Fuel for the Cause MTG Card
Mana cost | |
Converted mana cost | 4 |
Rarity | Common |
Type | Instant |
Abilities | Proliferate |
Released | 2011-02-04 |
Set symbol | |
Set name | Mirrodin Besieged |
Set code | MBS |
Number | 25 |
Frame | 2003 |
Layout | Normal |
Border | Black |
Illustred by | Steven Belledin |
Text of card
Counter target spell, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
"Your ideas will be discarded and your will repurposed."
Cards like Fuel for the Cause
Fuel for the Cause is a notable card in the world of counter-spells in Magic: The Gathering. It shares similarities with cards such as Cancel, a classic counter-spell that disallows a spell for the identical casting cost. Yet, Fuel for the Cause steps up the game with its proliferate mechanic, enabling you to add another counter of a type already present on a card, player, or permanent.
Besides Cancel, there is also Mana Leak, another widely used counter-spell. It operates under a slightly different mechanism, requiring the adversary to pay an extra fee or the spell would be countered. However, unlike Fuel for the Cause, it doesn’t have the ability to proliferate counters.
Another card worthy of comparison is Negate, a counter-spell that specifically targets noncreature spells. It is cheaper than Fuel for the Cause but lacks the versatility and proliferating advantage that comes with Fuel for the Cause.
In conclusion, evaluating the merits and unique capabilities of different spells, Fuel for the Cause remarkably stands out among counter-spells in Magic: The Gathering, especially for its proliferate mechanic.
Cards similar to Fuel for the Cause by color, type and mana cost
Card Pros
Card Advantage: Fuel for the Cause intensifies your strategic position by proliferating, which allows you to add an additional counter on a target of your choice. This mechanism gives you a card advantage as it potentially allows for multiple cards on the battlefield to be utilized more effectively.
Resource Acceleration: Every time you counter a spell with Fuel for the Cause, the proliferate mechanic amplifies your permanent’s value. This card consequently provides resource acceleration, maximally optimising the power or skill count on your creatures, the storage of charge counters, or your planeswalkers abilities.
Instant Speed: As an instant spell, Fuel for the Cause ensures you keep your mana open and reactive. This flexibility allows you to interrupt opposing plans during their turn, while contributing to your board presence. Its instant speed offers you the advantage of making the crucial decision of when best to launch it.
Card Cons
Discard Requirement: While Fuel for the Cause carries the potential to give you an added advantage in a game, it unfortunately comes with a discard requirement. This means you must get rid of another card in your hand to activate it. If your hand is running low, this can place you in a disadvantageous position as it reduces your available resources.
Specific Mana Cost: Another limiting factor for the Fuel for the Cause card is its specific mana cost. The cost involves the blue mana color, which may hinder its usability in decks not focused around this particular mana color. This could limit your strategic options during gameplay.
Comparatively High Mana Cost: For the effect it offers, the magic card demands a high mana cost. Priced at four mana, there are alternative cards in the MTG universe that could offer similar or better effects at a significantly lower mana expense. This could potentially reduce its efficiency and disrupt your resource management strategies, especially in the crucial stages of a game.
Reasons to Include Fuel for the Cause in Your Collection
Versatility: This particular card exhibits a significant amount of versatility, suitable for a wide array of deck types. It is an ideal fit especially for decks that are in need of counter or proliferate mechanics.
Combo Potential: Occupying a unique space in the realm of combo potential, Fuel for the Cause can be an instrumental card. It allows you to negate upcoming threats while bolstering your own field simultaneously, adding a charge counter, or enhancing your poison or power level.
Meta-Relevance: The contemporary meta-game revolves around agility and the ability to respond to threats effectively. Given its unique features, including counterspell and proliferate, Fuel for the Cause can prove to be of significant value, particularly for control and counter-based strategies.
How to Beat
Fuel for the Cause, a significant card in MTG, operates in a counter oriented game strategy. It stands out amongst other counter spells with its proliferate ability, further escalating the number of counters on any number of permanents and players. Thus, defeating this card requires robust planning and strategy.
One way to overcome Fuel for the Cause is using cards like Dispel or Negate which specifically target opponent’s instant or sorcery cards. Additionally, the card Spell Pierce can also be effective, as forcing your opponent to pay extra mana might deter their counter strategy, particularly in initial stages of the game.
Cards with Hexproof or spells that grant Hexproof like Heroic Intervention and Dive Down can also safeguard your array from Fuel for the Cause. Deploying such defenses can create a protective wall against counter and proliferate damage.
Ultimately, understanding the mechanics of Fuel for the Cause and strategizing your deck to counter it can prove pivotal. Evaluate your own card selections against its proliferate ability to ensure victory in your MTG games.
BurnMana Recommendations
Understanding how to maximize cards like Fuel for the Cause is essential for any MTG player looking to enhance their gameplay. The ability to counter while proliferating creates dynamic strategic opportunities within match-ups. If your deck synergizes with counters or you’re building around a proliferate theme, considering this card’s impact on your strategy is key. Continuous learning and adapting play style by incorporating such cards can profoundly affect your overall MTG experience. We invite you to explore more tactics, deck builds, and card synergies to cultivate your skills and meet your gaming goals. Discover the full potential of your deck with us.
Where to buy
If you're looking to purchase Fuel for the Cause MTG card by a specific set like Mirrodin Besieged, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Fuel for the Cause and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Legalities
Magic the Gathering formats where Fuel for the Cause has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Paupercommander | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Rules and information
The reference guide for Magic: The Gathering Fuel for the Cause card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2011-06-01 | If the spell is an illegal target when Fuel for the Cause tries to resolve, it won’t resolve. You won’t proliferate. |
2011-06-01 | You must be able to target another spell in order to cast Fuel for the Cause. You can’t just cast it in order to proliferate, and it can’t target itself. |