Roll for Initiative // Roll for Initiative (cont'd) MTG Card


Roll for Initiative // Roll for Initiative (cont'd) - Adventures in the Forgotten Realms Minigames
TypeCard
Released2021-07-23
Set symbol
Set nameAdventures in the Forgotten Realms Minigames
Set codeMAFR
Number5
Frame2015
LayoutDouble Faced Token
BorderBlack
Illustred by

Key Takeaways

  1. Provides card advantage by placing a creature on the battlefield every upkeep without extra card costs.
  2. Can cast at instant speed, allowing flexible responses to opponents and maintaining board control.
  3. Requires a discard and specific mana, which may limit its use in diverse MTG deck types.

Text of card

Play continues until all players are out of cards. *White Card*: At the end of the game, increase a player's roll by 2. *Blue Card*: Reroll another player's die, but use the new result only if it's lower. *Black Card*: At the end of the game, decrease a player's roll by 2. *Red Card*: Reroll another player's die. They must use the new result. *Green Card*: Reroll your own die, but use the new result only if it's higher. *Colorless Card*: Each player may reroll their die. if they do, they must use the new result. *Multicolored Card*: Apply the effects of each of the card's colors. Each effect can target a different player. *Any Card Played Face Down*: At the end of the game, increase or decrease a player's die roll by 1. TO WIN: Once everyone is out of cards, check to see who has the highest roll. That player wins initiative!


Card Pros

Card Advantage: Roll for Initiative shines in its ability to potentially put a creature card on the battlefield each upkeep, offering a sustained source of card advantage. This can quickly tip the scales by providing a consistent boost to your board presence without having to expend additional cards from your hand.

Resource Acceleration: While Roll for Initiative itself doesn’t directly produce mana or treasures, the creatures it brings into play can be an indirect resource acceleration. If those creatures have abilities that generate mana or facilitate other ways of ramping, the advantage can compound over time.

Instant Speed: Roll for Initiative can be cast at instant speed, which is a tactical advantage allowing you to react flexibly to your opponent’s moves. This adaptability is key in maintaining board control and can be the strategic edge needed to outmaneuver opponents.


Card Cons

Discard Requirement: Roll for Initiative necessitates that you relinquish hold of another card from your hand to jump into action. In moments when your hand size is dwindling, the mandatory discard could become a costly hurdle, potentially setting back your strategic build-up.

Specific Mana Cost: Tailored for decks that align with red mana, this card demands a particular mana combination to cast. This specificity means it slots seamlessly into certain deck archetypes but lacks the versatility for broader inclusion across the diverse tapestry of MTG decks.

Comparatively High Mana Cost: With an investment of more significant mana resources, Roll for Initiative, though potent, might lag behind when you pit it against other cards in the same mana bracket. Savvy players may weigh options that promise a quicker impact or lower mana commitment when building their deck.


Reasons to Include Roll for Initiative in Your Collection

Versatility: Roll for Initiative is a card that offers a wide range of options for any player’s deck, able to adapt to various situations on the battlefield. Its ability to impact the board immediately makes it a valuable pick for many different strategies.

Combo Potential: When it comes to building powerful combinations, this card shines. It enables interactions with numerous dice-rolling mechanics as well as synergizing with other cards that benefit from those same interactions or additional combat phases.

Meta-Relevance: As the game environment shifts and new deck archetypes emerge, Roll for Initiative maintains relevance. It’s especially potent in metas where combat tricks and turns matter, allowing for an adaptive approach to the ever-changing tactical landscape of the game.


How to beat Roll for Initiative

Roll for Initiative shines in Magic: The Gathering as a dynamic card, offering substantial board presence. Its benefit in dungeons, particularly in creating a quick advantage, is not to be taken lightly. However, to effectively counter this card, consider utilizing removal spells that can deal with multiple creatures at once. Sweepers like Wrath of God or Doomskar are excellent at resetting the board, nullifying the advantage that Roll for Initiative provides. Instant speed removals, part of the black and red spell books, are particularly useful as they allow players to adapt to the evolving board state. Graveyard manipulation can also play a key role. By limiting access to creatures that can venture into the dungeon, you can stifle your opponent’s Roll for Initiative strategy. Disruption spells to clear the opponent’s hand, like Thoughtseize or Duress, can preemptively handle Roll for Initiative before it becomes a threat. This showcases the robust versatility within Magic: The Gathering for handling various challenges, including daunting cards like Roll for Initiative that beckon strategic responses.


Cards like Roll for Initiative // Roll for Initiative (cont'd)

The card Roll for Initiative brings a unique twist to combat-focused decks in the MTG realm. It stands shoulder to shoulder with cards like Launch the Fleet, which also heralds a high-impact event in the combat phase. Both cards share a knack for escalating board presence, yet Roll for Initiative is distinctive with its Dungeon mechanic, offering a progressive advantage as the game unfolds. Launch the Fleet, while it doesn’t interact with Dungeons, does provide an immediate army of attackers.

Another card worth mentioning in this context is Secure the Wastes. It boasts the utility of creating multiple warrior tokens, which can instantly beef up your defenses or swing in for a surprise offensive. Yet, unlike Roll for Initiative, it doesn’t provide the long-term benefits garnered from venturing into a Dungeon. Here, the trade-offs between immediate impact and strategic depth come to light.

In essence, what defines Roll for Initiative as a compelling option in MTG is the unfolding narrative of its Dungeon mechanic, as it not only bolsters your forces but also crafts a story of adventure that unfolds with each dice roll and turn, enriching the overall gameplay experience.

Launch the Fleet - MTG Card versions
Secure the Wastes - MTG Card versions
Launch the Fleet - MTG Card versions
Secure the Wastes - MTG Card versions

Where to buy

If you're looking to purchase Roll for Initiative // Roll for Initiative (cont'd) MTG card by a specific set like Adventures in the Forgotten Realms Minigames, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Roll for Initiative // Roll for Initiative (cont'd) and other MTG cards:

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