Siege Smash MTG Card


Siege Smash - Modern Horizons 3
Mana cost
Converted mana cost2
RarityCommon
TypeInstant
Abilities Split second
Released2024-06-14
Set symbol
Set nameModern Horizons 3
Set codeMH3
Number136
Frame2015
LayoutNormal
BorderBlack
Illustred byJoshua Cairos

Text of card

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one — • Destroy target artifact. • Target creature gets +3/+2 and gains trample until end of turn.


Text of card Siege Smash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one — • Destroy target artifact. • Target creature gets +3/+2 and gains trample until end of turn.

Where to buy

If you're looking to purchase Siege Smash MTG card by a specific set like Modern Horizons 3, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Siege Smash and other MTG cards:

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Legalities

Magic the Gathering formats where Siege Smash has restrictions

FormatLegality
CommanderLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
GladiatorLegal
BrawlLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Siege Smash card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2024-06-07 After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
2024-06-07 Casting a spell with split second won't affect spells and abilities that are already on the stack.
2024-06-07 If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
2024-06-07 Players may turn face-down creatures face up while a spell with split second is on the stack.
2024-06-07 Players still get priority while a spell with split second is on the stack; their options are just limited to mana abilities and certain special actions.
2024-06-07 Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.