Log Flume MTG Card
Text of card
Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)
"Thanks for riding, and be sure not to leaf anything behind! Just some tree humor for you."
Cards like Log Flume
Log Flume has entered the pool of exciting enchantments in Magic: The Gathering, offering a unique blend of risk and reward for players. Like Log Flume, other cards also provide interesting choices and trade-offs. For instance, Risk Factor allows players the choice between taking damage or allowing the caster to draw cards, introducing an interactive mind game. Both cards revolve around the power of choice, but Log Flume’s repeatable nature gives it a distinct, ongoing potential impact on the game.
Exploring the realm of repeatable effects further, Vance’s Blasting Cannons offers a continuous flow of card advantage but requires casting three spells in one turn to transform. While Log Flume’s effect is more predictable and not contingent on casting multiple spells, Vance’s Blasting Cannons can pivot into a land that directly damages opponents or creatures. The tactical flexibility of Log Flume may make it preferable for players looking for steady, incremental advantages.
In essence, evaluating Log Flume against its peers, it holds up as a strategic addition to decks that capitalize on long-term value and choice-based mechanics. Its ongoing effect, coupled with the inherent versatility, positions Log Flume as a notable enchantment in player arsenals.
Cards similar to Log Flume by color, type and mana cost
Card Pros
Card Advantage: Key for staying ahead in the game, Log Flume enables you to uncover beneficial cards swiftly, providing an edge in maintaining a robust hand.
Resource Acceleration: By potentially untapping lands or other mana sources, Log Flume can be a catalyst for an exponential growth in your available resources, allowing for more formidable plays earlier on.
Instant Speed: Flexibility in gameplay is crucial; with Log Flume’s instant speed, the opportunity to adapt to the unfolding game and disrupt opponents’ strategies at the last moment is a significant tactical advantage.
Card Cons
Discard Requirement: The necessity to discard a card in order to utilize Log Flume’s effects can hinder your tactical advantage, especially when your hand already lacks sufficient cards.
Specific Mana Cost: Log Flume’s casting cost calls for a precise configuration of mana colors, which could be impractical for multicolored or color-flexible decks.
Comparatively High Mana Cost: With a somewhat formidable mana investment required to bring Log Flume into play, players might seek alternative options for board presence that come into effect with less expenditure.
Reasons to Include in Your Collection
Versatility: Log Flume shines in a variety of deck types due to its ability to disrupt opponent strategies while offering creature generation to fortify your board presence.
Combo Potential: This card synergizes well with decks that capitalize on creature tokens, potentially enabling intricate combos with cards that profit from summoning or sacrificing creatures.
Meta-Relevance: Log Flume is particularly potent in a meta with decks that rely heavily on nonland permanents, as it offers a repetitive answer to such threats while steadily amassing a creature army.
How to beat
Overcoming the card advantage provided by the Log Flume card can be a crucial element in a Magic: The Gathering match. This artifact offers a unique combination of tapping for colorless mana and an additional option to convert cards into a fresh draw. It can be an engine of consistency for decks that thrive on cycling their resources efficiently. To effectively counteract Log Flume’s influence, it’s paramount to disrupt your opponent’s hand and library manipulation.
Strategies to tackle Log Flume include employing artifact removal spells like Disenchant or Abrade to eliminate it from the battlefield swiftly. These spells are typically low cost and can fit into the mana curve of your deck easily. Another approach is to restrict the opponent’s ability to draw cards by using cards such as Narset, Parter of Veils, which limits the number of cards they can draw each turn. Additionally, hand disruption tactics like Thoughtseize or Duress can preemptively remove key components from your opponent’s plan, reducing the Log Flume’s impact.
Anticipating the turns when Log Flume will be most beneficial for your opponent and planning countermeasures accordingly can give you the upper hand, disrupting their tempo and card advantage in Magic: The Gathering.
Where to buy
If you're looking to purchase Log Flume MTG card by a specific set like Unfinity and Unfinity, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Log Flume and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Log Flume Magic the Gathering card was released in 1 different sets between 2022-10-07 and 2022-10-07. Illustrated by Marco Bucci.
Rules and information
The reference guide for Magic: The Gathering Log Flume card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2022-10-07 | Creatures in the log don’t have to attack, but nonattacking creatures don’t affect how the attacking logmates can be blocked. Notably, not attacking with one creature in the log doesn’t make the others automatically unblockable. |
2022-10-07 | If a defending player blocks the creatures in a log attacking in their direction, other defending players aren’t obligated to do the same. If they don’t, however, the first defending player’s blocks are illegal, and the game rewinds and blockers are declared again. Defending players are encouraged to come up with a plan for incoming logs before this happens. |
2022-10-07 | If a spell or ability targets multiple creatures in the log, it targets each creature in the log for each instance of “target” that would otherwise target only a single creature in the log. |
2022-10-07 | If the creatures in the log are attacking multiple defending players, those players declare their blocks in turn order. If any of the defending players declines to block a creature in a log attacking them or a permanent they control, other defending players can’t block attacking creatures in that log attacking in their direction. |
2022-10-07 | Log Flume doesn’t copy any spells or abilities that target a creature in a log. Those spells and abilities just target each creature in the log. |
2022-10-07 | The defending player(s) don’t have to block any of the attacking creatures in the log. They just can’t block any of them unless they block all of them. |