Riot Control MTG Card


Riot Control excels by granting life for creatures your opponents control, offering a vital buffer in tight situations. Acts as a cog in life gain strategies, potentially enabling powerful combos and significant game state swings. A savvy inclusion for sideboards, especially in metas saturated with aggressive and token-centric decks.
Riot Control - Dragon's Maze
Mana cost
Converted mana cost3
RarityCommon
TypeInstant
Released2013-05-03
Set symbol
Set nameDragon's Maze
Set codeDGM
Number6
Frame2003
LayoutNormal
BorderBlack
Illustred bySlawomir Maniak

Text of card

You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.

"Ravnicans need order. If they don't have it, we shall bring it to them." —Isperia


Cards like Riot Control

Riot Control is an interesting defensive spell in Magic: The Gathering, providing a unique combination of life gain and protection from multicolored cards for a turn. When assessing its closest relatives, Safe Passage immediately comes to mind. It also prevents damage to you and creatures you control for a turn, mirroring the defensive nature of Riot Control. However, Riot Control’s addition of life gain and the specific shield against multicolored cards offers a nuanced edge in particular matchups.

Comparatively, there is Ethereal Haze, which also prevents all damage that would be dealt by creatures for a turn, and like Riot Control, it’s an instant, giving players the flexibility to respond during their opponent’s turn. While it doesn’t give life, its lower mana cost can be advantageous in earlier turns or in a pinch. Holy Day is another parallel, providing a straightforward approach to damage prevention for a mere single mana, though it lacks the added benefit of life gain that Riot Control provides.

Overall, Riot Control holds a specific place in defensive MTG strategies, offering a tailored solution against multicolored creature threats while bolstering one’s life total—an amalgam of reactive and preventative measures in one card.

Safe Passage - MTG Card versions
Ethereal Haze - MTG Card versions
Holy Day - MTG Card versions
Safe Passage - MTG Card versions
Ethereal Haze - MTG Card versions
Holy Day - MTG Card versions

Cards similar to Riot Control by color, type and mana cost

Reverse Damage - MTG Card versions
Army of Allah - MTG Card versions
Holy Light - MTG Card versions
Morale - MTG Card versions
Blood of the Martyr - MTG Card versions
Piety - MTG Card versions
Martyrdom - MTG Card versions
Harsh Justice - MTG Card versions
Kor Chant - MTG Card versions
Just Fate - MTG Card versions
Waylay - MTG Card versions
Warrior's Honor - MTG Card versions
Radiant's Judgment - MTG Card versions
Abolish - MTG Card versions
Restrain - MTG Card versions
Prismatic Strands - MTG Card versions
Ardenvale Tactician // Dizzying Swoop - MTG Card versions
Teferi's Protection - MTG Card versions
Oblation - MTG Card versions
Wing Shards - MTG Card versions
Reverse Damage - MTG Card versions
Army of Allah - MTG Card versions
Holy Light - MTG Card versions
Morale - MTG Card versions
Blood of the Martyr - MTG Card versions
Piety - MTG Card versions
Martyrdom - MTG Card versions
Harsh Justice - MTG Card versions
Kor Chant - MTG Card versions
Just Fate - MTG Card versions
Waylay - MTG Card versions
Warrior's Honor - MTG Card versions
Radiant's Judgment - MTG Card versions
Abolish - MTG Card versions
Restrain - MTG Card versions
Prismatic Strands - MTG Card versions
Ardenvale Tactician // Dizzying Swoop - MTG Card versions
Teferi's Protection - MTG Card versions
Oblation - MTG Card versions
Wing Shards - MTG Card versions

Card Pros

Card Advantage: Riot Control offers a unique way to gain an edge by providing players with precious life points when dealing with multiple threats. While it doesn’t directly draw cards, staying alive can be seen as a less obvious form of advantage, as it grants you more turns to draw into your game-changing spells.

Resource Acceleration: Although Riot Control doesn’t produce mana or tokens, it could be argued that by staving off a turn of damage, it indirectly accelerates your resources. It buys you time, and in Magic, each turn equates to an additional draw and land drop, potentially leading to your powerful game plays.

Instant Speed: Riot Control’s ability to be cast at instant speed cannot be overstated. It allows you to navigate through your turn without committing mana that could be used for other spells. Then, just as your opponent thinks they’re about to deliver the final blow, Riot Control can be unleashed, creating a surprise shift in the tide of the game.


Card Cons

Discard Requirement: One of the downsides of the Riot Control card is its potential requirement to discard cards. Considering that keeping a well-stocked hand can be crucial for maintaining tactical flexibility, having to get rid of valuable cards can hinder your gameplay strategy.

Specific Mana Cost: Riot Control demands a specific mana allocation to be cast. This can be challenging as it requires white mana, which means it might not seamlessly fit into decks that are not heavily invested in white mana sources or those that are multi-colored with limited white mana.

Comparatively High Mana Cost: With a slightly higher mana cost, Riot Control may not always be the most efficient use of your mana reserves compared to other available options. Cards offering similar or better control effects could be integrated into your deck with a lower mana investment, potentially giving you quicker access to your control strategies.


Reasons to Include in Your Collection

Versatility: Riot Control offers a flexible defensive option, capable of fitting into various decks that seek to thwart aggressive opponents. Its ability to prevent all damage to you this turn can be a game-changer in preserving life totals against overwhelming attacks.

Combo Potential: Not only does Riot Control shield you from harm, but it also offers life gain for each creature your opponents control. This can synergize with strategies that capitalize on life gain triggers, allowing for powerful combinations and board state reversals.

Meta-Relevance: In a meta dominated by aggro or token strategies, Riot Control can serve as an effective sideboard card. Its preventive measure ensures you remain in the game long enough to deploy your strategy, particularly in matches where stalling for time is crucial to outmaneuvering the opponent’s tactics.


How to beat

Dealing with Riot Control, a unique defensive spell in Magic: The Gathering, requires strategic play and anticipation. Unlike spells that primarily remove threats, Riot Control provides the controller with a temporary shield, preventing damage to them from all sources for a turn. This creates a small window of safety, often buying vital time during key turns.

Achieving victory against a player who relies on Riot Control involves timing your attacks and spells when they are least expected. Since Riot Control only serves as a temporary measure, it pays to hold back key spells and creatures until after your opponent has used the spell. Furthermore, using counterspells to directly negate Riot Control or spells that strip it from an opponent’s hand before it can be used can also tilt the game in your favor. Lastly, focusing on non-damage-based win conditions, like milling or using cards that cause loss of life instead of damage, can circumvent Riot Control’s protection.

In essence, adapting your strategy to recognize and exploit the narrow window of opportunity that Riot Control provides is crucial. This ensures that you maintain a strong position and continue to apply pressure, despite your opponent’s defensive maneuvers.


BurnMana Recommendations

Mastering the art of defense can be as crucial as a well-planned attack in MTG. Riot Control stands out with its ability to shield you from imminent threats while offering a boost to your life total. It’s a strategic addition for those looking to combat aggressive strategies, providing an invaluable respite in tight situations. Interested in integrating Riot Control into your deck or looking for alternative cards that provide a comparable effect? Enhance your gameplay and fortify your deck-building skills by diving deeper into our comprehensive guide. Let’s navigate this together—discover new strategies, optimize your deck, and secure your victories against the odds.


Where to buy

If you're looking to purchase Riot Control MTG card by a specific set like Dragon's Maze, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Riot Control and other MTG cards:

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Legalities

Magic the Gathering formats where Riot Control has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Riot Control card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2013-04-15 Count the number of creatures your opponents control as Riot Control resolves to determine how much life you gain.
2013-04-15 Riot Control doesn’t prevent combat damage that would be dealt to planeswalkers you control. It also doesn’t prevent damage that would be dealt to creatures you control.