Merfolk Thaumaturgist MTG Card
Mana cost | |
Converted mana cost | 3 |
Rarity | Common |
Type | Creature — Merfolk Wizard |
Released | 2007-02-02 |
Set symbol | |
Set name | Planar Chaos |
Set code | PLC |
Power | 1 |
Toughness | 2 |
Number | 56 |
Frame | 2003 |
Layout | Normal |
Border | Black |
Illustred by | Steve Prescott |
Text of card
: Switch target creature's power and toughness until end of turn.
"Blasted fishtails! It's not enough that they meddle with my head, but they twist my body as well." —Tahngarth of the *Weatherlight*
Cards like Merfolk Thaumaturgist
Merfolk Thaumaturgist is a unique creature in MTG, known for its ability to switch the power and toughness of two target creatures until the end of the turn. This can be compared to cards such as Twiddle, which also allows players to manipulate creatures by tapping or untapping a target creature. However, Twiddle lacks the power to alter a creature’s stats as Merfolk Thaumaturgist does.
Another card with a somewhat similar effect is Inside Out, which permanently swaps a creature’s power and toughness, but it can only target a single creature and is a one-time use since it’s an instant. Unlike Merfolk Thaumaturgist, it doesn’t offer the strategic flexibility of repeated use throughout the game. Then there’s Cytoshape, offering the most expansive control over creatures by not only switching stats but also temporarily turning a creature into another creature with different power and toughness.
In evaluating Merfolk Thaumaturgist’s place in MTG, its constant threat of stat modification can lead to powerful combos and unexpected battlefield shifts, setting it apart from its counterparts for its repeatable and versatile control over creature dynamics.
Card Pros
Card Advantage: Merfolk Thaumaturgist lets you switch power and toughness of creatures, providing tactical advantages that can lead to card superiority. By altering combat outcomes or enabling surprise defenses, it becomes a tool for outmaneuvering opponents and preserving your creatures on the board.
Resource Acceleration: This card’s low casting cost allows for early deployment, setting the stage for your mana resources to be used on more significant threats or counters as the game progresses. This efficiency accelerates your overall resource management by keeping your options open and your mana curve flexible.
Instant Speed: Its activated ability can be used at instant speed, offering the flexibility to disrupt your opponent’s strategies during their turn. Whether it’s swapping stats to trade favorably in combat or turning a looming threat into a more manageable creature, this instant-speed interaction ensures you can adapt quickly to the ever-changing battlefield.
Card Cons
Discard Requirement: Merfolk Thaumaturgist’s abilities don’t necessitate discarding cards directly, but it’s important to consider that utilizing any card with tap abilities means you’re potentially foregoing the opportunity to play other cards in your hand. This opportunity cost could leave you at a disadvantage if you’re starved for options.
Specific Mana Cost: The mana cost to cast Merfolk Thaumaturgist includes blue mana, making it a better fit in mono-blue or blue-inclusive decks. If your mana base can’t reliably produce blue mana, its inclusion could lead to consistency issues within your deck’s performance.
Comparatively High Mana Cost: While not overwhelmingly expensive, the three-mana investment needed to summon Merfolk Thaumaturgist could be a steep price for an effect that requires setup to be effective. In faster-paced games or environments, players may find that other cards can provide more immediate or impactful results for the same or less mana.
Reasons to Include in Your Collection
Versatility: The adaptability of Merfolk Thaumaturgist makes it an asset in various deck builds. This card can effectively alter the course of the battlefield by switching power and toughness, making it a tactical tool for both offensive and defensive strategies within blue-aligned decks.
Combo Potential: With its ability to swap stats, Merfolk Thaumaturgist synergizes well with cards that have detrimental abilities based on power or toughness. It can turn a seemingly weak creature into a heavy hitter or transform an enemy threat into a manageable nuisance, unveiling creative combo opportunities for deck crafters.
Meta-Relevance: In metagames where creature-based interactions are prominent, this card shines by disrupting opponent’s board states. Its presence can deter opponents from playing creatures with lopsided power and toughness, giving you a subtler form of board control. Plus, it’s effective against decks that rely on buffs, as it can swiftly upend combat calculations.
How to beat
Confronting a Merfolk Thaumaturgist on the battlefield requires strategic planning. This crafty creature is known for its ability to upend combat by swapping the power and toughness of target creatures. To effectively counter this ability, consider using removal spells before it has a chance to disrupt your board presence. Instant speed spells like Path to Exile or Fatal Push can be used to remove Merfolk Thaumaturgist before it becomes a threat.
Alternatively, utilizing abilities or spells that neutralize its effect without having to remove the creature from the battlefield can also be effective. This includes taking advantage of hexproof or shroud to safeguard your creatures from being targeted. Always be mindful of your creature’s stats when facing this card, as it can turn the tides of combat quite unexpectedly. Therefore, keeping a tight control deck with plenty of interaction should mitigate the tricks Merfolk Thaumaturgist might try to pull during the game.
When considering the overall strategy against Merfolk Thaumaturgist, remember that preparation and nimble responses result in maintaining a strong defense and can swiftly put an end to its enchanting effects. Careful play is the key to outmaneuvering this magical opponent.
Where to buy
If you're looking to purchase Merfolk Thaumaturgist MTG card by a specific set like Planar Chaos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Merfolk Thaumaturgist and other MTG cards:
BUY NOWBurnMana is an official partner of TCGPlayer
- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See MTG Products
Legalities
Magic the Gathering formats where Merfolk Thaumaturgist has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Paupercommander | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Merfolk Thaumaturgist card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2021-03-19 | Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn. |
2021-03-19 | Effects that switch a creature’s power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it’s a 2/3 creature, not a 4/1 creature. |
2021-03-19 | Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches. |