Sevinne, the Chronoclasm MTG Card


Sevinne’s ability to cast from the graveyard each turn delivers sustained card advantage and strategic play. Maintaining a distinct mana base for Sevinne can be challenging but rewarding for dedicated Jeskai strategists. Despite its higher mana cost, Sevinne’s versatility and combo potential make it a worthy addition to any collection.
Sevinne, the Chronoclasm - Commander 2019
Mana cost
Converted mana cost5
RarityMythic
TypeLegendary Creature — Human Wizard
Released2019-08-23
Set symbol
Set nameCommander 2019
Set codeC19
Power 2
Toughness 2
Number49
Frame2015
LayoutNormal
BorderBlack
Illustred byZoltan Boros

Text of card

Prevent all damage that would be dealt to Sevinne, the Chronoclasm. Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.

"The best moments are worth reliving."


Cards like Sevinne, the Chronoclasm

Sevinne, the Chronoclasm brings a unique twist to commander games in the world of MTG. Its distinctive ability to prevent damage to itself and cast instant and sorcery spells from the graveyard makes it a stand-out card. When comparing Sevinne to other commanders, one might look at Taigam, Ojutai Master. Taigam also offers interesting synergies with instants and sorceries by granting them rebound, yet it doesn’t have Sevinne’s protective qualities.

Moving into a more spell-slinging territory, we encounter Melek, Izzet Paragon, who has a powerful ability that allows casting the top card of the library and copying instant or sorcery spells. This mirrors Sevinne’s penchant for replayability of spells, but Melek’s effect is more random as it depends on the library’s top card. Lastly, there’s Kess, Dissident Mage who grants an additional casting of sorcery and instant spells from the graveyard on each of your turns, akin to Sevinne’s flashback ability, however with broader conditions.

While each of these commanders offers unique advantages for spell-based decks, Sevinne, the Chronoclasm holds its ground with its damage prevention and commanded spell-casting abilities that encourage a more controlled and defensive playstyle.

Taigam, Ojutai Master - MTG Card versions
Melek, Izzet Paragon - MTG Card versions
Kess, Dissident Mage - MTG Card versions
Taigam, Ojutai Master - MTG Card versions
Melek, Izzet Paragon - MTG Card versions
Kess, Dissident Mage - MTG Card versions

Cards similar to Sevinne, the Chronoclasm by color, type and mana cost

Sage of the Inward Eye - MTG Card versions
The Archimandrite - MTG Card versions
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Sage of the Inward Eye - MTG Card versions
The Archimandrite - MTG Card versions
Warden of the Eye - MTG Card versions
Elsha of the Infinite - MTG Card versions
Akim, the Soaring Wind - MTG Card versions
Gavi, Nest Warden - MTG Card versions
Zurgo and Ojutai - MTG Card versions
Éowyn, Shieldmaiden - MTG Card versions

Card Pros

Card Advantage: Sevinne, the Chronoclasm provides continuous advantage by allowing cast of the first instant or sorcery spell from the graveyard each turn, leading to repetitive use of valuable cards without depleting hand resources.

Resource Acceleration: While Sevinne doesn’t directly accelerate resources, its ability to reuse spells can indirectly lead to acceleration by recasting ramp spells, effectively doubling mana-generating opportunities.

Instant Speed: Sevinne’s passive ability thrives in a deck with instant speed interaction, maximizing the utility and potential of casting spells on an opponent’s turn and offering dynamic responses to threats while taking full advantage of flashback opportunities.


Card Cons

Discard Requirement: Even though Sevinne, the Chronoclasm promotes a flashback strategy, the card doesn’t provide direct methods for discarding. Players will have to find alternative ways to fill their graveyard, which can be a gameplay bottleneck.

Specific Mana Cost: Sevinne’s casting cost of two white, one blue, and one red mana demands a commitment to a Jeskai color identity, restricting deck-building options and possibly straining the mana base in a format inundated with multi-color cards competition.

Comparatively High Mana Cost: With a casting cost of four mana, Sevinne enters a crowded field of impactful four-mana commanders and spells. This puts it at a disadvantage in terms of competitive pace and impact, particularly when the board is ripe for more potent plays at the same cost.


Reasons to Include Sevinne, the Chronoclasm in Your Collection

Versatility: Sevinne, the Chronoclasm is a dynamic addition to any deck centered around spellslinging. This legendary creature thrives in environments where casting spells from the graveyard is a recurring theme. Its innate ability to prevent damage to itself makes it a resilient option for commanders or as part of the 99.

Combo Potential: Known for its synergy with flashback spells, Sevinne unlocks a wealth of strategic plays. By doubling the effects of the first instant or sorcery spell cast from your graveyard each turn, it can be the linchpin in powerful combo setups, potentially leading to game-winning turns.

Meta-Relevance: In a landscape dotted with creature-centric strategies, Sevinne stands out by giving spell-heavy decks a significant edge. It encourages a different angle of play, which can be particularly effective against opponents unprepared for high-frequency spellcasting or graveyard manipulation.


How to beat

Sevinne, the Chronoclasm poses an interesting challenge for players, with its ability to prevent damage and embrace spells cast from the graveyard. This Magic: The Gathering card encourages a strategy revolving around instants and sorceries, making it a formidable opponent in the right deck. Overcoming Sevinne takes a tactical approach focused on negating its strengths.

To counteract Sevinne’s abilities, consider cards that can exile it from the battlefield, thus bypassing its damage prevention ability. Graveyard hate cards that can remove spells before they can be cast a second time are also highly effective. Strategic use of counterspells to disrupt your opponent’s plans and board wipes to clear multiple threats at once will help keep Sevinne in check. Direct targeted discard spells can also dismantle the hand synergy Sevinne’s controller might be building upon.

Overall, while Sevinne, the Chronoclasm has the potential to anchor a potent spellslinger deck, with the right mix of removal, graveyard disruption, and control elements, you can dismantle this time-woven strategy and maintain the upper hand in your Magic: The Gathering confrontations.


Where to buy

If you're looking to purchase Sevinne, the Chronoclasm MTG card by a specific set like Commander 2019, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Sevinne, the Chronoclasm and other MTG cards:

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Legalities

Magic the Gathering formats where Sevinne, the Chronoclasm has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Sevinne, the Chronoclasm card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2019-08-23 A copy is created even if the spell that caused Sevinne’s ability to trigger has been countered by the time that ability resolves. The copy resolves before the original spell.
2019-08-23 If the spell that’s copied has an X whose value was determined as it was cast, the copy has the same value of X.
2019-08-23 If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode or modes. You can’t choose different ones.
2019-08-23 If you cast an instant or sorcery spell from your graveyard before Sevinne enters the battlefield during the same turn, its last ability can’t trigger that turn.
2019-08-23 Sevinne’s ability will copy any instant or sorcery spell, not just one with targets.
2019-08-23 The copy that Sevinne’s ability creates is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. Any of that spell’s effects that apply only if it was cast from a graveyard won’t apply.
2019-08-23 The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
2019-08-23 You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.