Enter the God-Eternals MTG Card
Card sets | Released in 3 setsSee all |
Mana cost | |
Converted mana cost | 5 |
Rarity | Rare |
Type | Sorcery |
Abilities | Amass,Mill |
Text of card
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Cards like Enter the God-Eternals
Enter the God-Eternals is a unique spell in Magic: The Gathering that combines life gain, creature damage, opponent mill, and creature creation into one card. It finds parallels with cards like Ribbons of Night, which also offers life gain and damage in one package. While Ribbons of Night has a lower mana cost and only targets creatures, Enter the God-Eternals affects players directly and mills cards, potentially disrupting your opponent’s plans.
Another card to consider alongside Enter the God-Eternals is Psychic Strike. The latter counters a spell and forces the opponent to mill two cards, offering a preventative approach, whereas Enter the God-Eternals delivers a multifaceted effect once a threat has landed on the battlefield. But it doesn’t provide the instant disruption that countering with Psychic Strike ensures.
In terms of versatility and impact on the game state, Enter the God-Eternals stands out with its 4/4 zombie token generator as part of its multifaceted ability, giving players not just an answer to immediate threats but also a presence on the board. It excels as a hybrid answer to various situations and can dramatically shift the game in your favor with a single cast.
Cards similar to Enter the God-Eternals by color, type and mana cost
Card Pros
Card Advantage: Enter the God-Eternals shines in providing card advantage through its multifaceted effects. The ability to deal damage, mill an opponent, and create a hefty creature all in one card makes it a valuable asset in gaining the upper hand.
Resource Acceleration: This card doesn’t provide direct resource acceleration in the form of additional mana or tokens. However, its impact on the board by establishing a powerful creature presence can significantly accelerate your route to victory, effectively outpacing the opponent’s resources.
Instant Speed: Although Enter the God-Eternals operates at sorcery speed, its immediate and tangible effects on the game state compensate for the lack of instant speed versatility. The immediate life gain paired with the creature elimination aspect can swing the momentum in your favor.
Card Cons
Discard Requirement: Unlike cards with flexible costs or alternate casting options, Enter the God-Eternals has no such discard requirement. However, players must be prepared to use it at the right moment since it doesn’t offer any benefits if cast without a target.
Specific Mana Cost: Sporting a specific mana cost that includes two blue and a black, Enter the God-Eternals demands a dedicated slot in multicolor decks, which could strain mana bases and make it challenging to cast on curve, especially in formats with demanding mana requirements.
Comparatively High Mana Cost: With a five-mana value, Enter the God-Eternals can be considered costly. In high-paced games or against fast decks, it may arrive too late, potentially giving the advantage to opponents leveraging lower-cost, high-impact spells more efficiently.
Reasons to Include in Your Collection
Versatility: Enter the God-Eternals showcases a unique blend of strategies, working exceptionally well in decks that require life gain, creature removal, and graveyard filling. Its multifaceted approach allows it to fit into a variety of deck archetypes, from control to mill-focused builds.
Combo Potential: This card offers synergistic elements by dealing damage, gaining you life, providing a sizeable creature presence, and milling the opponent, enabling powerful interactions with cards that thrive on any of these effects.
Meta-Relevance: In a gameplay environment where creatures and combat are pivotal, Enter the God-Eternals proves its worth by disrupting opponent’s boards while bolstering your defenses, making it a relevant choice in many competitive formats.
How to beat
Enter the God-Eternals is a powerful multicolor spell in the MTG Arena, offering both life gain and board presence. When faced with this formidable card, players need to understand its strengths to effectively counter it. Its ability to deal damage, create a sizable Zombie Army token, and simultaneously mill and gain life makes it a game-changer.
The key to overcoming Enter the God-Eternals lies in preemptive strategies. Having counterspells ready, such as Negate or Dovin’s Veto, can prevent it from resolving. If the spell does resolve, instant-speed removal that can target the newly created Zombie Army, such as Fatal Push or Path to Exile, becomes crucial. Additionally, graveyard interaction like Tormod’s Crypt can mitigate the impact of the milling effect while reducing the synergy with potential follow-up cards that benefit from a full graveyard.
Ultimately, while Enter the God-Eternals can dramatically swing the game, a well-timed disruption and keeping control of the board state can negate its advantages. Being aware of the spells in your deck that can respond to such threats is essential for maintaining the upper hand against opponents utilizing this potent MTG card.
BurnMana Recommendations
Mastering MTG is about understanding key cards like Enter the God-Eternals, which can turn the tides of the game. If you’re keen on honing strategic plays or elevating your deck with adaptable cards, recognizing their pros and cons is crucial. Effective use of this card requires timing and a deck that supports its mana needs. Looking to expand your understanding and deck-building skills? Dive deeper into our insights and strategies. Learn to wield powerful spells like Enter the God-Eternals and navigate through the complex dynamics of MTG with precision and expertise. Join us to enrich your gameplay experience.
Where to buy
If you're looking to purchase Enter the God-Eternals MTG card by a specific set like War of the Spark and War of the Spark Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Enter the God-Eternals and other MTG cards:
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Printings
The Enter the God-Eternals Magic the Gathering card was released in 2 different sets between 2019-05-03 and 2019-05-04. Illustrated by Daniel Ljunggren.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2019-05-03 | War of the Spark | WAR | 196 | 2015 | Normal | Black | Daniel Ljunggren | |
2 | 2019-05-04 | War of the Spark Promos | PWAR | 196s | 2015 | Normal | Black | Daniel Ljunggren | |
3 | 2019-05-04 | War of the Spark Promos | PWAR | 196p | 2015 | Normal | Black | Daniel Ljunggren |
Legalities
Magic the Gathering formats where Enter the God-Eternals has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Penny | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Enter the God-Eternals card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2019-05-03 | Abilities that trigger while Enter the God-Eternals is resolving or that trigger as the target creature dies are all put onto the stack after the spell has finished resolving and the target creature has (if lethally damaged) died. |
2019-05-03 | Army is a new creature type. It’s possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it’s possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time. |
2019-05-03 | If both targets are no longer legal targets as the spell tries to resolve, it doesn’t resolve. You don’t amass 4. |
2019-05-03 | If the target creature has less than 4 toughness, Enter the God-Eternals still deals 4 damage to it and you’ll gain 4 life. |
2019-05-03 | If the target creature is dealt lethal damage by Enter the God-Eternals, it’ll still be on the battlefield while you gain life, the target player moves cards, and you amass 4. Any abilities it has may affect these actions and may trigger on them. |
2019-05-03 | If the target creature is no longer a legal target as the spell resolves but the player is a legal target, no creature is dealt damage and you gain no life, but the target player still moves the top cards of their library and you still amass 4. |
2019-05-03 | If the target player is no longer a legal target as the spell resolves but the creature is a legal target, the creature is dealt damage, you gain that much life, and you amass 4. No player moves cards from their library. |
2019-05-03 | If you don’t control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters. |
2019-05-03 | You can’t cast Enter the God-Eternals without targeting a creature and a player. |