Ribskiff MTG Card


Ribskiff - Phyrexia: All Will Be One
Mana cost
Converted mana cost4
RarityUncommon
TypeArtifact — Vehicle
Abilities Crew,Toxic
Released2023-02-03
Set symbol
Set namePhyrexia: All Will Be One
Set codeONE
Power 4
Toughness 4
Number240
Frame2015
LayoutNormal
BorderBlack
Illustred byJosé Parodi

Key Takeaways

  1. Enables strategic card advantage and fits into draw mechanics for maintaining hand strength during play.
  2. Provides indirect resource acceleration to cast powerful spells earlier by synergizing with creature abilities.
  3. Favors tactical flexibility with instant speed activation, allowing responsive plays that can surprise opponents.

Where to buy

If you're looking to purchase Ribskiff MTG card by a specific set like Phyrexia: All Will Be One, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Ribskiff and other MTG cards:

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Text of card

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When Ribskiff enters the battlefield, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)


Card Pros

Card Advantage: Ribskiff provides a unique mechanism that can pave the way for strategic plays and open avenues for card advantage. By manipulating deck mechanics or integrating with draw-card strategies, it can consistently bolster your hand, providing more options and responses to shifts in the game.

Resource Acceleration: This card offers resource acceleration in an indirect yet powerful form. By synergizing with cards that benefit from the presence or tapping of creatures, Ribskiff can facilitate quicker access to your more potent spells and abilities, potentially tipping the scales in your favor earlier in the match.

Instant Speed: Ribskiff can be leveraged at instant speed under the right conditions, allowing you the flexibility to react fluidly to the evolving battlefield. This adaptability can result in a significant tactical advantage, as you can choose the most opportune moment to deploy it, catching opponents off guard and maximizing its impact.


Card Cons

Discard Requirement: Ribskiff demands that you toss another card from your hand into the abyss to unleash its full potential. This can leave you in a pinch, especially if your arsenal of cards is already dwindling.

Specific Mana Cost: Ribskiff sails in needing a precise blend of mana colors to cast, restricting its compatibility. Decks not aligned with its mana demands may find it an awkward fit.

Comparatively High Mana Cost: When we talk about mana economy, Ribskiff’s casting cost can be steep compared to other options vying for a spot in your deck. Savvy players will weigh its benefits against other craft in the same cost bracket.


Reasons to Include Ribskiff in Your Collection

Versatility: Ribskiff offers a flexible option for various deck builds, fitting seamlessly into strategies that require a cheap flying vehicle to either defend or apply pressure in the early game.

Combo Potential: Its ability to become easily crewed allows for synergistic plays with creatures that have tap effects, turning otherwise passive creatures into part of an aggressive strategy.

Meta-Relevance: Considering decks that thrive on maintaining board presence with efficient threats, Ribskiff can be an effective and resilient tool that dodges sorcery-speed removal and can be a recurring nuisance for opponents.


How to beat

Ribskiff has quickly become a talking point among MTG players, especially those who frequent the Limited format. This artifact vehicle card boasts the potential to elevate your board’s presence with its ability to convert into a creature. However, its dependency on other creatures to become active opens up strategic avenues to counter it. Keeping your opponent’s battlefield clear of potential crew sources can clip Ribskiff’s wings before it takes flight. Targeted removal or bounce spells against creatures with sufficient power to crew Ribskiff can be particularly effective. Additionally, artifact removal spells like Naturalize are direct and efficient methods to send Ribskiff to the graveyard, effectively derailing its threat.

Understanding the dynamics of timing is crucial. By disrupting your opponent’s plans during their upkeep or before they declare attackers, you maintain control over the game flow. This preemptive approach towards managing Ribskiff ensures it won’t cause turbulence for your strategy. Board control and timely removal are key tools in navigating against this card’s potential impact in any matchup. By focusing on these elements you can make Ribskiff far less daunting, keeping your path to victory clear.


Cards like Ribskiff

Ribskiff is a notable card that sails into the vast sea of vehicle cards in Magic: The Gathering. It mirrors the playstyle of vehicles like Smuggler’s Copter, providing a decent power and toughness boost once it becomes a creature. Yet, the Ribskiff stands out with its crew cost and mana value, making it more accessible especially in the early game, much like the efficiency seen in the Sky Skiff, both of which come at a lower crew cost than Smuggler’s Copter.

Comparatively, we also have Ovalchase Dragster, presenting a swift and impactful force akin to Ribskiff. However, Dragster trades permanence for power, offering a single, high-speed attack before exhausting its utility, contrasting Ribskiff’s potential for repeated use. Then looking at alongside Fleetwheel Cruiser, we see a similar immediate impact as it automatically becomes a creature upon entering the battlefield. But again, this is a one-time effect, which requires a crew in subsequent turns, a sequence where Ribskiff promises more consistent functionality.

Ultimately, when evaluating the nuances and strategic depth of Magic: The Gathering vehicle cards, Ribskiff carves its path. It offers a blend of affordability, lasting presence on the board, and strategic versatility, asserting itself as a solid choice for players looking to enhance their decks with reliable vehicle options.

Smuggler's Copter - MTG Card versions
Sky Skiff - MTG Card versions
Ovalchase Dragster - MTG Card versions
Fleetwheel Cruiser - MTG Card versions
Smuggler's Copter - MTG Card versions
Sky Skiff - MTG Card versions
Ovalchase Dragster - MTG Card versions
Fleetwheel Cruiser - MTG Card versions

Cards similar to Ribskiff by color, type and mana cost

Conservator - MTG Card versions
Jayemdae Tome - MTG Card versions
Juggernaut - MTG Card versions
Dancing Scimitar - MTG Card versions
Grinning Totem - MTG Card versions
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Ur-Golem's Eye - MTG Card versions
Jester's Cap - MTG Card versions
Bottled Cloister - MTG Card versions
Gnarled Effigy - MTG Card versions
Scrapbasket - MTG Card versions
Magnetic Mine - MTG Card versions
Eye of Doom - MTG Card versions
Well of Lost Dreams - MTG Card versions
Coercive Portal - MTG Card versions
Aetherworks Marvel - MTG Card versions
Nevinyrral's Disk - MTG Card versions
Sword of the Paruns - MTG Card versions
Grappling Hook - MTG Card versions
Conservator - MTG Card versions
Jayemdae Tome - MTG Card versions
Juggernaut - MTG Card versions
Dancing Scimitar - MTG Card versions
Grinning Totem - MTG Card versions
Lodestone Myr - MTG Card versions
Krark-Clan Ironworks - MTG Card versions
Ur-Golem's Eye - MTG Card versions
Jester's Cap - MTG Card versions
Bottled Cloister - MTG Card versions
Gnarled Effigy - MTG Card versions
Scrapbasket - MTG Card versions
Magnetic Mine - MTG Card versions
Eye of Doom - MTG Card versions
Well of Lost Dreams - MTG Card versions
Coercive Portal - MTG Card versions
Aetherworks Marvel - MTG Card versions
Nevinyrral's Disk - MTG Card versions
Sword of the Paruns - MTG Card versions
Grappling Hook - MTG Card versions

Legalities

Magic the Gathering formats where Ribskiff has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Ribskiff card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-02-04 A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
2023-02-04 Any other effects of that damage, such as life gain from lifelink, still apply.
2023-02-04 Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
2023-02-04 Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
2023-02-04 If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
2023-02-04 Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
2023-02-04 Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.