Reconnaissance MTG Card
Card sets | Released in 3 setsSee all |
Mana cost | |
Converted mana cost | 1 |
Rarity | Uncommon |
Type | Enchantment |
Text of card
: Remove target attacking creature you control from combat and untap it. (That creature neither deals nor receives combat damage this turn.)
War favors the informed.
Cards like Reconnaissance
Similar in sphere to Maze of Ith, Reconnaissance allows tactical creature untapping while standing out due to its cost-efficiency and activation liberty.
Reconnaissance Mission differs by rewarding creature attacks with card draw, trading tactical untapping for potential hand size increase.
Reconnaissance, with its exceptional flexibility and negligible cost, is a formidable strategy spell within the game.
Cards similar to Reconnaissance by color, type and mana cost
Key Takeaways
- Reconnaissance is cost-effective, enhancing in-game strategic depth with combat manipulation.
- Provides multiple uses for creatures in a single turn, optimizing board state control.
- Enhances tactical flexibility, allowing for instant-like decisions outside normal phases.
Card Cons
Discard Requirement: Reconnaissance requires a discarded card for activation, sometimes being a critical limitation during play.
Specific Mana Cost: It demands white mana, limiting its use to certain decks and strategic considerations in gameplay.
Comparatively High Mana Cost: Although inexpensive, alternatives may offer more cost-effective benefits for game tempo.
Reasons to Include Reconnaissance in Your Collection
Versatility: Reconnaissance seamlessly integrates into various decks, making it adaptable to different play styles and tactics.
Combo Potential: Enables potent combos by repeat activation of combat-triggered abilities, amplifying combat strategizing.
Meta-Relevance: With a creature-centric meta, Reconnaissance becomes an essential utility, offering strategic combat advantages.
How to Beat
Reconnaissance can be overcome by using direct damage, destroying creatures, or employing counters like “Stifle” to interrupt its abilities.
“The Abyss” also challenges it by forcing creature sacrifices, thereby negating Reconnaissance’s dependency on creature presence.
Combating Reconnaissance successfully involves strategic removal and disruption, lessening its combat dominance and tilting the game in your favor.
Card Pros
Card Advantage: Reconnaissance MTG provides distinctive advantages in terms of strategic gameplay. Through it, you can remove your attacking creatures from combat after dealing combat damage, essentially allowing you to make use of them again on your turn for either blocking or activating their abilities. This not only increases your card advantage but also keeps the opponent guessing.
Resource Acceleration: This enchantment costs just one white mana to play, making it a prime example of resource acceleration. Having Reconnaissance in your deck lets you capitalize on your available resources, making your game swift and efficient. Timing it right can bring about game-changing advantages.
Instant Speed: While Reconnaissance itself is not an instant card, it provides an effect similar to instant speed. It can activate its ability at any time allowing for tactical maneuvers within a split-second. Go ahead, retreat your creatures into battle at the end of combat phase, sustaining minimum damage while causing maximum disruption for your opponent.
Card Cons
Discard Requirement: The reconnaissance mtg card requires you to discard a card as an additional cost. This may put players at a disadvantage, especially in crucial turns where resources are tight and each card plays a significant role.
Specific Mana Cost: The reconnaissance mtg card necessitates a defined mana of the white color. This specific mana cost can potentially restrict its implementation to particular decks or strategic plays within the game. You need to plan carefully where and when to use this card.
Comparatively High Mana Cost: With its mana cost of one, reconnaissance mtg may seem inexpensive at a glance but can be relatively high when you factor in its limited effect. There are alternative cards in Magic the Gathering that provide a more cost-effective resource generation or card draw, leading to a faster-paced gameplay.
Reasons to Include Reconnaissance in Your Collection
Versatility: Reconnaissance fits into a wide range of decks, especially those that prefer playing creatures with an aggressive strategy. The ability to untap attacking creatures to avoid unfavorable engagements brings flexibility to your game.
Combo Potential: With Reconnaissance, you can create explosive combos by using its untap ability to safely activate combat-triggered abilities multiple times within the attack phase, boosting the potency of your strategies.
Meta-Relevance: In the current meta, dominated by numerous creature-based strategies, Reconnaissance presents as a vital safety valve. Its ability to help dodge harmful combat situations can turn the tide of a duel in your favor.
How to Beat
Reconnaissance is a distinctive white enchantment card in Magic: The Gathering, granting your attacking creatures a powerful edge in combat. Doing direct damage or destroying creatures can bounce it back to the owner’s hand, stripping them of its benefits in the game.
Simultaneously, Reconnaissance’s primary strength lies in its ability to untap attacking creatures, providing a considerable advantage in battles. This can be countered via cards such as “Stifle” or “Trickbind”. These counterspells can stop the activation of Reconnaissance, thereby neutralizing its utility and allowing for strategic combat.
Additionally, MTG cards like “The Abyss” can also pose a significant threat to Reconnaissance. This enchantment forces the opponent to sacrifice a creature during their upkeep, effectively limiting Reconnaissance’s function since it requires creatures on the battlefield to be effective.
Ultimately, effectively countering Reconnaissance requires strategic use of removal and counterspell cards. In light of the above, if played right, these cards can considerably reduce the threat Reconnaissance poses on the battlefield, turning the tide in your favor in the thrilling game of Magic: The Gathering.
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Where to buy
If you're looking to purchase Reconnaissance MTG card by a specific set like Exodus and Assassin's Creed, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Reconnaissance and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Reconnaissance Magic the Gathering card was released in 2 different sets between 1998-06-15 and 2024-07-05. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 1998-06-15 | Exodus | EXO | 17 | 1997 | Normal | Black | Val Mayerik | |
2 | 2024-07-05 | Assassin's Creed | ACR | 179 | 2015 | Normal | Black | Mandy Jurgens | |
3 | 2024-07-05 | Assassin's Creed | ACR | 82 | 2015 | Normal | Black | Mandy Jurgens |
Legalities
Magic the Gathering formats where Reconnaissance has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Premodern | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Rules and information
The reference guide for Magic: The Gathering Reconnaissance card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2004-10-04 | Does not undo any effects which triggered on declaration of attackers or blockers. |