Strange Augmentation MTG Card


Boosts creatures instantly, enabling sudden swings in battlefield power to pressure opponents effectively. Enhances graveyard-themed decks, adding strategic depth and enabling quicker deployment of formidable creatures. Instant speed flexibility allows for responsive play, leveraging the element of surprise against opponents.
Strange Augmentation - Eldritch Moon
Mana cost
Converted mana cost1
RarityCommon
TypeEnchantment — Aura
Abilities Delirium,Enchant
Released2016-07-22
Set symbol
Set nameEldritch Moon
Set codeEMN
Number105
Frame2015
LayoutNormal
BorderBlack
Illustred byJosu Hernaiz

Text of card

Enchant creature Enchanted creature gets +1/+1. Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard.


Cards like Strange Augmentation

Strange Augmentation is a unique piece in the puzzle of creature enhancement spells in MTG. It echoes the general theme of boosting a creature’s potency, reminiscent of the card Unholy Strength. While Unholy Strength offers a straightforward power and toughness increase, Strange Augmentation steps up the game when delving into the realm of delirium – increasing its boost if there are four or more card types in your graveyard.

Delving into related territory, Dark Favor is another card that provides a similar boost. Although it grants an immediate and larger bonus, it comes with the price of losing life. Strange Augmentation, with sufficient graveyard setup, can surpass that power without the immediate life loss. Additionally, we look at Spinal Embrace, a card offering not only a temporary boost but also instant creature control. However, it targets the late game with a higher mana cost and less permanence in its buff compared to Strange Augmentation’s ongoing effect.

Considering these comparisons, Strange Augmentation carves a niche for itself among creature enhancements in MTG, particularly appealing to strategies centered on graveyard manipulation and resource diversity.

Unholy Strength - MTG Card versions
Dark Favor - MTG Card versions
Spinal Embrace - MTG Card versions
Unholy Strength - MTG Card versions
Dark Favor - MTG Card versions
Spinal Embrace - MTG Card versions

Cards similar to Strange Augmentation by color, type and mana cost

Paralyze - MTG Card versions
Unholy Strength - MTG Card versions
Evil Presence - MTG Card versions
Weakness - MTG Card versions
Imprison - MTG Card versions
Thrull Retainer - MTG Card versions
Torture - MTG Card versions
Death Watch - MTG Card versions
Leshrac's Rite - MTG Card versions
Sadistic Glee - MTG Card versions
Sarcomancy - MTG Card versions
Tortured Existence - MTG Card versions
Volrath's Motion Sensor - MTG Card versions
Sicken - MTG Card versions
Darkest Hour - MTG Card versions
Phyrexian Reclamation - MTG Card versions
Dread of Night - MTG Card versions
Withering Hex - MTG Card versions
Genju of the Fens - MTG Card versions
Vampiric Link - MTG Card versions
Paralyze - MTG Card versions
Unholy Strength - MTG Card versions
Evil Presence - MTG Card versions
Weakness - MTG Card versions
Imprison - MTG Card versions
Thrull Retainer - MTG Card versions
Torture - MTG Card versions
Death Watch - MTG Card versions
Leshrac's Rite - MTG Card versions
Sadistic Glee - MTG Card versions
Sarcomancy - MTG Card versions
Tortured Existence - MTG Card versions
Volrath's Motion Sensor - MTG Card versions
Sicken - MTG Card versions
Darkest Hour - MTG Card versions
Phyrexian Reclamation - MTG Card versions
Dread of Night - MTG Card versions
Withering Hex - MTG Card versions
Genju of the Fens - MTG Card versions
Vampiric Link - MTG Card versions

Card Pros

Card Advantage: Enhances your creature with additional power, potentially turning minor threats into formidable attackers and aiding in keeping pressure on your opponent.

Resource Acceleration: Strange Augmentation supports graveyard strategies, potentially paving the way for a faster setup of potent late-game creatures and synergies.

Instant Speed: As an instant, this card offers the flexibility to be played during your opponent’s turn, ensuring you can adapt to their plays and boost your creatures at the most opportune moments.


Card Cons

Discard Requirement: Strange Augmentation necessitates discarding another card, posing a challenge when you’re managing a limited hand size.

Specific Mana Cost: This spell demands specific colored mana, which could potentially restrict deck-building options and make it less versatile in multi-colored decks.

Comparatively High Mana Cost: At its escalated mana value, there are alternative cards that might provide a similar or improved effect at a lower cost, granting a more efficient use of resources.


Reasons to Include Strange Augmentation in Your Collection

Versatility: Strange Augmentation offers a unique opportunity for enhancing creatures in a variety of deck builds. As an aura, it can be used to strengthen both offensive and defensive strategies, depending on the creature it’s attached to.

Combo Potential: This card has notable synergy with decks that focus on delirium or utilize the graveyard. When its Conditions for strengthening a creature are met, it can be an unexpected game-changer during combat engagements.

Meta-Relevance: In metas where buffing creatures and graveyard interaction are key, Strange Augmentation can provide a cost-effective boost. Its low mana cost makes it a strategic choice for decks looking to outpace opponents through enhanced creature performance.


How to beat

Strange Augmentation adds a layer of complexity to creature enhancements in MTG. This enchantment not only boosts a creature’s power but also benefits from delirium – significantly increasing its potency if there are four or more card types in your graveyard. As a result, it can suddenly turn a minor threat into a major one.

In countering this card, grave-hate spells that can purge a player’s graveyard like Tormod’s Crypt become crucial, not only negating delirium but also resetting any potential build-up. Control decks that maintain a suite of removal spells such as Path to Exile or Assassin’s Trophy can efficiently deal with enchanted creatures before they become too overwhelming. Alternatively, Direct damage spells like Lightning Bolt can remove smaller creatures irrespective of their power boosts.

Beyond individual spells, a solid defensive strategy includes maintaining blockers with equal or greater toughness than the augmented creatures. This approach can deter attacks or force your opponent into unfavorable trades. Always remember, a well-timed response can neutralize the threat Strange Augmentation poses, enabling you to maintain control of the game state.


Where to buy

If you're looking to purchase Strange Augmentation MTG card by a specific set like Eldritch Moon, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Strange Augmentation and other MTG cards:

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Legalities

Magic the Gathering formats where Strange Augmentation has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal