Kitchen Imp MTG Card
Card sets | Released in 3 setsSee all |
Mana cost | |
Converted mana cost | 4 |
Rarity | Common |
Type | Creature — Imp |
Abilities | Flying,Haste,Madness |
Power | 2 |
Toughness | 2 |
Text of card
Flying, haste Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
"Order up! Ooze aspic and jellied anurid eyes!"
Cards like Kitchen Imp
In the realm of Magic: The Gathering, Kitchen Imp offers a unique blend of haste and the Madness mechanic – a powerful combination for players seeking swift and adaptable strategies. When compared to other creatures, Falkenrath Gorger stands out as a benchmark for Vampire decks, but it lacks the Madness-related cost reduction that Kitchen Imp boasts. This gives the Imp a potential edge in decks designed to exploit the Madness ability for strategic advantage.
Another close relative in this aspect is Incorrigible Youths, which also leverages the Madness mechanic. While Incorrigible Youths bring a heftier punch with a stronger power and toughness, they come at a higher mana cost, even with Madness. This means Kitchen Imp might hit the battlefield quicker and start chipping away at the opponent’s life total sooner.
It’s key to evaluate the synergy between these cards and the overarching strategy of your deck. Each offers its own advantages – whether it’s the immediate board presence of Kitchen Imp or the raw strength of Incorrigible Youths. Thus, in a game where timing often spells victory or defeat, Kitchen Imp could be a miniature powerhouse, sneaking past defenses early on to lay the groundwork for a win.
Cards similar to Kitchen Imp by color, type and mana cost
Decks using this card
MTG decks using Kitchen Imp. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.
Card Pros
Card Advantage: Kitchen Imp can contribute to card advantage through Mechanics like Madness. This allows you to potentially play it for a lower cost while also drawing or discarding cards through other game actions.
Resource Acceleration: Though not directly affecting resource acceleration, its low mana cost and Madness ability enable you to allocate resources more efficiently, making it easier to deploy other spells in your hand.
Instant Speed: Kitchen Imp’s Madness ability can be activated at instant speed, granting you the flexibility to cast it unexpectedly during an opponent’s turn or in response to an action, which can lead to advantageous board states.
Card Cons
Discard Requirement: Kitchen Imp necessitates discarding another card to take advantage of its Madness ability. This can deplete your hand, leaving fewer options for future plays, especially if your strategy doesn’t synergize with discarding.
Specific Mana Cost: While it seems low-cost at just one black mana, the need for a specific color can sometimes hinder its inclusion in multi-color decks that may face mana-fixing challenges.
Comparatively High Mana Cost: Although Kitchen Imp’s base cost is moderate, at four mana it can be considered quite steep for a creature with only 1 power and 2 toughness. In some cases, players might find more impactful creatures or game-changing spells for a similar mana investment.
Reasons to Include Kitchen Imp in Your Collection
Versatility: The Kitchen Imp offers flexibility in deck design thanks to its Madness ability, enabling play at a reduced cost when discarded. This card slides easily into aggressive strategies and can cater to a variety of decks focusing on discard or reanimation themes.
Combo Potential: With the Kitchen Imp, players have the opportunity to create synergies with other cards that benefit from casting creatures for an alternate cost or quickly populating the field with flying threats. Its low-cost Madness opens up doors for intriguing interactions and combo setups.
Meta-Relevance: In a game state that rewards quick pressure on the opponent, the Kitchen Imp maintains relevance. Its presence in your arsenal could prove useful, especially in metas dominated by slower, more controlling decks that may struggle against an early flying creature.
How to beat
Kitchen Imp is an agile creature card with versatility on the battlefield. This menace-imbued creature from Magic: The Gathering sets itself apart with the ability to be cast from the graveyard using the Madness mechanism, making it a resilient opponent. However, despite its agility and the surprise element of Madness, the imp is not invincible.
One of the best strategies against Kitchen Imp is to limit graveyard interactions. Cards that exile or give players control over opponents’ graveyards, such as Scavenging Ooze or Leyline of the Void, can neutralize the advantage that Kitchen Imp normally brings. Additionally, the card’s relatively low toughness makes it vulnerable to commonly used removal spells like Shock or Fatal Push, enabling easy management of the battlefield presence it tries to establish.
Effective counterplay involves anticipating the Madness trigger, and if possible, avoiding discarding tactics that could inadvertently benefit the Imp’s controller. Prioritizing removal of the imp or its enablers when they appear, along with strategic planning against graveyard-focused decks, often proves to be the winning approach against the plucky Kitchen Imp.
BurnMana Recommendations
Mastering MTG is as much about understanding your cards as it is about outmaneuvering your opponent. Kitchen Imp might seem unassuming, but with its Madness ability, it can turn the tides in your favor when least expected. Efficient utilization of this flying menace can punctuate your strategy with surprise plays and advantageous board states. Whether you’re fleshing out a deck with graveyard synergy, looking to exploit the Madness mechanic, or simply want to apply steady pressure on control opponents, Kitchen Imp proves a worthy consideration. Dive deeper into strategic deck building and optimize your play with us—where every card counts toward victory.
Where to buy
If you're looking to purchase Kitchen Imp MTG card by a specific set like Modern Horizons 2 and Modern Horizons 2, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Kitchen Imp and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Kitchen Imp Magic the Gathering card was released in 2 different sets between 2021-06-18 and 2021-08-26. Illustrated by Evyn Fong.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2021-06-18 | Modern Horizons 2 | MH2 | 89 | 2015 | Normal | Black | Evyn Fong | |
2 | 2021-06-18 | Modern Horizons 2 | MH2 | 343 | 2015 | Normal | Black | Evyn Fong | |
3 | 2021-08-26 | Jumpstart: Historic Horizons | J21 | 342 | 2015 | Normal | Black | Evyn Fong |
Legalities
Magic the Gathering formats where Kitchen Imp has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Commander | Legal |
Historic | Legal |
Legacy | Legal |
Paupercommander | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Vintage | Legal |
Duel | Legal |
Gladiator | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Kitchen Imp card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2021-06-18 | A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger. |
2021-06-18 | A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card. |
2021-06-18 | Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded. |
2021-06-18 | Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn. |
2021-06-18 | If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later. |
2021-06-18 | If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for. |
2021-06-18 | If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved. |
2021-06-18 | Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though. |
2021-06-18 | To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was. |