Myr Battlesphere MTG Card
Card sets | Released in 12 setsSee all |
Mana cost | |
Converted mana cost | 7 |
Rarity | Rare |
Type | Artifact Creature — Myr Construct |
Power | 4 |
Toughness | 7 |
Text of card
When Myr Battlesphere enters the battlefield, put four 1/1 colorless Myr artifact creature tokens onto the battlefield. Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to defending player.
Cards like Myr Battlesphere
When exploring the unique dynamics of artifact creatures in MTG, Myr Battlesphere stands out as a formidable piece. It echoes the functional family of cards such as Pentavus, offering a way to create and manipulate Myr tokens. Pentavus excels in its modular design, allowing you to remove and create Pentavite tokens as needed, flexibly bolstering your board presence.
Delving deeper into likeness, we find Precursor Golem, another artifact creature that creates additional bodies upon its arrival to the battlefield. While Precursor Golem lacks the direct synergy with other Myr creatures, it has a distinct advantage of amplifying effects targeted at golems. Additionally, though not as potent in terms of raw power when compared to Myr Battlesphere, it presents a more cost-effective option for swarm strategies.
Finally, no comparison would be complete without acknowledging Steel Overseer – while not a direct producer of tokens, its ability to empower an army of artifact creatures, including those generated by Myr Battlesphere, is invaluable. The interoperability between Myr Battlesphere and these similar cards can inspire diverse strategies for enthusiasts and deck builders in the MTG community.
Cards similar to Myr Battlesphere by color, type and mana cost
Decks using this card
MTG decks using Myr Battlesphere. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.
# | Name | Format | Archetype | Event |
---|---|---|---|---|
Boros Artifact Reanimation | Modern | Boros Artifact Reanimation | Modern Challenge 64 2024-01-14 |
Card Pros
Card Advantage: When Myr Battlesphere enters the battlefield, it creates four 1/1 colorless Myr artifact creature tokens. This action significantly enhances your battlefield presence and provides an immediate advantage as you gain multiple creatures with a single card.
Resource Acceleration: Myr Battlesphere can serve as a resource accelerator in decks that capitalize on artifact synergies. Since the Myr tokens it produces are also artifacts, they can contribute to strategies that tap artifacts for mana or boost the power of other artifact-centric cards.
Instant Speed: Although Myr Battlesphere itself doesn’t operate at instant speed, its ability to tap an untapped Myr you control to add to its attack can be utilized as a surprise tactic during combat. Furthermore, if your deck includes cards enabling artifacts to be played as though they had flash, Myr Battlesphere can become a formidable instant-speed threat.
Card Cons
Discard Requirement: While Myr Battlesphere offers a significant advantage by creating tokens, it’s important to tailor your strategy around its presence in your hand. This card doesn’t have a direct discard requirement, but given its steep mana value, players might be compelled to ditch it from their hand in the early game to ensure a smoother curve.
Specific Mana Cost: Myr Battlesphere demands a varied mana pool, requiring seven mana of any one color. This can be particularly challenging in multicolor decks or those that prioritize speed and efficiency over late-game payoffs.
Comparatively High Mana Cost: With seven mana to cast, Myr Battlesphere is on the higher end of the mana spectrum. In fast-paced games or against aggressive opponents, the time it takes to summon this artifact creature might prove too slow. Other lower-cost cards could offer quicker, although less potent, solutions to battlefield presence.
Reasons to Include Myr Battlesphere in Your Collection
Versatility: Myr Battlesphere offers flexibility for several deck archetypes due to its role as a powerful finisher and token generator. It can synergize with artifact-centric decks, ramp strategies, and those that aim to muster a large presence on the battlefield quickly.
Combo Potential: This card has great synergy with cards that capitalize on both generating multiple artifacts and having a high creature count. Its entrance and attack triggers can be the linchpin for intricate combos, especially when paired with cards that untap creatures or those that double triggered abilities.
Meta-Relevance: In a game where artifact strategies are prevalent, Myr Battlesphere maintains relevance. Its ability to swing the board state in your favor can be pivotal in outpacing opponents, making it a solid choice in various formats where artifacts are a key component of the meta.
How to beat
The Myr Battlesphere is a formidable artifact creature in the game of Magic: The Gathering that can quickly overwhelm opponents with a swarm of Myr tokens it produces upon entering the battlefield. To effectively counteract this mechanized monstrosity, consider utilizing removal spells that can handle multiple creatures at once. Board wipes like Wrath of God or Damnation are highly effective as they reset the playing field, nullifying the Battlesphere’s token advantage.
Spot removals such as Path to Exile or Go for the Throat are also viable options for dealing with the Battlesphere itself, stripping your adversary of a significant threat. Another strategic approach involves employing artifact destruction spells like Shatterstorm or Vandalblast, which are specifically tailored to dismantle artifact-centric strategies that Myr Battlesphere often embodies. Additionally, keep an eye on potential combo enablers that can amplify the impact of Battlesphere and prioritize neutralizing those as well.
By focusing on robust removals and staying attentive to game-changing combos, a player can turn the tide against the Myr Battlesphere and regain control of the match. This iconic MTG card demands respect, but with the right tactics and a bit of foresight, its impact on the game can be mitigated.
BurnMana Recommendations
Myr Battlesphere is a beacon of potential for any MTG player looking to dominate the battlefield with a horde of artifact creatures. Carving a niche in your collection, this card’s ability to amass an army and harness artifact synergies is second to none. It’s a force to be reckoned with, granting players monumental turns that can tip the scales of victory. Whether you’re a seasoned pro or new to the plane, consider the mighty Myr Battlesphere for your arsenal. Let’s guide your strategy to triumph, unlocking the full potential of this artifact power player. Discover how to integrate Myr Battlesphere into your winning deck compositions with us.
Where to buy
If you're looking to purchase Myr Battlesphere MTG card by a specific set like Scars of Mirrodin and Commander 2013, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Myr Battlesphere and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
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Printings
The Myr Battlesphere Magic the Gathering card was released in 12 different sets between 2010-10-01 and 2024-06-14. Illustrated by Franz Vohwinkel.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2010-10-01 | Scars of Mirrodin | SOM | 180 | 2003 | Normal | Black | Franz Vohwinkel | |
2 | 2013-11-01 | Commander 2013 | C13 | 247 | 2003 | Normal | Black | Franz Vohwinkel | |
3 | 2014-11-07 | Commander 2014 | C14 | 254 | 2015 | Normal | Black | Franz Vohwinkel | |
4 | 2016-11-11 | Commander 2016 | C16 | 263 | 2015 | Normal | Black | Franz Vohwinkel | |
5 | 2018-06-08 | Commander Anthology Volume II | CM2 | 202 | 2015 | Normal | Black | Franz Vohwinkel | |
6 | 2018-08-09 | Commander 2018 | C18 | 212 | 2015 | Normal | Black | Franz Vohwinkel | |
7 | 2020-08-07 | Double Masters | 2XM | 276 | 2015 | Normal | Black | Franz Vohwinkel | |
8 | 2021-04-23 | Commander 2021 | C21 | 253 | 2015 | Normal | Black | Franz Vohwinkel | |
9 | 2022-11-18 | The Brothers' War Commander | BRC | 151 | 1997 | Normal | Black | Franz Vohwinkel | |
10 | 2023-02-03 | Phyrexia: All Will Be One Commander | ONC | 138 | 2015 | Normal | Black | Franz Vohwinkel | |
11 | 2023-04-21 | March of the Machine Commander | MOC | 366 | 2015 | Normal | Black | Franz Vohwinkel | |
12 | 2024-06-14 | Modern Horizons 3 Commander | M3C | 301 | 2015 | Normal | Black | Franz Vohwinkel |
Legalities
Magic the Gathering formats where Myr Battlesphere has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Myr Battlesphere card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2020-08-07 | As the last ability resolves, you can tap untapped Myr you control even if Myr Battlesphere is no longer on the battlefield by then. If that has happened, Myr Battlesphere won't be able to get the +X/+0 bonus, but it will still deal X damage to the appropriate player or planeswalker. |
2020-08-07 | You can tap any untapped Myr you control as the last ability resolves, not just the Myr tokens you created with the first ability. This includes Myr that haven't been under your control since your most recent turn began. |
2020-08-07 | You choose the value for X as the last ability resolves. You can't choose a value for X that's greater than the number of untapped Myr you control. |