Feral Animist MTG Card


Feral Animist excels in tanking up damage output with mana investment, saving other cards. Instant ability activation of Feral Animist provides flexibility and surprise attack potential. Mana-heavy ability activation and specific color requirement limit the Animist’s versatility.
Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost3
RarityUncommon
TypeCreature — Goblin Shaman
Power 2
Toughness 1

Text of card

: Feral Animist gets +X/+0 until end of turn, where X is its power.

He chanted over a pot of boiling blood and honey. His brain buzzed like a nest of hornets, and his muscles rippled with the might of the bear.


Cards like Feral Animist

Feral Animist is a unique creature card that offers a distinct approach to powering up in combat within Magic: The Gathering. It bears some resemblance to cards like Savageborn Hydra, which also has the ability to increase its strength exponentially. Feral Animist’s ability to double its power reflects the Hydra’s flexible power growth, but without the counter-based mechanics.

Comparing with the likes of Clockwork Beast, another card that can boost its power, Feral Animist stands out due to its elemental synergy and its potential in multicolored decks. While Clockwork Beast can be a powerhouse, it doesn’t offer the consistent scalability of Feral Animist. Another counterpart is Heroes’ Bane, a creature that efficiently escalates its power and toughness but with a higher mana investment compared to the Animist’s guild-affiliated prowess.

Ultimately, Feral Animist shines in combat-heavy decks that aim to apply relentless pressure, especially when mana resources are plentiful. Its straightforward power amplification contrasts with the incremental growth and additional card interactions required by some other creatures, underlining its role as a dynamic force in the right MTG deck environment.

Savageborn Hydra - MTG Card versions
Clockwork Beast - MTG Card versions
Heroes' Bane - MTG Card versions
Savageborn Hydra - MTG Card versions
Clockwork Beast - MTG Card versions
Heroes' Bane - MTG Card versions

Cards similar to Feral Animist by color, type and mana cost

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Centaur Archer - MTG Card versions
Giant Trap Door Spider - MTG Card versions
Raging Kavu - MTG Card versions
Verduran Emissary - MTG Card versions
Viashino Grappler - MTG Card versions
Hunting Kavu - MTG Card versions
Lithatog - MTG Card versions
Svella, Ice Shaper - MTG Card versions
Wilderness Elemental - MTG Card versions
Boggart Ram-Gang - MTG Card versions
Tattermunge Duo - MTG Card versions
Daybreak Ranger // Nightfall Predator - MTG Card versions
Fanatic of Xenagos - MTG Card versions
Ulrich's Kindred - MTG Card versions
Khenra Charioteer - MTG Card versions
Hallar, the Firefletcher - MTG Card versions
Relentless Hunter - MTG Card versions
Draconic Disciple - MTG Card versions
Charging War Boar - MTG Card versions
Gruul Spellbreaker - MTG Card versions

Card Pros

Card Advantage: Feral Animist’s potential to grow exponentially with the mana you invest allows for significant damage output without needing to draw and play additional creatures. This card can impact the board significantly as a single threat, effectively saving cards in hand.

Resource Acceleration: While not directly providing resource acceleration, Feral Animist can be a beneficiary of ramp strategies. Pairing with cards that produce extra mana can turn it into a formidable attacker quickly, utilizing resources efficiently for a powerful offensive play.

Instant Speed: Its ability can be activated at instant speed, offering the flexibility to respond to your opponent’s actions. This makes Feral Animist unpredictable and can lead to favorable combat situations or surprise eliminations of opposing creatures or players when they least expect it.


Card Cons

Specific Mana Cost: Feral Animist demands a red and green mana to play, making it a tricky fit for decks not aligned with these mana colors, thereby limiting its versatility.

Comparatively High Mana Cost: While Feral Animist’s ability can be powerful, its activation cost is substantial. Investing three mana into its ability for each use can quickly deplete your resources, which could be directed towards casting impactful spells or developing the board.

Discard Requirement: While Feral Animist doesn’t have a discard requirement, its inclusion in a deck might necessitate a more aggressive mulligan strategy to ensure the required mana is available, potentially leading to a smaller hand size and subsequent discards.


Reasons to Include Feral Animist in Your Collection

Versatility: Feral Animist operates well in multicolored decks, able to benefit from various mana enhancements. Its ability to scale its power provides flexible offensive capabilities at any stage of the game.

Combo Potential: This card thrives when paired with effects that double power and toughness, or with cards that grant additional combat phases, unleashing unexpected lethal attacks on opponents.

Meta-Relevance: As decks that focus on large, singular threats gain popularity, Feral Animist can become a key player, offering substantial power for its cost and potentially dominating less prepared adversaries.


How to beat

Feral Animist is a unique creature card in Magic: The Gathering with an ability to scale its power during the game. When facing this card, it’s crucial to disrupt the Animist before it turns into a significant threat. To effectively counter this card, one should consider removal spells that are mana-efficient and able to target creatures regardless of their size. Direct damage spells or exile effects, such as Path to Exile or Lightning Bolt, are adept at handling the Animist before it grows too powerful.

Moreover, it’s advantageous to manage the board state by keeping creature removal handy or utilizing control spells to prevent the Animist from activating its ability. Cards with deathtouch or those that force creatures to be sacrificed circumvent the Animist’s scaling prowess, as they aren’t reliant on the power or toughness of the creature they’re destroying. It’s important to evaluate the situation and decide quickly, as the longer Feral Animist remains on the board, the larger the risk it represents. Neutralizing it swiftly is the key to ensuring that it doesn’t overwhelm your defenses with its potential for exponential growth in power.

Knowing your opponent’s strategy and preparing your deck with answers to potential threats like Feral Animist is an essential tactic in Magic: The Gathering, ensuring that you maintain control of the game’s pace and ultimately garnering victory.


Where to buy

If you're looking to purchase Feral Animist MTG card by a specific set like Guildpact and Dragon's Maze, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Feral Animist and other MTG cards:

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Printings

The Feral Animist Magic the Gathering card was released in 2 different sets between 2006-02-03 and 2013-05-03. Illustrated by 2 different artists.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12006-02-03GuildpactGPT 1122003NormalBlackRon Spears
22013-05-03Dragon's MazeDGM 702003NormalBlackDave Kendall

Legalities

Magic the Gathering formats where Feral Animist has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderRestricted
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PioneerLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Feral Animist card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2013-04-15 You don’t choose the value of X. The bonus Feral Animist gets is based on its power when the ability resolves. For example, if you activate the ability twice, the first ability will give it +2/+0 and the second one will give it +4/+0.
2017-07-14 If this creature’s power is negative as its ability resolves, X is considered to be 0. (This is a change from previous rulings.)