Quakefoot Cyclops MTG Card
Card sets | Released in 4 setsSee all |
Mana cost | |
Converted mana cost | 5 |
Rarity | Common |
Type | Creature — Cyclops |
Abilities | Cycling |
Power | 4 |
Toughness | 4 |
Text of card
When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. Cycling (, Discard this card: Draw a card.) When you cycle Quakefoot Cyclops, target creature can't block this turn.
Cards like Quakefoot Cyclops
Quakefoot Cyclops provides an interesting dynamic in the realm of red creature spells in Magic: The Gathering. Its unique ability to cause instantaneous and extensive damage is reminiscent of creatures like Fire Elemental. However, the Quakefoot Cyclops boasts an additional utility in the form of its ability to be cast as an instant through its Unearth mechanic. Although Fire Elemental deals a hefty blow with its five power, it lacks the versatility found in Quakefoot Cyclops.
Comparing further, we see cards like the Boggart Brute that share a kinship with our Cyclops in terms of dealing three damage points. Nevertheless, what makes Quakefoot Cyclops stand out is its potential to tap an enemy creature and force it to stay put for a turn, influencing the field’s dynamics in ways that Boggart Brute simply cannot match.
This evaluation paints Quakefoot Cyclops as a valuable asset for players who appreciate flexible strategies and control over their opponent’s board state. It adeptly combines the immediate impact of a powerful attack with strategic elements that add depth to the red creature lineup.
Cards similar to Quakefoot Cyclops by color, type and mana cost
Card Pros
Card Advantage: With its potential to unleash a cascade of creature spells, Quakefoot Cyclops can swing the tide of a game by introducing sudden board presence. For those who capitalize on creatures, this card can mean a significant shift in the field’s dynamic.
Resource Acceleration: Quakefoot Cyclops encourages strategic play with its temporary mana boost from the red mana produced when it’s paired with spells that untap lands. This creates unexpected opportunities to deploy more spells or creatures within a single turn, accelerating your resource availability.
Instant Speed: Though Quakefoot Cyclops itself does not function at instant speed, its innate ability resonates well with cards that operate under such conditions. By providing a sturdy blocker that can dissuade attacks, it can morph the battlefield in your favor before the next turn begins, allowing for more reactive plays.
Card Cons
Discard Requirement: While Quakefoot Cyclops offers a potentially game-swinging effect with its ability to give your creatures haste for a turn, the downside is having to discard a card. If your hand is running low, this can put you at a strategic disadvantage, making you choose between developing your board or holding on to key pieces in your hand.
Specific Mana Cost: The casting cost of Quakefoot Cyclops is quite specific, requiring two red mana in its cost. This can be restrictive for multicolored decks that may have a mana base not as dedicated to producing red mana, making it less flexible to cast on curve.
Comparatively High Mana Cost: With a total casting cost including two generic and two red mana, the investment to get Quakefoot Cyclops on the field is not insignificant. In a format where efficiency is key, there are other four-mana creatures that can provide immediate impact without the added cost of discarding a card, potentially offering a higher rate of return on your mana investment.
Reasons to Include Quakefoot Cyclops in Your Collection
Versatility: Quakefoot Cyclops isn’t just a creature; its ability to create tempo by tapping opponents’ creatures adds a layer of strategy, making it a dynamic addition to red decks that prioritize control and disruption.
Combo Potential: This card subtly synergizes with spells that care about targets getting tapped or untapped, paving the way for creative and unpredictable combo developments that could catch an opponent off guard.
Meta-Relevance: In a meta that favors aggressive tactics, Quakefoot Cyclops can hold the line defensively while also setting up offensive plays, providing the duality needed to adapt to the ever-shifting landscape of competitive play.
How to Beat Quakefoot Cyclops
Quakefoot Cyclops is an intriguing creature card in Magic: The Gathering with an ability to disrupt opponents during combat. Players facing this creature can adopt several effective strategies to mitigate its potential impact on the game. Key to overpowering Quakefoot Cyclops lies in understanding its strengths and weaknesses. The card’s ability to force creatures to attack each turn can be turned into an advantage with the clever placement of blockers or spells that prevent combat damage.
One effective approach, especially in limited formats such as draft or sealed, is controlling the board with removal spells that can neutralize the Cyclops before the attack phase. Spells like Shock or Murder are commonly accessible answers that can efficiently deal with the Cyclops. In control decks, countermagic or enchantments like Pacifism can neutralize its abilities altogether, bypassing the need for direct removal. Additionally, combat tricks and buffs can help smaller creatures trade up with the Cyclops, eliminating it from the board via combat.
Ultimately, overcoming Quakefoot Cyclops requires foresight and a balanced deck equipped with removal, control elements, or combat tricks. The right combination will not only handle the Cyclops but will also improve your overall resilience against similar threats on the battlefield.
Where to buy
If you're looking to purchase Quakefoot Cyclops MTG card by a specific set like Modern Horizons and Mystery Booster, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Quakefoot Cyclops and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Quakefoot Cyclops Magic the Gathering card was released in 4 different sets between 2019-06-14 and 2022-12-02. Illustrated by Mike Bierek.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2019-06-14 | Modern Horizons | MH1 | 142 | 2015 | Normal | Black | Mike Bierek | |
2 | 2019-11-07 | Mystery Booster | MB1 | 1031 | 2015 | Normal | Black | Mike Bierek | |
3 | The List | PLST | MH1-142 | 2015 | Normal | Black | Mike Bierek | ||
4 | 2022-12-02 | Jumpstart 2022 | J22 | 583 | 2015 | Normal | Black | Mike Bierek |
Legalities
Magic the Gathering formats where Quakefoot Cyclops has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Paupercommander | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Vintage | Legal |
Duel | Legal |
Penny | Legal |