Torpor Orb MTG Card


Torpor Orb - New Phyrexia
Mana cost
Converted mana cost2
RarityRare
TypeArtifact
Released2011-05-13
Set symbol
Set nameNew Phyrexia
Set codeNPH
Number162
Frame2003
Layoutnormal
Borderblack
Illustred bySvetlin Velinov

Key Takeaways

  1. Torpor Orb offers card advantage by nullifying powerful creature ETB effects in MTG.
  2. Its constant board protection accelerates your resource management and game strategy.
  3. Despite mana costs, the artifact’s passive disruption merits inclusion in certain decks.

Text of card

Creatures entering the battlefield don't cause abilities to trigger.

"Phyrexia is certainly dangerous, but I have to admire some of its innovations." —Tezzeret


Card Pros

Card Advantage: Torpor Orb has a unique way of providing card advantage by negating opposing creatures’ enter-the-battlefield effects, indirectly causing your opponents to potentially waste resources or miss out on crucial triggers that would normally give them an advantage.

Resource Acceleration: While Torpor Orb doesn’t directly create mana, it aids in resource acceleration by protecting your own board state and strategy against opponents’ attempts to disrupt it with creature abilities, allowing you to progress your game plan unimpeded.

Instant Speed: Torpor Orb’s passive ability functions at all times, offering a constant, unyielding presence that can rival the disruption usually reserved for instant-speed interactions, making it a persistent threat without the need to allocate mana each turn.


Card Cons

Discard Requirement: While Torpor Orb doesn’t directly ask players to discard cards, its presence on the battlefield can indirectly force hand disruption. Players with creature-based strategies might end up discarding valuable creatures that they can no longer play effectively due to the Orb’s ability to nullify their enter-the-battlefield effects.

Specific Mana Cost: Torpor Orb demands two generic mana, which doesn’t restrict its inclusion in multicolor decks. However, in very aggressive or low-curve decks, even this moderate cost may force players to choose between deploying their own threats or nullifying opponents’, impacting the deck’s tempo.

Comparatively High Mana Cost: While two mana is by no means exorbitant, Torpor Orb can be a dead draw in the late game when the priority shifts to top-decking impactful spells or creatures. Furthermore, in environments dominated by non-creature spells, the Orb’s utility diminishes, and its cost is not justified.


Reasons to Include in Your Collection

Versatility: Torpor Orb is a powerful asset for any deck that aims to mitigate the impact of enemy creatures’ enter-the-battlefield (ETB) effects. By nullifying these triggers, it offers a straightforward solution for neutralizing certain strategies, fitting seamlessly into several deck archetypes.

Combo Potential: Beyond stifling opponents, Torpor Orb can enable personal combos by allowing you to deploy creatures with detrimental ETB effects without any downside. It has synergistic properties in decks that exploit this angle, giving players a unique edge.

Meta-Relevance: In a gameplay environment that heavily features creatures with ETB abilities, Torpor Orb shines as a counter-measure. Its relevance grows with the presence of said strategies, making it a staple card to maintain competitiveness in such metas.


How to beat

Torpor Orb is a unique artifact card in Magic: The Gathering that hinders creature-based strategies by preventing entering-the-battlefield abilities from triggering. Many decks rely heavily on these effects for value, which makes Torpor Orb a potential roadblock for your game plan. To overcome this, you can adopt several strategies.

Firstly, direct removal spells such as Naturalize or Disenchant specifically target artifacts like Torpor Orb, eliminating the threat quickly and efficiently. Alternatively, using universal removal like Abrupt Decay or Assasin’s Trophy can be effective since they can deal with any problematic nonland permanents on the board. Deckbuilders can also incorporate creatures that have innate abilities to destroy artifacts upon casting, such as Reclamation Sage or Caustic Caterpillar, bypassing the Orb’s restriction.

One must also consider adapting their strategy when facing a deck that employs Torpor Orb. Pivoting to powerful attacks or non-trigger based creature effects might circumvent the limitations imposed by the Orb. Ensuring your deck has multiple avenues to victory and is not over-reliant on enter-the-battlefield effects is key to beating Torpor Orb and similar cards that disrupt your tactics.


BurnMana Recommendations

If you’re looking to fortify your deck against the prevailing creature-based strategies, Torpor Orb can be an exceptional inclusion. Its ability to shut down opposing enter-the-battlefield effects gives you a significant edge in matches where such abilities are pivotal. However, it’s crucial to weigh this card’s pros and cons, aligning it with your deck’s goals and playstyle. Incorporating Torpor Orb should complement your strategy rather than hinder it. For those interested in exploring this card’s full potential and seeking further guidance on how to optimize your MTG gameplay experience with Torpor Orb, dive into our additional resources and elevate your deck-building skills to new heights.


Cards like Torpor Orb

The Torpor Orb card in Magic: The Gathering holds a unique place in the deck builder’s arsenal, aiming to suppress abilities that could disrupt your game plan. It’s closely aligned with cards like Hushbringer, which also seeks to neutralize creatures’ entering-the-battlefield abilities. Unlike Hushbringer, Torpor Orb is an artifact, making it harder to remove and an excellent choice for decks not running white mana.

Similarly, Tocatli Honor Guard from Ixalan acts as another check on creatures with triggered abilities. However, as a creature itself, it can be removed more easily by the common creature removal spells found in nearly every MTG player’s deck. On the other end, Hushwing Gryff offers the same functionality but with flash, allowing for surprise plays that Torpor Orb cannot provide due to its static nature as an artifact.

In the landscape of Magic: The Gathering, the strategic value of Torpor Orb goes beyond its basic function, acting as a versatile tool within decks hypersensitive to opposing creatures’ abilities. The right card choice can pivot crucially based on your overall strategy, with Torpor Orb providing reliability due to its non-creature status and resilience against common removal spells.

Hushbringer - MTG Card versions
Tocatli Honor Guard - MTG Card versions
Hushwing Gryff - MTG Card versions
Hushbringer - Throne of Eldraine Promos (PELD)
Tocatli Honor Guard - Ixalan (XLN)
Hushwing Gryff - Magic 2015 (M15)

Cards similar to Torpor Orb by color, type and mana cost

Chaos Orb - MTG Card versions
Winter Orb - MTG Card versions
Ankh of Mishra - MTG Card versions
Amulet of Kroog - MTG Card versions
Nacre Talisman - MTG Card versions
Howling Mine - MTG Card versions
Essence Bottle - MTG Card versions
Emerald Medallion - MTG Card versions
Scrying Glass - MTG Card versions
Cursed Totem - MTG Card versions
Tsabo's Web - MTG Card versions
Millikin - MTG Card versions
Swiftfoot Boots - MTG Card versions
Ark of Blight - MTG Card versions
Surestrike Trident - MTG Card versions
Demon's Horn - MTG Card versions
Energy Chamber - MTG Card versions
Water Gun Balloon Game - MTG Card versions
Angel's Feather - MTG Card versions
Elsewhere Flask - MTG Card versions
Chaos Orb - Unlimited Edition (2ED)
Winter Orb - 30th Anniversary Edition (30A)
Ankh of Mishra - Collectors' Edition (CED)
Amulet of Kroog - Rinascimento (RIN)
Nacre Talisman - Ice Age (ICE)
Howling Mine - Fifth Edition (5ED)
Essence Bottle - Tempest (TMP)
Emerald Medallion - Commander Anthology (CMA)
Scrying Glass - Urza's Destiny (UDS)
Cursed Totem - World Championship Decks 2000 (WC00)
Tsabo's Web - World Championship Decks 2001 (WC01)
Millikin - Odyssey (ODY)
Swiftfoot Boots - The Brothers' War Retro Artifacts (BRR)
Ark of Blight - Scourge (SCG)
Surestrike Trident - Darksteel (DST)
Demon's Horn - Ninth Edition (9ED)
Energy Chamber - Fifth Dawn (5DN)
Water Gun Balloon Game - Unhinged (UNH)
Angel's Feather - Ninth Edition (9ED)
Elsewhere Flask - Shadowmoor (SHM)

Where to buy

If you're looking to purchase Torpor Orb MTG card by a specific set like New Phyrexia, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Torpor Orb and other MTG cards:

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Legalities

Magic the Gathering formats where Torpor Orb has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal

Rules and information

The reference guide for Magic: The Gathering Torpor Orb card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2011-06-01 Abilities that apply “as
-his creature] enters the battlefield,” such as choosing a creature to copy with Clone, are unaffected.
2011-06-01 Abilities that create replacement effects, such as a permanent entering the battlefield tapped or with counters on it, are unaffected.
2011-06-01 If Torpor Orb and a creature enter the battlefield at the same time, that creature entering the battlefield won’t cause triggered abilities to trigger.
2011-06-01 Look at the permanent as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger. For example, if you control March of the Machines, which says, in part, “Each noncreature artifact is an artifact creature,” Torpor Orb will be a creature when it enters the battlefield and will not cause triggered abilities to trigger.
2011-06-01 The trigger event doesn’t have to specify “creatures” entering the battlefield. For example, Amulet of Vigor says “Whenever a permanent enters the battlefield tapped and under your control, untap it.” If a creature enters the battlefield tapped and under your control, Amulet of Vigor would not trigger. If a land (that isn’t also a creature) enters the battlefield tapped and under your control, Amulet of Vigor would trigger.
2011-06-01 Torpor Orb stops a creature’s own enters-the-battlefield triggered abilities as well as other triggered abilities that would trigger when a creature enters the battlefield.

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