Take to the Streets MTG Card


Take to the Streets - Streets of New Capenna
Mana cost
Converted mana cost5
RarityUncommon
TypeSorcery
Released2022-04-29
Set symbol
Set nameStreets of New Capenna
Set codeSNC
Number158
Frame2015
LayoutNormal
BorderBlack
Illustred byMatt Forsyth

Key Takeaways

  1. Gains multiple creature tokens quickly, boosting your board presence and combat options.
  2. Can be cast at instant speed, offering surprise plays and disrupting opponents.
  3. Demands card discard and specific mana colors which can limit its use.

Where to buy

If you're looking to purchase Take to the Streets MTG card by a specific set like Streets of New Capenna, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Take to the Streets and other MTG cards:

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Text of card

Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.

No institution, however grand, can withstand the collective will of the people.


Card Pros

Card Advantage: “Take to the Streets” grants multiple creature tokens, bolstering your board presence and offering favorable trades or extra bodies for various abilities and synergies. This can easily swing the game’s dynamic by introducing multiple threats at once.

Resource Acceleration: By providing numerous creature tokens, this card effectively multiplies your available resources, giving you options to increase your offensive capabilities or defend against oncoming threats without further depleting your hand.

Instant Speed: The ability to cast “Take to the Streets” at instant speed provides strategic flexibility, allowing you to wait for the opportune moment to surprise your opponent with additional blockers or attackers, potentially disrupting their plans and giving you the upper hand.


Card Cons

Discard Requirement: Take to the Streets demands a card to be discarded when played. This can backfire if you’re already behind in card advantage or need to preserve your hand for strategic plays later in the game.

Specific Mana Cost: This card requires a very specific mana arrangement to cast, with both white and red mana necessary. This can be a hurdle in multicolored decks that don’t consistently have the right colors available at the right time.

Comparatively High Mana Cost: With Take to the Streets, the cost can be steep when measured against other spells of similar effect. While providing unique gameplay opportunities, there might be alternatives that offer more impact for the same or less mana investment.


Reasons to Include Take to the Streets in Your Collection

Versatility: Take to the Streets offers a unique advantage by granting mobilized abilities that can adapt to various strategies. Whether your deck thrives on swift aggression or controlling the board, this card can provide the tactical edge needed to outmaneuver opponents.

Combo Potential: This card opens up new avenues for innovative deck building. Its ability to seamlessly integrate with strategies that capitalize on untapped creatures or ones that benefit from an increased number of attackers makes it a combo enabler.

Meta-Relevance: As the metagame evolves, Take to the Streets remains a contender. Its relevance shines in environments where the pace of play is crucial, enabling players to swiftly adapt and maintain a board presence that could disrupt the flow of the game in your favor.


How to beat

Take to the Streets is a card that can be quite powerful in Magic: The Gathering, providing players with an influx of vigilant Human tokens. Neutralizing this card requires a strategy that can manage or minimize the tokens it generates. A good tactic is to use board wipes such as Wrath of God or Doomskar, which can clear out multiple tokens in one fell swoop without selectively targeting them. Sweepers tend to be more efficient than one-for-one removal spells in this scenario.

Another effective method is to employ cards that prevent token creation in the first place. For example, cards like Hushbringer douse the ability triggers that create tokens, thereby negating Take to the Streets’ primary function. Furthermore, instant speed removal can disrupt your opponent’s tempo, dismantling their plans before they come to fruition. Employing spells that can handle multiple creatures at once or prevent their creation from the outset will give you the upper hand against Take to the Streets in your MTG matches.

The key to countering this card is recognizing that token swarm strategies rely on building up an army over time, so interrupting this accumulation or wiping the slate clean can turn the tide of battle. Evaluate your deck’s options to ensure you have a plan when facing Take to the Streets or similar strategies on the battlefield.


Cards like Take to the Streets

Take to the Streets is an eminent spell in the realm of creature tokens within Magic: The Gathering. When set beside kindred spells like Raise the Alarm, it holds a special spot, offering players the choice to amass an army of Citizen tokens specifically during their main phase. Raise the Alarm, in contrast, lacks the tactical flexibility being an instant spell enabling a sudden troop deployment.

Street Riot is another card that resonates well with Take to the Streets. While not directly generating tokens, it escalates their threat level by boosting their power for a turn. Though potent, Street Riot’s enhancement lacks Take to the Streets’ potential for a prolonged impact through the creation of multiple tokens. Additionally, we observe Mobilize the District, which generates a single Citizen token, yet with the upside of scaling its power and toughness with how many legendaries and planeswalkers you command.

Assessing the value of Take to the Streets within the scope of token-generating spells in Magic: The Gathering highlights its unique player-controlled tempo and populous advantages. Its strategic value lies in amplifying your forces on a more measured curve, a facet that urban tacticians can exploit to their benefit.

Raise the Alarm - MTG Card versions
Street Riot - MTG Card versions
Raise the Alarm - MTG Card versions
Street Riot - MTG Card versions

Legalities

Magic the Gathering formats where Take to the Streets has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
TimelessLegal
Vigilance card art

Guide to Vigilance card ability

In the strategic universe of Magic: The Gathering (MTG), the vigilance ability stands out as a powerful tool for players. This potent keyword allows creatures to attack without tapping, keeping them ready and alert to defend against incoming threats. It represents a perfect balance between aggression and defense, offering a dynamic approach to gameplay. Lets dive deeper into how vigilance shapes the battlefield.