Stop Cold MTG Card
Mana cost | |
Converted mana cost | 4 |
Rarity | Common |
Type | Enchantment — Aura |
Abilities | Enchant, Flash |
Released | 2024-04-19 |
Set symbol | |
Set name | Outlaws of Thunder Junction |
Set code | OTJ |
Number | 72 |
Frame | 2015 |
Layout | Normal |
Border | Black |
Illustred by | David Astruga |
Text of card Stop Cold
Flash Enchant artifact or creature When Stop Cold enters the battlefield, tap enchanted permanent. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Legalities
Magic the Gathering formats where Stop Cold has restrictions
Format | Legality |
---|---|
Standard | Legal |
Historic | Legal |
Legacy | Legal |
Paupercommander | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Alchemy | Legal |
Standardbrawl | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Pauper | Legal |
Future | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Brawl | Legal |
Timeless | Legal |
Guide to Flash card ability
Explore the dynamic Flash ability in Magic: The Gathering (MTG), a feature that allows you to cast spells at lightning speed, often leaving your opponents reeling and your strategy several steps ahead. This versatile ability can turn the tide of a game, providing the element of surprise and tactical advantage. It places a premium on timing and foresight, transforming an ordinary deck into a formidable arsenal of instant threats and responses.