Saryth, the Viper's Fang MTG Card


Card setsReleased in 6 setsSee all
Mana cost
Converted mana cost4
RarityRare
TypeLegendary Creature — Human Warlock
Power 3
Toughness 4

Key Takeaways

  1. Grants hexproof, maintaining card advantage and board presence by shielding crucial creatures.
  2. Resource acceleration through untapping creatures or lands enhances mana availability and combo plays.
  3. Competitive edge in environments with frequent creature interaction and targeted removal strategies.

Text of card

Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. , : Untap another target creature or land you control.


Card Pros

Card Advantage: Saryth the Viper’s Fang offers the potential to maintain card advantage by protecting your key creatures with its ability to grant them hexproof. This can keep your valuable cards on the board longer, indirectly influencing your card economy.

Resource Acceleration: While Saryth itself doesn’t provide direct resource acceleration, its ability to untap another target creature or land you control can help you access more mana resources. This can be particularly potent if you’re untapping a creature that can generate multiple mana or a land with an ability to produce additional resources.

Instant Speed: Saryth’s ability may not be at instant speed, but it synergizes well with instant-speed spells by protecting creatures that have tap abilities. This ensures you can utilize your creatures’ abilities without fear of interruption, which is especially crucial in response to opponents’ actions during their turn.


Card Cons

Discard Requirement: While Saryth the Viper’s Fang doesn’t force you to part ways with cards in your hand, it’s important to consider this aspect when incorporating it into your deck. You may need to hold onto certain creature spells to maximize its potential, which can be risky if facing a deck with discard strategies.

Specific Mana Cost: Saryth demands a mana base rich in green, which could pose a challenge when building a multicolored deck. Its dependency on one color complicates matters for those aiming to integrate it into a more diverse mana arrangement.

Comparatively High Mana Cost: Clocking in at four mana, with three being green, Saryth’s cost may seem steep compared to other three or four-mana creatures that provide immediate board presence or other valuable effects. This could be a sticking point for players considering its inclusion over more impactful cards at a similar cost tier.


Reasons to Include in Your Collection

Versatility: Saryth, the Viper’s Fang is a flexible addition to green decks, capable of granting your other creatures hexproof at a moment’s notice, making it harder for opponents to target them with spells or abilities.

Combo Potential: This card can be synergistic with strategies that capitalize on its ability to untap another target creature or land. This not only protects but also fuels potential combo plays or repeated ability activations.

Meta-Relevance: In a game state where interaction with your creatures is frequent, Saryth provides a level of protection that could be instrumental in preserving your board presence and gaining an advantage over decks that rely on targeted removal.


How to beat Saryth, the Viper’s Fang

Unraveling the strategies behind vanquishing Saryth, the Viper’s Fang can be an integral part of navigating the challenge it presents on the battlefield. This commander from the Magic: The Gathering universe offers protection to other untapped creatures you control, making it a shield against many forms of removal. However, there’s a way around this – tapping mechanisms or global removal spells can bypass Saryth’s defensive aura, providing a window to diminish your opponent’s stronghold.

Spells that force tapping or include clauses that do not target, like “destroy all creatures,” outmaneuver Saryth’s safeguard. Additionally, since Saryth only grants Hexproof to untapped creatures, employing instant-speed removals during your opponent’s upkeep or after their creatures have been committed to an attack can be effective. Exploiting moments when Saryth’s guard is down can turn the tide, making precise timing as essential as the spells you choose to wield against this formidable commander.

Considering Saryth, the Viper’s Fang’s additional ability to grant your creatures the power to tap and produce mana, countering or disabling this card quickly is a pivotal move in stripping away the adversarial mana advantage and maintaining control of the game’s pace.


BurnMana Recommendations

Unlocking the power of Saryth the Viper’s Fang in your MTG deck requires a blend of strategy and knowledge. By understanding its strengths and limitations, you can sculpt a deck that fully embodies the essence of green mana’s protectiveness. We encourage MTG enthusiasts to consider the versatility Saryth adds to creature-based decks, enhancing your battlefield resilience. If you’re intrigued by the prospect of creating an impenetrable fortress of creatures or enabling dynamic combo plays, this card deserves your attention. Dive deeper into the manifold tactics and deck builds with us, optimizing your MTG collections for those competitive clashes. Embrace Saryth the Viper’s Fang and cultivate triumph with each shuffle.


Cards like Saryth, the Viper's Fang

Exploring the green enchantment landscape of MTG, Saryth, the Viper’s Fang, is part of a unique category of cards enhancing creature abilities. Saryth shares similarities with other cards like Asceticism, which also grants creatures you control hexproof, safeguarding them from targeted spells and abilities. Nevertheless, Saryth distinguishes itself by further granting your untapped creatures the ability to dodge deathtouch, and it even gains you the power to untap another target creature or land, a versatility that Asceticism doesn’t offer.

Bringing in another comparative example, Bear Umbra is known for its ability to both protect a single creature and to untap all lands you control during the attack phase, which can be a game changer by fueling mana-intensive plays. Although Bear Umbra doesn’t provide the broad protection that Saryth the Viper’s Fang does across your entire field, the potential for explosive turns it creates cannot be overlooked.

Under scrutiny, while each of these cards offers protection and additional benefits, Saryth the Viper’s Fang stands out for its ability to consistently shield multiple creatures and serve as a flexible asset in creature-focused green decks within MTG.

Asceticism - MTG Card versions
Bear Umbra - MTG Card versions
Asceticism - Scars of Mirrodin (SOM)
Bear Umbra - Rise of the Eldrazi (ROE)

Cards similar to Saryth, the Viper's Fang by color, type and mana cost

Giant Spider - MTG Card versions
Marsh Viper - MTG Card versions
Scarwood Bandits - MTG Card versions
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Monkey Monkey Monkey - MTG Card versions
Giant Spider - Tenth Edition (10E)
Marsh Viper - The Dark (DRK)
Scarwood Bandits - The Dark (DRK)
Carnivorous Plant - Fourth Edition Foreign Black Border (4BB)
Erhnam Djinn - Pro Tour Collector Set (PTC)
War Mammoth - Introductory Two-Player Set (ITP)
Aurochs - Masters Edition II (ME2)
Lhurgoyf - World Championship Decks 1997 (WC97)
Jackalope Herd - Exodus (EXO)
Rootwater Alligator - Exodus (EXO)
Golden Bear - Portal Second Age (P02)
Argothian Swine - Urza's Saga (USG)
Elvish Piper - Ninth Edition (9ED)
Erithizon - Mercadian Masques (MMQ)
Saber Ants - Mercadian Masques (MMQ)
Skyshroud Cutter - Nemesis (NEM)
Ulvenwald Oddity // Ulvenwald Behemoth - Magic Online Promos (PRM)
Fungusaur - Eighth Edition (8ED)
Viridian Lorebearers - Fifth Dawn (5DN)
Monkey Monkey Monkey - Unhinged (UNH)

Where to buy

If you're looking to purchase Saryth, the Viper's Fang MTG card by a specific set like Innistrad: Midnight Hunt and Innistrad: Midnight Hunt Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Saryth, the Viper's Fang and other MTG cards:

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Printings

The Saryth, the Viper's Fang Magic the Gathering card was released in 4 different sets between 2021-09-24 and 2024-02-09. Illustrated by 2 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12021-09-24Innistrad: Midnight HuntMID 3042015normalblackTyler Crook
22021-09-24Innistrad: Midnight Hunt PromosPMID 197s2015normalblackIgor Kieryluk
32021-09-24Innistrad: Midnight HuntMID 1972015normalblackIgor Kieryluk
42021-09-24Innistrad: Midnight Hunt PromosPMID 197p2015normalblackIgor Kieryluk
52022-01-28Innistrad: Double FeatureDBL 1972015normalblackIgor Kieryluk
62024-02-09Murders at Karlov Manor CommanderMKC 1852015normalblackIgor Kieryluk

Legalities

Magic the Gathering formats where Saryth, the Viper's Fang has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Saryth, the Viper's Fang card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2021-09-24 Saryth's first ability doesn't care whether Saryth is tapped or untapped. The same is true for the second ability. Both abilities apply as long as Saryth is on the battlefield.

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