Mosswood Dreadknight // Dread Whispers MTG Card
Card sets | Released in 4 setsSee all |
Mana cost | |
Converted mana cost | 2 |
Rarity | Rare |
Type | Sorcery — Adventure |
Text of card
You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
Cards like Mosswood Dreadknight // Dread Whispers
Diving into the realm of menacing creatures in Magic: The Gathering, Mosswood Dreadknight shares the battlefield with similar daunting presences. Much like the Dreadknight, the card Duskshell Crawler grants creatures with +1/+1 counters trample but does so continually rather than as a one-time effect. Both cards enrich the strategy of powering up creatures to break through defensive lines.
Exploring further, we come across the card Wildwood Scourge, whose synergy with +1/+1 counters can result in an exponentially growing threat. However, the instant-speed aspect of Dread Whispers, which gives the Mosswood Dreadknight its counters, offers a surprise element during combat that Wildwood Scourge lacks. Another card, Ivy Lane Denizen, also interacts with counters by adding one whenever a green creature enters the battlefield, yet it doesn’t possess the same immediate impact potential as the swift Mosswood Dreadknight.
Considering the choices, Mosswood Dreadknight, with its trample and the versatility of Dread Whispers in a counters-focused deck, stands out. Its ability to suddenly become a more formidable force contrasts with the slower, more gradual approach of other similar cards, making it a valuable asset in any MTG player’s arsenal.
Cards similar to Mosswood Dreadknight // Dread Whispers by color, type and mana cost
Card Pros
Card Advantage: Mosswood Dreadknight excels at providing card advantage. When it comes to Dread Whispers, every point of damage has the potential to translate into deeper deck penetration, ensuring that you’re accessing more of your resources throughout the match.
Resource Acceleration: Mosswood Dreadknight offers an undeniable edge in terms of ramping up your board presence. Casting Dread Whispers at a crucial juncture can disrupt your opponent’s rhythm, accelerating your own strategy while throwing theirs off balance.
Instant Speed: The adaptability of casting spells like Dread Whispers at instant speed cannot be overstated. This enables you to react in real-time to the evolving state of play, retaining mana for decisive counterspells or other interventions while awaiting the perfect moment to cast your game-changing Dread Whispers.
Card Cons
Discard Requirement: For the Dread Whispers half of this card to be fully effective, players must discard two cards, which can deplete your hand and reduce your ability to respond to opponents’ threats.
Specific Mana Cost: Mosswood Dreadknight requires green mana, making it less flexible for multi-color decks that might struggle to meet this requirement consistently in the early game.
Comparatively High Mana Cost: While the creature boasts considerable stats, its five mana cost can be on the higher side, potentially slowing down your board development compared to other aggressive creatures that cost less.
Reasons to Include in Your Collection
Versatility: Mosswood Dreadknight and Dread Whispers display a dual nature that adapts to varying gameplay styles. Players can switch between aggressive stances with the Dreadknight or control the board with Dread Whispers’ influence on the opponent’s hand.
Combo Potential: Mosswood Dreadknight exemplifies optimal synergy in decks focusing on buffs and counters, while Dread Whispers can disrupt your opponent’s strategy, making it a perfect piece in discard-focused decks.
Meta-Relevance: Given the ever-evolving MTG landscape, these cards shine by providing strategic responses to dominant deck archetypes, ensuring your collection remains competitive and capable of contending with prevalent deck designs.
How to beat
Mosswood Dreadknight is a formidable foe on the battlefield with its synergy-focused design, demanding immediate attention from players. Its strength builds as you unleash a barrage of creatures or spells, enabling its trample ability to become a game-changer. Similarly, Dread Whispers plays on the psychological warfare aspect of the game, slowly draining your opponent’s resources while undermining their board state.
To emerge victorious against these cards, adapt your strategy by incorporating efficient removal spells tailored to encounter such threats. Swift decision-making to eliminate Mosswood Dreadknight before it grows out of control is crucial. Effective card choices include Path to Exile or Fatal Push, which are both cost-efficient and impactful. Against Dread Whispers, cards like Erebos’s Intervention become indispensable, offering both graveyard control and life gain to mitigate the incremental damage dealt by this persistent threat.
Understanding the mechanics and timings of these cards is vital. Anticipate your opponent’s moves, maintain board presence, and keep your life total healthy. With the correct tactics and card choices, these formidable antagonists can be subdued, paving the way for your victory in Magic: The Gathering.
Where to buy
If you're looking to purchase Mosswood Dreadknight // Dread Whispers MTG card by a specific set like Wilds of Eldraine and Wilds of Eldraine Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Mosswood Dreadknight // Dread Whispers and other MTG cards:
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Printings
The Mosswood Dreadknight // Dread Whispers Magic the Gathering card was released in 2 different sets between 2023-09-08 and 2023-09-08. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2023-09-08 | Wilds of Eldraine | WOE | 231 | 2015 | Adventure | Black | Ryan Pancoast | |
2 | 2023-09-08 | Wilds of Eldraine Promos | PWOE | 231s | 2015 | Adventure | Black | Ryan Pancoast | |
3 | 2023-09-08 | Wilds of Eldraine Promos | PWOE | 231p | 2015 | Adventure | Black | Ryan Pancoast | |
4 | 2023-09-08 | Wilds of Eldraine | WOE | 292 | 2015 | Adventure | Black | Keith Garletts |
Legalities
Magic the Gathering formats where Mosswood Dreadknight // Dread Whispers has restrictions
Format | Legality |
---|---|
Standard | Legal |
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Alchemy | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Future | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Brawl | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Mosswood Dreadknight // Dread Whispers card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2023-09-01 | An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can't be the target of Tenacious Tomeseeker's triggered ability ("return target instant or sorcery card from your graveyard to your hand"). |
2023-09-01 | An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure. |
2023-09-01 | Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
2023-09-01 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later. |
2023-09-01 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell. |
2023-09-01 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent. |
2023-09-01 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
2023-09-01 | If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure. |
2023-09-01 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure. |
2023-09-01 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer ("Once each turn, you may cast an instant or sorcery spell from the top of your library.") and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid. |
2023-09-01 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
2023-09-01 | You must follow the normal timing permissions and restrictions for Dread Whispers when casting it with the permission of Mosswood Dreadknight's triggered ability. You must pay its mana cost (or, if another effect allows, an alternative cost). |
2023-09-01 | You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty. |