MTG Card Runaway Steam-Kin


Runaway Steam-Kin
Released2018-10-05
Mana cost
Converted mana cost2
Border colorBlack
Set GRN - Guilds of Ravnica
RarityRare
Layoutnormal
TypeCreature — Elemental
Power 1
Toughness 1
Number115
Frame version2015
Illustred by Jason Felix

This card be found in foil.

Printings

Formats and restrictions

HistoricbrawlLegal
CommanderLegal
HistoricLegal
LegacyLegal
ModernLegal
VintageLegal
DuelLegal
GladiatorLegal
PioneerLegal

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Text of card Runaway Steam-Kin


Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. Remove three +1/+1 counters from Runaway Steam-Kin: Add .

Rules and information for Runaway Steam-Kin


2018-10-05

Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.

2018-10-05

Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

2018-10-05

If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.