The Cyber-Controller MTG Card
Card sets | Released in 4 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Rare |
Type | Legendary Artifact Creature — Cyberman |
Abilities | Mill |
Power | 3 |
Toughness | 3 |
Text of card
When The Cyber-Controller enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Other artifact creatures you control get +1/+1.
Cards like The Cyber-Controller
Within the vast realm of Magic: The Gathering, The Cyber-Controller finds its niche among artifact creatures with unique controlling abilities. Comparable to it is the Traxos, Scourge of Kroog, an artifact creature with a formidable 7/7 stat line. Unlike The Cyber-Controller, Traxos enters the battlefield tapped and only untaps when you cast a historic spell, thereby requiring more setup for activation.
Another peer in this category is the Silent Submersible. While it shares the artifact creature type with The Cyber-Controller, it’s a vehicle that needs to be crewed in order to become a creature. This demands additional creatures on the board for optimal use. The Cyber-Controller, conversely, offers a control aspect upon being played, providing immediate board presence and interaction.
In conclusion, The Cyber-Controller holds its ground in the MTG universe with its distinctive control capabilities. While there are several other artifact creatures with varying mechanics, The Cyber-Controller’s blend of immediate impact on the game and controlling potential positions it as a valuable asset in artifact-centric decks.
Cards similar to The Cyber-Controller by color, type and mana cost
Card Pros
Card Advantage: The Cyber-Controller card offers a unique twist on card advantage by allowing you to potentially disrupt your opponent’s strategy while bolstering your own hand, giving you a significant upper hand as the game progresses.
Resource Acceleration: This card can serve as a catalyst for resource acceleration in your deck, providing you with the much-needed edge to summon more powerful creatures or activate key abilities sooner than your adversaries expect.
Instant Speed: The instant speed nature of The Cyber-Controller grants you the flexibility to respond promptly to changing battlefield conditions, keeping your opponents on their toes and allowing for strategic plays that can turn the tide of a match at a moment’s notice.
Card Cons
Discard Requirement: The Cyber-Controller card mandates that you discard another card to activate its essential abilities. This can be particularly taxing when your hand is already depleted, forcing you to make tough decisions about resource management during crucial phases of the game.
Specific Mana Cost: This card requires a precise combination of mana types to cast, which can be restrictive. If your deck isn’t built to produce the necessary mana efficiently, you may find yourself unable to play the card when needed, stifling your strategic plays.
Comparatively High Mana Cost: With its higher mana demands, The Cyber-Controller might lag behind in tempo when compared to other cards at a similar cost. This can be especially noticeable in fast-paced matches where efficiency and speed are paramount to securing an early advantage.
Reasons to Include in Your Collection
Versatility: The Cyber-Controller card is a flexible addition that can easily integrate into various deck archetypes. This adaptability allows for seamless inclusion into existing strategies or inspiring new deck builds around its unique abilities.
Combo Potential: Known for its synergy with other cards, The Cyber-Controller can be a linchpin in powerful combos. It enhances interactions with cards that benefit from its particular mechanics, lifting the overall potential of your combos to new heights.
Meta-Relevance: Keeping up with the ever-changing meta is crucial, and The Cyber-Controller’s relevance in the current competitive scene means it could provide an upper hand. Its capabilities align well with prevalent deck types, allowing for strategic matchups and bolstered performance in games.
How to beat
The Cyber-Controller Card is an intriguing presence on the battlefield, crossing over from the realm of artifact creatures. Like encountering a powerful planeswalker or a formidable enchantment, defeating The Cyber-Controller requires a shrewd strategy. Key to overcoming this mechanical menace is understanding that artifact-creature specific removal spells are supremely valuable. Cards such as Abrade, that deliver damage while offering flexibility to target artifacts, can dismantle this techno-terror efficiently.
Alternatively, taking advantage of The Cyber-Controller’s dependence on other artifacts to maximize its potential plays into the hands of those prepared with artifact hate in their decks. Strategize by stocking up on spells that can purge the board of multiple artifacts at once or disrupt the synergy on which these artifact-centric decks thrive. Cards like By Force and Shatterstorm allow players to strip away the mechanical muscle that The Cyber-Controller is hooked on. In this game where timing is everything, keeping mana open for these opportune moments can make all the difference, keeping you one step ahead of your cybernetic opponent.
Ultimately, the savvy player acknowledges that Magic: The Gathering is as much about outsmarting your opponent’s strategy as it is about playing your own hand. Armed with the right removal and a strategy to interrupt synergies, The Cyber-Controller can be reduced from a towering threat to mere scrap metal.
BurnMana Recommendations
Embarking on your MTG journey with The Cyber-Controller card can pave the way to strategic victories. Its ability to disrupt opponents while accelerating your resources is invaluable. However, mastering its use demands understanding its nuances, from managing its discard requirement to optimizing your mana pool. For those who relish crafting resourceful combos and staying ahead of the meta, this artifact creature is a must-have. It’s a balancing act of strategy and foresight. Ready to wield The Cyber-Controller’s power to its fullest? Dive deeper with us and gain the strategic edge to triumph in your next MTG duel.
Where to buy
If you're looking to purchase The Cyber-Controller MTG card by a specific set like Doctor Who and Doctor Who, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the The Cyber-Controller and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The The Cyber-Controller Magic the Gathering card was released in 1 different sets between 2023-10-13 and 2023-10-13. Illustrated by Pavel Kolomeyets.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2023-10-13 | Doctor Who | WHO | 724 | 2015 | Normal | Black | Pavel Kolomeyets | |
2 | 2023-10-13 | Doctor Who | WHO | 405 | 2015 | Normal | Black | Pavel Kolomeyets | |
3 | 2023-10-13 | Doctor Who | WHO | 119 | 2015 | Normal | Black | Pavel Kolomeyets | |
4 | 2023-10-13 | Doctor Who | WHO | 996 | 2015 | Normal | Black | Pavel Kolomeyets |
Legalities
Magic the Gathering formats where The Cyber-Controller has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Rules and information
The reference guide for Magic: The Gathering The Cyber-Controller card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2023-10-13 | Double-faced permanents that are already on the battlefield can't be turned face down this way. However, a double-faced card can be put onto the battlefield face down from another zone this way. |
2023-10-13 | Each creature turned face down this way or put onto the battlefield this way is a 2/2 Cyberman artifact creature with no name and no color. |
2023-10-13 | If the face-down card has a morph ability, its controller may turn it face up by paying the associated morph cost. |
2023-10-13 | If, for any reason, the face-down creature is turned face up, the effect making it a Cyberman ends. It will be whatever is printed on the card. |
2023-10-13 | The player who controls a face-down permanent may look at it at any time. Notably, if the cards were put on the battlefield face down from another player's library, the player that owns them does not get to look at those cards. |