Shivan Meteor MTG Card
Card sets | Released in 4 setsSee all |
Mana cost | |
Converted mana cost | 5 |
Rarity | Uncommon |
Type | Sorcery |
Abilities | Suspend |
Text of card
Shivan Meteor deals 13 damage to target creature. Suspend 2— (Rather than play this card from your hand, you may pay and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Cards like Shivan Meteor
Shivan Meteor stands out in Magic: The Gathering as a direct damage spell capable of dealing a massive blow. This red sorcery delivers a significant amount of damage, directly comparable to the likes of Star of Extinction and Destructive Force. What differentiates Shivan Meteor is its suspended state, causing a delayed but potent effect, reminiscent of a time bomb set to disrupt the board later in the game. In contrast, spells like Star of Extinction are immediate, causing wide-ranging destruction upon casting.
Another card worth mentioning is Blasphemous Act, which also promises to deal substantial damage to each creature. Albeit serving a similar purpose, the mechanisms of these two cards vary greatly; Blasphemous Act’s cost is reduced based on the number of creatures on the battlefield, making it potentially cheaper and more flexible in creature-dense scenarios. Nonetheless, neither equates to the targeted precision Shivan Meteor provides when you need to eliminate a single indomitable threat.
The strategic delivery and formidable damage output position Shivan Meteor as a unique choice among MTG’s high-impact red sorceries, especially for players aiming to meticulously plan their devastating moves.
Card Pros
Card Advantage: Shivan Meteor presents a unique form of card advantage by allowing you to address multiple threats with a single card, thanks to its substantial damage output.
Resource Acceleration: While Shivan Meteor doesn’t directly accelerate resources, its substantial damage output can rapidly clear the way for your creatures to attack, effectively accelerating your path to victory.
Instant Speed: Although Shivan Meteor is a sorcery, its delayed nature and the suspend mechanic allow you to set up future turns for impactful plays, much like preparing actions at instant speed without requiring immediate mana investment.
Card Cons
Discard Requirement: Shivan Meteor requires a specific setup to maximize its potential. Unfortunately, that often means holding onto the card until the perfect moment arises, which can hinder the flexibility of your hand.
Specific Mana Cost: With a casting cost that demands three red mana, Shivan Meteor can be a tricky fit in multi-colored decks. This limits the card’s versatility and may cause delays or prevent it from being played on curve.
Comparatively High Mana Cost: Boasting a mana cost of five, which is steep for a single-target removal effect, Shivan Meteor may not be the optimal choice when faster, cheaper removal spells are available within the game.
Reasons to Include Shivan Meteor in Your Collection
Versatility: Shivan Meteor is a flexible piece in any deck that thrives on direct damage or spells that capitalize on high damage output. It’s especially potent in formats where taking out key creatures is crucial to maintain board control.
Combo Potential: With its substantial damage, Shivan Meteor synergizes well with cards that trigger off spell casting or damage like Guttersnipe or Furnace of Rath, paving the way for powerful combinations and devastating turns.
Meta-Relevance: In environments where formidable creatures dominate, the ability to dispatch a sizable threat with Shivan Meteor ensures it remains a relevant choice. It is particularly effective against decks that rely on indestructible or regenerative abilities, as it deals enough damage to override those defenses.
How to beat Shivan Meteor
Confronted with the fiery destruction of the Shivan Meteor, players must be clever in their countermeasures. This spell, upon resolution, delivers a devastating thirteen damage to a single target creature, an amount that guarantees the annihilation of most creatures in Magic: The Gathering. To effectively navigate around the destruction of Shivan Meteor, it’s crucial to employ tactics such as counter spells to prevent it from ever hitting the board. A well-timed ‘Counterspell’ or ‘Negate’ can save your creature from imminent doom.
Another strategy involves utilizing cards that grant your creatures indestructible for a turn. Spells like ‘Heroic Intervention’ or ‘Boros Charm’ can shield your vital creatures, rendering Shivan Meteor’s impact null. Additionally, since Shivan Meteor is a sorcery with a substantial casting cost and a delay due to suspend, this gives players ample warning and a window to prepare their defenses or to put pressure on the opponent, potentially disrupting their game plan before the meteor strikes.
Ultimately, facing Shivan Meteor requires foresight and a prepared arsenal. By prioritizing cards that offer protection or counteractive measures in your deck, you can effectively shield your forces from its fiery onslaught and maintain your dominance in the game.
BurnMana Recommendations
As you strategize for your future MTG matches, consider how Shivan Meteor could impact your gameplay. With its massive damage output and ability to take out key creatures, this fiery sorcery can be a game changer. Remember that its specific setup and mana demands mean timing and deck composition are crucial. Don’t let its cost detour you; think of the strategies and deck types where Shivan Meteor can shine, especially where it can be used as a pivotal part of a winning combo. Eager to harness the power of Shivan Meteor in your deck? Dive deeper with us and discover how to optimize your deck’s potential.
Where to buy
If you're looking to purchase Shivan Meteor MTG card by a specific set like Planar Chaos and Duel Decks: Mind vs. Might, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Shivan Meteor and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Shivan Meteor Magic the Gathering card was released in 4 different sets between 2007-02-02 and 2021-03-19. Illustrated by Chippy.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2007-02-02 | Planar Chaos | PLC | 106 | 2003 | Normal | Black | Chippy | |
2 | 2017-03-31 | Duel Decks: Mind vs. Might | DDS | 18 | 2015 | Normal | Black | Chippy | |
3 | The List | PLST | PLC-106 | 2003 | Normal | Black | Chippy | ||
4 | 2021-03-19 | Time Spiral Remastered | TSR | 188 | 2015 | Normal | Black | Chippy |
Legalities
Magic the Gathering formats where Shivan Meteor has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Rules and information
The reference guide for Magic: The Gathering Shivan Meteor card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2021-06-18 | As the second triggered ability resolves, you must cast the card if able. You must do so even if it requires targets and the only legal targets are ones that you really don’t want to target. Timing permissions based on the card’s type are ignored. |
2021-06-18 | Cards exiled with suspend are exiled face up. |
2021-06-18 | Exiling a card with suspend isn’t casting that card. This action doesn’t use the stack and can’t be responded to. |
2021-06-18 | If an effect refers to a “suspended card,” that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it. |
2021-06-18 | If the card has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost. |
2021-06-18 | If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card’s owner’s next upkeep. |
2021-06-18 | If the second triggered ability is countered, the card can’t be cast. It remains exiled with no time counters on it, and it’s no longer suspended. |
2021-06-18 | If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it’s exiled. |
2021-06-18 | If you can’t cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it’s no longer suspended. |
2021-06-18 | If you cast a card “without paying its mana cost,” such as with suspend, you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card. |
2021-06-18 | Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that causes you to cast the card when the last time counter is removed. If you cast a creature spell this way, it gains haste until you lose control of that creature (or, in rare cases, you lose control of the creature spell while it’s on the stack). |
2021-06-18 | The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn’t paid. |
2021-06-18 | When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn’t matter why the last time counter was removed or what effect removed it. |
2021-06-18 | You are never forced to activate mana abilities to pay costs, so if there is a mandatory additional mana cost (such as from Thalia, Guardian of Thraben), you can decline to activate mana abilities to pay for it and hence fail to cast the suspended card, leaving it in exile. |
2021-06-18 | You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage’s ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time. |