Myojin of Infinite Rage MTG Card


Leverages land destruction for game-changing advantage, impacting opponents’ strategies and board state. Demands being played from hand for full effect, and restrictive mana cost poses deck-building challenges. Offers strategic value in land manipulation decks and counters ramp strategies effectively.
Myojin of Infinite Rage - Champions of Kamigawa
Mana cost
Converted mana cost10
RarityRare
TypeLegendary Creature — Spirit
Released2004-10-01
Set symbol
Set nameChampions of Kamigawa
Set codeCHK
Power 7
Toughness 4
Number181
Frame2003
LayoutNormal
BorderBlack
Illustred byKev Walker

Text of card

Myojin of Infinite Rage comes into play with a divinity counter on it if you played it from your hand. Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.


Cards like Myojin of Infinite Rage

The Myojin of Infinite Rage from the MTG universe joins the roster of impactful red creatures with its devastating abilities. It can be likened to other monumental creatures like the Worldgorger Dragon due to its potential to largely alter the game’s landscape. Both creatures can drastically change the board state, yet the Myojin’s ability to destroy all lands gives it a unique level of control over the game’s pace. Comparatively, Worldgorger Dragon’s focus is on manipulating the battlefield through exiling and returning permanents.

Another card in conversation with the Myojin is Akroma, Angel of Fury. While Akroma does not offer land destruction, it compensates with protection mechanics and can’t be countered, making it a resilient threat. The Myojin, with its divinity counter, also has a layer of protection until it decides to unleash its wrath, leaving players to navigate a resource-scarce environment.

Considering the available alternatives, Myojin of Infinite Rage demands a strategy built around its cataclysmic ability. It redefines the battlefield in ways that few cards can, by resetting the resources and potentially creating a clear path to victory for strategists who can withstand the ensuing chaos.

Worldgorger Dragon - MTG Card versions
Akroma, Angel of Fury - MTG Card versions
Worldgorger Dragon - MTG Card versions
Akroma, Angel of Fury - MTG Card versions

Cards similar to Myojin of Infinite Rage by color, type and mana cost

Dragon Tyrant - MTG Card versions
Greater Gargadon - MTG Card versions
Dragon Tyrant - MTG Card versions
Greater Gargadon - MTG Card versions

Card Pros

Card Advantage: Myojin of Infinite Rage provides a significant card advantage by allowing the destruction of multiple lands, disrupting your opponent’s strategy and potentially clearing the way for your own plays. This can easily tip the scales in your favor as you dismantle key resources.

Resource Acceleration: Although indirectly, Myojin of Infinite Rage can facilitate resource acceleration by limiting the opponents’ ability to respond to your threats. By removing their lands, you’re effectively hastening your advantage as you continue to develop your board unimpeded.

Instant Speed: The ability to remove the divinity counter from Myojin of Infinite Rage at instant speed offers tactical flexibility. You can wait for the opportune moment during an opponent’s turn to unleash its land-destroying ability, ensuring maximum impact and potentially setting them back an entire turn or more.


Card Cons

Discard Requirement: Players often stagger when they come to realize that the Myojin of Infinite Rage demands a notable sacrifice. To unleash its full potential, you must have played it from your hand, stripping you of the advantage if it enters the battlefield in any other manner.

Specific Mana Cost: Wielding the power of this deity requires a commitment to red mana. With a demanding cost that includes three red mana symbols, it locks you firmly within the red slice of the color pie, potentially restricting deck-building flexibility.

Comparatively High Mana Cost: This Myojin does not come cheaply, calling for a substantial investment of eight mana. In the fast-paced world of Magic, where efficiency often triumphs, there can be a significant opportunity cost to spending such a large amount of resources on a single card.


Reasons to Include in Your Collection

Versatility: Myojin of Infinite Rage allows for flexible strategies in decks revolving around land manipulation or destruction. Its ability to remove all lands can shift the tide of a game, making it a valuable addition to any collection.

Combo Potential: With Myojin of Infinite Rage, enthusiasts find ample opportunities to combo with cards that benefit from land destruction or that can capitalize on the sudden shortage of resources for opponents. This can create game-winning scenarios in tandem with the right deck.

Meta-Relevance: In a game state where ramp decks are prevalent, this card becomes exceptionally relevant by offsetting opponents’ mana bases and demolishing intricate board states, making it a strategic powerhouse against certain popular deck archetypes.


How to beat

Myojin of Infinite Rage, a formidable presence on the battlefield, has the potential to change the tide of the game in Magic: The Gathering. With its ability to destroy all lands when its divinity counter is removed, it can set players back significantly. However, there are strategies to counter this impactful card, and awareness of these tactics can turn the tables on your opponent.

One effective way to deal with Myojin of Infinite Rage is utilizing instant-speed removal spells before your opponent has an opportunity to spend a turn without the divinity counter, rendering its devastating ability unusable. Cards like Path to Exile or Assassin’s Trophy can dispatch the Myojin swiftly and efficiently. Another approach is to take advantage of the Myojin’s high casting cost, employing land disruption or counter strategies like Damping Sphere or Negate to prevent it from ever taking the field. Finally, having a robust sideboard plan with diverse answers ensures you’re prepared for this and other threats. By keeping a versatile range of responses and timing your plays carefully, you can mitigate the impact of Myojin of Infinite Rage and maintain control of the game.

Understanding the landscapes of possible threats and preparing accordingly can often be the difference between a loss and a victorious outcome. Facing down a Myojin of Infinite Rage can be daunting, but with the right plan in place, you can emerge unscathed and in a position of strength.


Where to buy

If you're looking to purchase Myojin of Infinite Rage MTG card by a specific set like Champions of Kamigawa, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Myojin of Infinite Rage and other MTG cards:

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Legalities

Magic the Gathering formats where Myojin of Infinite Rage has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Myojin of Infinite Rage card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2013-07-01 In a Commander game where this card is your commander, casting it from the Command zone does not count as casting it from your hand.