Ian Chesterton MTG Card


Card setsReleased in 4 setsSee all
Mana cost
Converted mana cost3
RarityRare
TypeLegendary Creature — Human Scientist
Abilities Doctor's companion,Science Teacher
Power 2
Toughness 3

Key Takeaways

  1. Card advantage is vital; Ian Chesterton ensures you are well-equipped for the game’s long haul.
  2. Resource acceleration is a game-changer, letting you deploy threats faster and dominate the board.
  3. Instant speed play offers critical adaptability, enabling you to respond to game dynamics effectively.

Where to buy

If you're looking to purchase Ian Chesterton MTG card by a specific set like Doctor Who and Doctor Who, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Ian Chesterton and other MTG cards:

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Text of card

Science Teacher — Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast that Saga, copy it for each time you paid its replicate cost. Copies of permanents enter the battlefield as tokens.) Doctor's companion (You can have two commanders if the other is the Doctor.)


Card Pros

Card Advantage: The Ian Chesterton card shines when it comes to bolstering your hand. Each time it activates, it digs deeper into your deck, providing the essential card advantage that can tip the scales in your favor. This consistent access to more options is what keeps you ahead in the long game, ensuring you’re never at a loss for a response or a threat.

Resource Acceleration: A trait that cannot be overstated is its resource acceleration capability. The ability of the Ian Chesterton card to ramp up your mana reserves can be a game-changer, providing the much-needed boost to deploy your heavy hitters onto the battlefield that much faster, or enabling those crucial multi-spell turns that overwhelm opponents.

Instant Speed: The flexibility offered by Ian Chesterton’s instant speed means you can manoeuvre deftly within the ebb and flow of MTG’s intricate battles. Waiting for the perfect moment, you can optimize your strategy, casting it when it will have the most impact, often catching adversaries off guard and turning potential defeat into a path to victory.


Card Cons

Discard Requirement: One of the drawbacks of the Ian Chesterton card is its discard requirement. In the heat of the game, having to let go of a potentially game-changing card just to cast Ian Chesterton can put you at a significant disadvantage, particularly when your hand is already running on empty.

Specific Mana Cost: Another factor to consider is this card’s specific mana cost. The demand for a precise combination of mana types to cast Ian Chesterton could restrict its integration into a wider array of decks, limiting its versatility and potentially your strategy.

Comparatively High Mana Cost: Additionally, the mana cost attributed to Ian Chesterton is on the higher end when weighed against other options in the card pool. This can affect play tempo, as tapping out valuable mana resources might hinder your ability to respond to opponents’ moves or to develop your board presence concurrently.


Reasons to Include in Your Collection

Versatility: Ian Chesterton brings a unique dynamic to decks that thrive on leveraging historical or educational themed cards. He’s not just a nod to flavor; his abilities offer genuine utility in game scenarios where knowledge and strategy take the forefront.

Combo Potential: Known for his cleverness and resourcefulness, incorporating Ian Chesterton into your gameplay can initiate impressive combo chains, especially in decks built around human synergies or time-travel concepts. His ability to mesh with various mechanics can lead to unexpected victories.

Meta-Relevance: With an evolving metagame that often honors the flexibility and wit of characters, Ian Chesterton’s card is poised to hold its value. He can adapt to multiple playstyles, making him a smart choice for players aiming to stay one step ahead of the competition.


How to beat

The Ian Chesterton card presents a unique challenge in the realm of Magic: The Gathering gameplay. Often, the key to overcoming cards like this, which have specific strengths, is through pinpointed disruption or utilizing speed to your advantage. In the case of Ian Chesterton, focusing on its core abilities can give us clues on how to counter it effectively in a match. Denying resources or card advantages it provides the opponent is a strategic starting point.

Speed is critical here; deploying swift threats or ramping up your mana can outpace the advantages Ian Chesterton offers. Disruption spells that can remove key pieces from play or counter crucial spells also tilt the match in your favor. Moreover, the inclusion of cards that offer hexproof or protection from specific colors that Ian Chesterton influences can limit its effectiveness. Lastly, tailor your deck with a mix of creatures, instants, and sorceries that can act both proactively and reactively, ensuring that the strategic value Ian Chesterton brings to the table is mitigated as much as possible.

When faced with a card like Ian Chesterton, understanding your deck’s strengths and how it can adapt to counter specific threats is paramount to clinching victory. Balancing your play between aggression and control can disrupt your opponent’s game plan, allowing you to stay one step ahead.


Cards like Ian Chesterton

Ian Chesterton may not be an official Magic: The Gathering (MTG) card, and it’s essential to clarify that any resemblance to Magic cards is purely speculative or part of custom fan creations. Since Ian Chesterton isn’t tied to an official card within MTG’s prolific catalogue, we can theorize how it might compare to existing cards that share thematic or mechanical similarities. In the realm of MTG, mentors and tutors often represent characters with extensive knowledge, akin to what one might expect from a character titled Ian Chesterton.

Analogous cards in MTG like Sage of Lat-Nam offer players value through knowledge exchange—a sacrificial action that embodies the wisdom of a mentor passing on knowledge, which could be a potential feature of a card inspired by Ian Chesterton. Other similar characters within the magic universe, such as Mentor of the Meek, provide benefits when smaller creatures arrive on the battlefield, a mechanic that could potentially align with Chesterton’s thematic role as a guide or teacher.

While direct equivalences are speculative, comprehending the landscape of MTG’s character-driven cards aids players in imagining what a card like Ian Chesterton might look like in terms of functionality and thematic resonance, nestled within the wide array of MTG’s educational and sagacious characters.

Sage of Lat-Nam - MTG Card versions
Mentor of the Meek - MTG Card versions
Sage of Lat-Nam - MTG Card versions
Mentor of the Meek - MTG Card versions

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Argivian Blacksmith - MTG Card versions
Jamuraan Lion - MTG Card versions
Snow Hound - MTG Card versions
Femeref Knight - MTG Card versions
Border Guard - MTG Card versions
Benalish Knight - MTG Card versions
Regal Unicorn - MTG Card versions
Wild Griffin - MTG Card versions
Pianna, Nomad Captain - MTG Card versions
Dogged Hunter - MTG Card versions
Diving Griffin - MTG Card versions
Faithful Squire // Kaiso, Memory of Loyalty - MTG Card versions
Freewind Equenaut - MTG Card versions
Sanctum Guardian - MTG Card versions
Field Marshal - MTG Card versions
Kithkin Healer - MTG Card versions
Kor Hookmaster - MTG Card versions
Zhalfirin Commander - MTG Card versions
Silverblade Paladin - MTG Card versions
Emancipation Angel - MTG Card versions

Printings

The Ian Chesterton Magic the Gathering card was released in 1 different sets between 2023-10-13 and 2023-10-13. Illustrated by Kim Sokol.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12023-10-13Doctor WhoWHO 3412015NormalBlackKim Sokol
22023-10-13Doctor WhoWHO 9322015NormalBlackKim Sokol
32023-10-13Doctor WhoWHO 6272015NormalBlackKim Sokol
42023-10-13Doctor WhoWHO 222015NormalBlackKim Sokol

Legalities

Magic the Gathering formats where Ian Chesterton has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Ian Chesterton card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-10-13 Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.
2023-10-13 An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2023-10-13 Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2023-10-13 If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2023-10-13 If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
2023-10-13 Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
2023-10-13 The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.