Halvar, God of Battle // Sword of the Realms MTG Card


Card setsReleased in 3 setsSee all
Mana cost
Converted mana cost2
RarityMythic
TypeLegendary Artifact — Equipment
Abilities Equip

Text of card Halvar, God of Battle // Sword of the Realms

Equipped creature gets +2/+0 and has vigilance. Whenever equipped creature dies, return it to its owner's hand. Equip

It cuts through the Cosmos itself, carving new Omenpaths between the realms.


Where to buy

If you're looking to purchase Halvar, God of Battle // Sword of the Realms MTG card by a specific set like Kaldheim and Kaldheim, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Halvar, God of Battle // Sword of the Realms and other MTG cards:

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Printings

The Halvar, God of Battle // Sword of the Realms Magic the Gathering card was released in 2 different sets between 2021-02-05 and 2021-02-06. Illustrated by 2 different artists.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12021-02-05KaldheimKHM 152015Modal DFCBlackLie Setiawan
22021-02-05KaldheimKHM 2992015Modal DFCBlackMilivoj Ćeran
32021-02-06Kaldheim PromosPKHM 15s2015Modal DFCBlackLie Setiawan

Legalities

Magic the Gathering formats where Halvar, God of Battle // Sword of the Realms has restrictions

FormatLegality
CommanderLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
ExplorerLegal
GladiatorLegal
BrawlLegal
PioneerLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Halvar, God of Battle // Sword of the Realms card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2021-02-05 A creature you control is enchanted or equipped if there’s an Aura or an Equipment attached to it. You don’t have to control that Aura or Equipment.
2021-02-05 A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
2021-02-05 If Sword of the Realms is attached to a token creature that dies, the Sword’s triggered ability will trigger, but the token will cease to exist after going to the graveyard. It won’t be returned to its owner’s hand.
2021-02-05 If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
2021-02-05 If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land.
2021-02-05 If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name.
2021-02-05 If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield.
2021-02-05 If either target of the triggered ability is an illegal target as the ability resolves, the ability won’t do anything. If both targets are illegal, the ability won’t resolve. If the Aura or Equipment is already attached to the target creature, nothing happens.
2021-02-05 If the creature equipped by Sword of the Realms dies but leaves the graveyard before the triggered ability resolves, it won’t be returned to its owner’s hand. It will just stay wherever it went.
2021-02-05 In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
2021-02-05 Similarly, you don’t have to control the Aura or Equipment that you choose as a target of Halvar’s triggered ability, but it must be attached to a creature you control.
2021-02-05 The converted mana cost of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the converted mana cost of a transforming double-faced card is determined.
2021-02-05 There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
2021-02-05 To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics.
Vigilance card art

Guide to Vigilance card ability

In the strategic universe of Magic: The Gathering (MTG), the vigilance ability stands out as a powerful tool for players. This potent keyword allows creatures to attack without tapping, keeping them ready and alert to defend against incoming threats. It represents a perfect balance between aggression and defense, offering a dynamic approach to gameplay. Lets dive deeper into how vigilance shapes the battlefield.