Shiny Impetus MTG Card
Card sets | Released in 7 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Uncommon |
Type | Enchantment — Aura |
Abilities | Enchant,Goad,Treasure |
Text of card
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Cards like Shiny Impetus
Shiny Impetus is an intriguing enchantment in Magic: The Gathering with a capability that is quite unique among aura cards. It brings to mind cards like Grafted Wargear which also grants an increase in power. However, Shiny Impetus adds a twist by incentivizing opponents to attack with the enchanted creature, something Grafted Wargear does not influence.
The card also bears similarity to Bloodthirsty Blade. Both enchantments encourage creatures to attack each turn if able, but Bloodthirsty Blade provides a toggled option of which creature to goad, unlike Shiny Impetus, which only affects the enchanted creature. Moreover, Bloodthirsty Blade doesn’t offer the mana generation in the form of Treasure tokens that Shiny Impetus provides. Meanwhile, Curse of Opulence can also reward players with Treasure tokens for attacking a specific opponent, aligning with the reward structure of Shiny Impetus albeit through a different approach.
In sum, Shiny Impetus offers a blend of offensive enhancement and strategic token generation that distinguishes itself amongst cards with similar goading mechanics and Treasure token rewards, carving its own niche in the enchantment space of Magic: The Gathering.
Cards similar to Shiny Impetus by color, type and mana cost
Card Pros
Card Advantage: While Shiny Impetus doesn’t directly allow you to draw cards, it incentivizes your opponents to attack each other. This can shift the focus away from you, effectively giving you the upper hand as they deplete resources amongst themselves.
Resource Acceleration: Shiny Impetus applies pressure by offering an extra incentive in the form of Treasure tokens. Each attack that connects with opponents not only damages them but also accelerates your resources, giving you more mana to deploy spells quicker.
Instant Speed: While Shiny Impetus is an enchantment that requires sorcery speed for casting, the Treasure tokens it generates can be utilized at instant speed. This provides flexibility, allowing you to respond to threats or opportunities during any phase of the game.
Card Cons
Discard Requirement: Shiny Impetus demands a card from your hand to activate its full potential. This can deplete your resources and hinder your hand’s flexibility, especially during critical stages of the game where every card counts.
Specific Mana Cost: With a requirement for precise mana types to cast, Shiny Impetus may not seamlessly fit into multicolored decks that could struggle with color fixing.
Comparatively High Mana Cost: Investing three mana might seem reasonable, but when stacked against other enchantments and spells in the same range, Shiny Impetus might not always emerge as the top pick for tempo-driven playstyles or decks that prioritize low-cost efficiency.
Reasons to Include Shiny Impetus in Your Collection
Versatility: Shiny Impetus is a flexible card that can be slotted into various deck types. Its ability to enhance creatures makes it a utility card for decks focusing on voltron strategies or for those that want to incentivize opponents to attack each other.
Combo Potential: With this enchantment, you have the advantage of generating additional mana in the form of Treasure tokens. These can be pivotal for enabling combos or accelerating your board state, especially in decks that capitalize on artifacts or sacrifice mechanics.
Meta-Relevance: Considering the current battlefield trends, Shiny Impetus holds its ground by providing both aggressive and defensive capabilities. By making your creature a bigger threat, it can alter the pace of the game, making it a worthwhile addition to your collection, especially in multiplayer formats.
How to Beat
Shiny Impetus is a unique aura in the vast collection of Magic: The Gathering. It attaches to a creature, bestowing it with +2/+2 and goading it to attack each combat if able. The distinctive element is that when the goaded creature attacks, its controller generates a Treasure token. This could serve as a double-edged sword, providing your opponents with additional mana resources.
To counter this effect, you want to employ strategies that do not allow your opponents to benefit from the Treasure tokens. Utilizing instant speed removals can disrupt their plans by removing the enchanted creature before the attack phase. Cards like Naturalize or Disenchant can also target Shiny Impetus directly, liberating the creature from its influence and cutting off the potential for token generation. Additionally, employing creatures with defender or those that can’t be forced to attack by effects like goad can nullify the incentive for an opponent to enchant your creatures with Shiny Impetus.
Ultimately, knowing when to interrupt your opponent’s strategies and maintaining control over the board state prevents Shiny Impetus from becoming a persistent threat in your matches. The right mix of spells and tactics will safeguard your position and lead you to victory against opponents trying to leverage this shiny trick.
BurnMana Recommendations
Mastering the MTG arena is a task that blends strategy and knowledge with a keen sense of what each card brings to the table. Shiny Impetus is a multifaced tool that can shift the dynamics of the game, offering a combination of creature enhancement and incentivizing opponent aggression. The additional mana boost through Treasure tokens might just be what you need to outpace your adversaries. If you’re looking to add a creative twist to your deck or find new ways to steer the battlefield to your favor, Shiny Impetus might be the piece you need. Dive deeper with us and refine your deck to harness its full potential.
Where to buy
If you're looking to purchase Shiny Impetus MTG card by a specific set like Commander 2020 and Forgotten Realms Commander, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Shiny Impetus and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
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Printings
The Shiny Impetus Magic the Gathering card was released in 7 different sets between 2020-04-17 and 2024-04-19. Illustrated by 3 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2020-04-17 | Commander 2020 | C20 | 55 | 2015 | Normal | Black | Svetlin Velinov | |
2 | 2021-07-23 | Forgotten Realms Commander | AFC | 138 | 2015 | Normal | Black | Svetlin Velinov | |
3 | 2022-06-10 | Commander Legends: Battle for Baldur's Gate | CLB | 194 | 2015 | Normal | Black | Filipe Pagliuso | |
4 | 2023-06-23 | Tales of Middle-earth Commander | LTC | 227 | 2015 | Normal | Black | Andrea Piparo | |
5 | 2024-02-09 | Murders at Karlov Manor Commander | MKC | 161 | 2015 | Normal | Black | Svetlin Velinov | |
6 | 2024-02-23 | Ravnica: Clue Edition | CLU | 147 | 2015 | Normal | Black | Svetlin Velinov | |
7 | 2024-04-19 | Outlaws of Thunder Junction Commander | OTC | 180 | 2015 | Normal | Black | Svetlin Velinov |
Legalities
Magic the Gathering formats where Shiny Impetus has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Paupercommander | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Vintage | Legal |
Duel | Legal |
Rules and information
The reference guide for Magic: The Gathering Shiny Impetus card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2020-04-17 | Shiny Impetus causes you to create a Treasure token, not the attacking creature's controller. |
2023-06-16 | Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able. |
2023-06-16 | Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities. |
2023-06-16 | If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks. |
2023-06-16 | If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent protects, or the player that goaded it. |
2023-06-16 | If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player. |