Judoon Enforcers MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost7
RarityUncommon
TypeCreature — Alien Rhino Soldier
Abilities Suspend,Trample
Power 8
Toughness 8

Key Takeaways

  1. Allows strategic library filtering, gaining card advantage while maintaining a stocked hand of spells.
  2. Facilitates resource acceleration and flexible spellcasting, empowering advanced plays.
  3. Offers instant speed deployment, adding surprise and tactical depth to one’s game.

Text of card

Trample No more than one creature can attack you each combat. Suspend 6— (Rather than cast this card from your hand, you may pay and exile it with six time counters on it. At the beginning of your upkeep, remove time counter. When the last is removed, cast it without paying its mana cost. It has haste.)


Card Pros

Card Advantage: Judoon Enforcers enable strategic card filtering by allowing a review of the top cards of your library and putting an instant or sorcery card into your hand. This technique keeps your hand filled with options, providing a significant edge during protracted battles.

Resource Acceleration: This formidable contingent can occasionally accelerate your resources by unlocking extra mana. By tapping into this potential, you’re poised to deploy your game-altering spells ahead of the curve and with greater flexibility.

Instant Speed: The speed at which you can deploy Judoon Enforcers adds a layer of surprise and tactical depth to your gameplay. With the capability to act at instant speed, you can adapt to the battlefield conditions in real-time, ensuring that you’re always one step ahead of your adversary.


Card Cons

Discard Requirement: Judoon Enforcers requires you to discard a card to activate certain abilities. This can set you back in card advantage, especially in decks where each card is crucial to your strategy.

Specific Mana Cost: The mana cost for Judoon Enforcers necessitates a specific color blend. This can make it challenging to cast on curve if you’re running a multicolored deck and you don’t have the right mana sources available early in the game.

Comparatively High Mana Cost: With a more substantial mana investment required to get Judoon Enforcers on the battlefield, it may be less appealing compared to other creatures in the same mana range. It competes for a spot with many other powerful options that could provide immediate impact or more value over time.


Reasons to Include Judoon Enforcers in Your Collection

Versatility: Judoon Enforcers is a card that easily adapts to various strategies, as its solid toughness makes it a reliable blocker, and any abilities synergizing with its creature type can be a boon in tribal decks.

Combo Potential: This card can work well in combinations with effects that capitalize on its presence on the battlefield, such as those that increase the strength of your creatures or use the number of creatures you control for powerful effects.

Meta-Relevance: In a game environment that favors control or creature-heavy strategies, Judoon Enforcers could serve as an essential piece to maintain board presence and deter attacks, enhancing your deck’s resilience against the prevalent decks.


How to beat

Judoon Enforcers is one of those Magic: The Gathering cards that demands attention on the battlefield with its imposing presence. Navigating against it requires strategic planning and the right card choices. Removing this threat from play is key, as its tenacity can overwhelm an unprepared defense. Addressing Judoon Enforcers efficiently involves a mix of tactics ranging from direct removal spells, which can bypass its defenses, to using control strategies that limit its impact on the game.

As a creature card, Judoon Enforcers can be susceptible to a plethora of removal spells. Cards like Doom Blade or Path to Exile are classic options for quickly dealing with creatures. Additionally, using a counterspell when Judoon Enforcers is being cast can stop it right in its tracks before it even becomes a nuisance. Alternatively, setting up an advantageous board state with creatures that have higher power and toughness can nullify the impact of the Enforcers, creating a stalemate or better, a favorable clash for the player.

Planning ahead and employing a strategy that includes removal, counterspells, and superior creatures will ensure that Judoon Enforcers remains a manageable threat rather than an overwhelming obstacle. This approach to playing against Judoon Enforcers will often pivot the advantage back into your favor.


BurnMana Recommendations

Understanding the strengths and weaknesses of each MTG card is essential in crafting a winning game plan. Judoon Enforcers have their own unique set of capabilities that can shape the outcome of any match. Its card advantage potential and board presence make it a worthy addition to many decks. Yet, smart play is necessary to mitigate its downsides such as a demanding mana cost and discard requirements. As you consider the strategies highlighted here and ponder how this card fits into your collection, let this be your invitation to dive deeper. Learn more about optimizing Judoon Enforcers within your deck and refine your strategies to harness their full potential.


Cards like Judoon Enforcers

The Judoon Enforcers find their niche in the realm of Magic: The Gathering as a sturdy creature piece. Its mechanics and stats draw parallels to other stalwart guardian creatures like Loxodon Smiter. Both cards are resilient and bode well for defensive strategies, but Judoon Enforcers take a step further with the menace ability, forcing opponents to allocate more blockers.

Considering the defensive might of creatures such as Dauntless Bodyguard, the Enforcers hold their own by providing an immediate board presence that can threaten and discourage an opposing offense. Dauntless Bodyguard, while capable of protecting a valuable creature, does not exert the same pressure or require immediate attention like the Enforcers with their menace. The vigilant Sentry, another comparable card, offers ongoing board control with its untapping ability. However, it lacks the menacing threat posed by the Judoon Enforcers, which can make or break combat decisions.

When evaluating similar cards for inclusion in your deck, the Judoon Enforcers stand out by striking a balance between strength and the unique ability to alter combat dynamics, making them more than just a simple block of stats on the board.

Loxodon Smiter - MTG Card versions
Dauntless Bodyguard - MTG Card versions
Loxodon Smiter - MTG Card versions
Dauntless Bodyguard - MTG Card versions

Cards similar to Judoon Enforcers by color, type and mana cost

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Velomachus Lorehold - MTG Card versions
Gisela, Blade of Goldnight - MTG Card versions
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Where to buy

If you're looking to purchase Judoon Enforcers MTG card by a specific set like Doctor Who and Doctor Who, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Judoon Enforcers and other MTG cards:

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Printings

The Judoon Enforcers Magic the Gathering card was released in 1 different sets between 2023-10-13 and 2023-10-13. Illustrated by Alexandr Leskinen.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12023-10-13Doctor WhoWHO 1382015NormalBlackAlexandr Leskinen
22023-10-13Doctor WhoWHO 7432015NormalBlackAlexandr Leskinen

Legalities

Magic the Gathering formats where Judoon Enforcers has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderRestricted
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Judoon Enforcers card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-10-13 As the second triggered ability resolves, you must cast the card if able. You must do so even if it requires targets and the only legal targets are ones that you really don't want to target. Timing permissions based on the card's type are ignored.
2023-10-13 Cards exiled with suspend are exiled face up.
2023-10-13 Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.
2023-10-13 If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.
2023-10-13 If the card has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2023-10-13 If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.
2023-10-13 If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.
2023-10-13 If the spell requires any targets, those targets are chosen when the spell is finally cast, not when the card is exiled.
2023-10-13 If you can't cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it's no longer suspended.
2023-10-13 If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.
2023-10-13 Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that causes you to cast the card when the last time counter is removed. If you cast a creature spell this way, it gains haste until you lose control of that creature (or, in rare cases, you lose control of the creature spell while it's on the stack).
2023-10-13 The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.
2023-10-13 When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.
2023-10-13 You are never forced to activate mana abilities to pay costs, so if there is a mandatory additional mana cost (such as from Thalia, Guardian of Thraben), you can decline to activate mana abilities to pay for it and hence fail to cast the suspended card, leaving it in exile.
2023-10-13 You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.