game.
Instant Speed: The Druid’s ability to transform creatures at instant speed allows you substantial flexibility. You’re able to adapt at the end of your opponent’s turn, setting up for an explosive play of your own, or react in the middle of combat to thwart enemy plans without forewarning.
Card Cons
Discard Requirement: Thelonite Druid demands the sacrifice of a creature to activate its ability. This places a substantial resource demand on the player, especially in a game where board presence is critical.
Specific Mana Cost: With a casting cost that includes green mana, Thelonite Druid’s integration into a deck may be limited by color. For multi-color decks, ensuring the right mana is available at the right time can be a challenge.
Comparatively High Mana Cost: Thelonite Druid’s ability costs both three green mana and the untap of three Forests, a significant investment. In situations where tempo is key, this cost may slow down your strategy, especially compared to other options that provide value at a lower mana investment.
Reasons to Include in Your Collection
Versatility: Thelonite Druid offers a unique function that can sync well with decks capitalizing on creature-based strategies. Its ability to turn all of your creatures into Forest lands temporarily not only protects them from removal but can also be a surprising way to ramp up your mana, especially in green-heavy decks where mana can be plentiful.
Combo Potential: With Thelonite Druid, the combo potential is interesting. It can work with cards that benefit from landfall triggers or with creatures that have tap abilities. Think about the possibilities with proliferate mechanics or enhancing a surprise attack when opponents least expect it.
Meta-Relevance: Though not a staple in the current meta, Thelonite Druid can serve as a rogue element in the right deck. If land-centric or creature-heavy strategies become more prevalent, having Thelonite Druid could give you an unconventional edge that might catch opponents unprepared.
How to beat Thelonite Druid
The Thelonite Druid card in Magic the Gathering is a unique piece that hinges on forest manipulation to turn lands into creatures temporarily. When approaching a battle against this card, you want to focus on controlling the battlefield. This can be managed by retaining instant-speed removal spells to address the surprise creatures that may emerge during your opponent’s turn due to the Druid’s abilities. Another effective strategy is to use cards that restrict the abilities of your opponent’s creatures or cards that prevent lands from being a factor, such as those that can freeze lands or keep them tapped down. Cards that can reshuffle your opponent’s graveyard back into their library can also be handy by mitigating the Thelonite Druid’s ability to exploit fallen creatures.
Favoring an aggressive playstyle may also be beneficial. Pressure your opponent early on and decrease their ability to stabilize with land-creature conversions. Strategic use of land destruction can disrupt the synergy that Thelonite Druid thrives on, though this approach should be carefully timed to maximize its impact without setting your own board development back too significantly. Adaptability and keen awareness of the battlefield are key when thwarting an opponent armed with Thelonite Druid.
Where to buy
If you're looking to purchase Thelonite Druid MTG card by a specific set like Fallen Empires and Masters Edition II, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Thelonite Druid and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Thelonite Druid Magic the Gathering card was released in 2 different sets between 1994-11-01 and 2008-09-22. Illustrated by Margaret Organ-Kean.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 1994-11-01 | Fallen Empires | FEM | 78 | 1993 | Normal | Black | Margaret Organ-Kean | |
2 | 2008-09-22 | Masters Edition II | ME2 | 182 | 1997 | Normal | Black | Margaret Organ-Kean |
Legalities
Magic the Gathering formats where Thelonite Druid has restrictions
Format | Legality |
---|---|
Oldschool | Legal |
Commander | Legal |
Legacy | Legal |
Paupercommander | Restricted |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Thelonite Druid card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2004-10-04 | Can sacrifice the Druid to itself. |
2004-10-04 | Only affects Forests that are on the battlefield when the effect resolves. |
2004-10-04 | The land animation ability does not wear off if the land stops being a Forest. It continues until the end of the turn. |
2004-10-04 | The most recent land animating ability takes precedence. |
2008-08-01 | A noncreature permanent that turns into a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature. |