Collected Company MTG Card


Card setsReleased in 3 setsSee all
Mana cost
Converted mana cost4
RarityRare
TypeInstant

Key Takeaways

  1. Collected Company offers instant board presence, enabling a swift tempo gain and enhanced card quality.
  2. It excels in creature-centric strategies, but a lack of green mana source could hinder its play.
  3. While versatile and potent, its four mana cost demands strategic mana allocation in fast-paced games.

Text of card

Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Many can stand where one would fall.


Card Pros

Card Advantage: Collected Company offers a unique spin on acquiring card advantage. Upon casting, it enables you to look at the top six cards of your library, and then you have the potential to put up to two creature cards with converted mana cost 3 or less onto the battlefield. This not only increases the number of threats your opponent has to deal with but also effectively sifts through your deck, improving the quality of your subsequent draws.

Resource Acceleration: Though not a direct form of mana acceleration, Collected Company can be seen as a resource accelerator. By potentially putting two creatures into play, you’re bypassing their mana costs. This can lead to a significant tempo advantage, allowing you to use your mana elsewhere while still developing a formidable board presence. Imagine the impact of deploying two threats for just four mana at a critical juncture in the game.

Instant Speed: The true power of Collected Company lies in its ability to be cast at instant speed. This versatility allows for strategic plays during an opponent’s end phase or after they’ve committed to an action, catching them off-guard. Additionally, it offers the tactical advantage of holding back mana for other interactions while still presenting a threat that needs to be answered at a moment’s notice.


Card Cons

Discard Requirement: While Collected Company does not have a direct discard requirement, it is worth considering that it’s a non-interactive spell. If the top six cards don’t yield creatures to put into play, those potential resources are effectively discarded, leading to a high opportunity cost especially when seeking specific answers on the battlefield.

Specific Mana Cost: Collected Company demands a strict mana cost of one green and three other mana to cast. This can be restrictive for multicolored decks that may not have the requisite green sources readily available, potentially causing delays or making it unplayable at critical moments.

Comparatively High Mana Cost: With a mana value of four, Collected Company is a significant investment, especially in fast-paced games where lower-cost spells could enable quicker board development. In formats where efficiency is key, spending four mana at instant speed comes at the opportunity cost of casting potentially larger threats or holding up mana for other crucial spells.


Reasons to Include in Your Collection

Versatility: Collected Company allows you to instantly put two creatures into play at instant speed, making it a dynamic tool in creature-based decks. Its flexibility to be cast during an opponent’s turn adds surprise and strategic depth to your gameplay.

Combo Potential: This card has immense synergy with decks that capitalize on enter-the-battlefield effects or creature combinations. It can instantly assemble key pieces of a combo, potentially turning the tide of the game in your favor.

Meta-Relevance: In a meta dominated by creature strategies, Collected Company can offer a decisive advantage. It thrives in environments where efficiency and tempo are crucial, allowing players to maintain board presence while still holding mana for other instant-speed interactions.


How to beat

Collected Company stands out as a potent instant in Magic: The Gathering, famed for its ability to cheat creatures into play at an unexpected pace. To counter this, players need to strategize effectively. The key lies in timing disruption and pinpoint graveyard management. One approach is to utilize instant-speed removal or counter spells when Collected Company is cast, thereby eliminating the chance for creatures to hit the battlefield. Implementing cards like Scavenging Ooze can help to manage graveyards, reducing the pool of creatures available for Collected Company’s effect.

Torpor Orb can be a silver bullet against Collected Company, as it nullifies creature-based enter the battlefield triggers, often the linchpin of Collected Company decks. Another tactic is to apply pressure with aggressive strategies that challenge the Collected Company player before they can establish control with their creature combo. Permission-based control decks can also keep the board in check, and efficiently answer the spell before it resolves or diminish its impact. Ultimately, staying ahead in card advantage and board presence can turn the tables against Collected Company’s surprise element.


Cards like Collected Company

Collected Company is a standout card in Magic: The Gathering, reminiscent of powerful instant-speed spells like Aether Vial. Both cards offer unique methods for putting creatures on the battlefield. Aether Vial does so without mana cost but requires setup over several turns. Collected Company, in contrast, gives you instant impact, pulling creatures directly from your top six cards with the potential for massive board presence.

Chord of Calling is another comparable card with its convoke mechanic, allowing you to tap creatures as part of the mana cost. While it can fetch a single creature of choice, it doesn’t have the same surprise factor or the potential for quantity that Collected Company provides. Then there’s Green Sun’s Zenith, a solid comparison for its ability to search a creature out of your deck. However, Green Sun’s Zenith is a sorcery and limits your option to green creatures, unlike the broader choices presented with Collected Company.

Overall, Collected Company holds its own as a powerful inclusion in any deck looking to optimize creature play, thanks to its instant speed and the double-whammy effect of potentially dropping two creatures onto the field in one go.

Aether Vial - MTG Card versions
Chord of Calling - MTG Card versions
Green Sun's Zenith - MTG Card versions
Aether Vial - Darksteel (DST)
Chord of Calling - Ravnica: City of Guilds (RAV)
Green Sun's Zenith - Mirrodin Besieged (MBS)

Cards similar to Collected Company by color, type and mana cost

Storm Seeker - MTG Card versions
Trailblazer - MTG Card versions
Venomous Breath - MTG Card versions
Fanatical Fever - MTG Card versions
Lure of Prey - MTG Card versions
Snag - MTG Card versions
Might of Oaks - MTG Card versions
Elephant Ambush - MTG Card versions
Sudden Strength - MTG Card versions
Kamahl's Will - MTG Card versions
Dragonscale Boon - MTG Card versions
Force of Vigor - MTG Card versions
Garenbrig Carver // Shield's Might - MTG Card versions
Bloodscent - MTG Card versions
Mystic Melting - MTG Card versions
Stonewood Invocation - MTG Card versions
Heal the Scars - MTG Card versions
Gloomwidow's Feast - MTG Card versions
Slingbow Trap - MTG Card versions
Momentous Fall - MTG Card versions
Storm Seeker - Masters Edition (ME1)
Trailblazer - Ice Age (ICE)
Venomous Breath - Ice Age (ICE)
Fanatical Fever - Ice Age (ICE)
Lure of Prey - Mirage (MIR)
Snag - Prophecy (PCY)
Might of Oaks - Magic 2010 (M10)
Elephant Ambush - Odyssey (ODY)
Sudden Strength - Judgment (JUD)
Kamahl's Will - Commander Legends (CMR)
Dragonscale Boon - The List (PLST)
Force of Vigor - Modern Horizons 1 Timeshifts (H1R)
Garenbrig Carver // Shield's Might - Throne of Eldraine (ELD)
Bloodscent - Salvat 2005 (PSAL)
Mystic Melting - Coldsnap (CSP)
Stonewood Invocation - Time Spiral (TSP)
Heal the Scars - Lorwyn (LRW)
Gloomwidow's Feast - Shadowmoor (SHM)
Slingbow Trap - Worldwake (WWK)
Momentous Fall - Jumpstart (JMP)

Where to buy

If you're looking to purchase Collected Company MTG card by a specific set like Dragons of Tarkir and Secret Lair Drop, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Collected Company and other MTG cards:

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Printings

The Collected Company Magic the Gathering card was released in 3 different sets between 2015-03-27 and 2020-08-13. Illustrated by 3 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12015-03-27Dragons of TarkirDTK 1772015normalblackFranz Vohwinkel
22019-12-02Secret Lair DropSLD 1662015normalblackRudy Siswanto
32020-08-13Amonkhet RemasteredAKR 1862015normalblackLake Hurwitz

Legalities

Magic the Gathering formats where Collected Company has restrictions

FormatLegality
CommanderLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
ExplorerLegal
GladiatorLegal
BrawlLegal
PioneerLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Collected Company card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2015-02-25 Each of the creature cards can have mana value 3 or less. It’s not the total mana value of the two cards.

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