Depth Charge Colossus MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost9
RarityCommon
TypeArtifact Creature — Dreadnought
Abilities Prototype
Power 9
Toughness 9

Key Takeaways

  1. Draw mechanics and mana ramping give Depth Charge Colossus late-game dominance and a powerful edge.
  2. Instant-speed abilities allow for flexible, reactive strategies, keeping opponents on their toes.
  3. While potent, its casting constraints and high mana cost present deck-building challenges and potential drawbacks.

Text of card

Prototype — 6/6 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Depth Charge Colossus doesn't untap during your untap step. : Untap Depth Charge Colossus.


Card Pros

Card Advantage: Depth Charge Colossus offers the potential to dominate the late game with its repeating draw mechanic. Once on the battlefield, this behemoth ensures a steady flow of card advantage, paving the way for victory with each card drawn.

Resource Acceleration: This towering giant provides a significant boost to your mana resources. With its ability to ramp, Depth Charge Colossus helps play high-impact spells sooner than expected, giving you a critical edge over your opponents.

Instant Speed: The flexibility of Depth Charge Colossus enhances your reactive play. Its instant-speed abilities mean you can adapt swiftly to the changing tides of the game, keeping your adversaries guessing and securing the upper hand when it’s most needed.


Card Cons

Discard Requirement: Playing Depth Charge Colossus necessitates discarding another card, a challenging trade-off when your hand is already dwindling.

Specific Mana Cost: Requiring a precise mix of mana to cast puts a constraint on deck-building, potentially limiting its inclusion to only certain archetypes or mono-colored strategies.

Comparatively High Mana Cost: For the stats and abilities it offers, Depth Charge Colossus comes with a steep mana investment, which may be too slow against rapid aggro decks or less impactful in the face of cheaper, more efficient creatures.


Reasons to Include Depth Charge Colossus in Your Collection

Versatility: Depth Charge Colossus offers a range of deck strategies with the ability to be a game-changer in board states due to its massive size. It fits well into artifact-centric and reanimator decks, giving it a broad appeal among players.

Combo Potential: This card can be a key piece in decks that manipulate the graveyard, combining with other cards to quickly amass a formidable presence. Its synergy with self-mill strategies can turn it into an unexpected threat.

Meta-Relevance: As meta shifts occur, Depth Charge Colossus maintains its relevance. In environments where slower, more powerful creatures dominate, having such a substantial body that can emerge from the graveyard can provide a significant edge.


How to beat

Depth Charge Colossus poses a substantial challenge on the battlefield due to its sheer size and the menace ability, making it difficult to block effectively. However, there are strategies players can employ to navigate this obstacle. Permission spells or counterspells such as Negate or Dovin’s Veto can prevent the colossus from ever hitting the board. Removal spells like Path to Exile or Murderous Rider offer clean solutions to the problem once it’s in play.

In addition, board wipes such as Wrath of God or Damnation can reset the board, rendering the threat of Depth Charge Colossus null. Enchantment-based removals like Banishing Light provide another avenue to temporarily exile the colossus without setting off its death-trigger ability. Players can also take advantage of their own creatures with abilities like deathtouch to minimize its combat influence. It’s key to remember that a well-timed response or the right removal spell can keep Depth Charge Colossus from turning the tide of the game.


Cards like Depth Charge Colossus

Depth Charge Colossus is a unique entry into the ever-expanding roster of artifact creatures in the world of Magic: The Gathering. Its closest relatives in terms of utility and gameplay impact might include the likes of Steel Hellkite, which also presents a formidable flying threat with an ability that can disrupt the opponent’s board. However, Depth Charge Colossus stands out with its potential for an earlier game surprise as it can potentially hit the battlefield much quicker depending on the graveyard’s artifact count.

Looking at Metalwork Colossus, we see a similar reliance on artifacts to cheat out a massive creature early in the game. The Metalwork Colossus can often be cast for a significantly reduced cost, similar to the discount mechanic of Depth Charge Colossus, but it leans on the total cost of artifacts you control rather than the number of them in your graveyard. While both giants benefit from an artifact-rich environment, Metalwork showcases a distinctive ability to return from the graveyard to the hand, offering a different kind of resilience.

In the nuances of deck construction and strategy, Depth Charge Colossus carves out its niche through its dependence on artifact graveyards, offering players creative ways to optimize its deployment and capitalize on its aggressive cost-reduction ability.

Steel Hellkite - MTG Card versions
Metalwork Colossus - MTG Card versions
Steel Hellkite - MTG Card versions
Metalwork Colossus - MTG Card versions

Cards similar to Depth Charge Colossus by color, type and mana cost

Inkwell Leviathan - MTG Card versions
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Hulking Metamorph - MTG Card versions
Inkwell Leviathan - MTG Card versions
The Magic Mirror - MTG Card versions
Hulking Metamorph - MTG Card versions

Where to buy

If you're looking to purchase Depth Charge Colossus MTG card by a specific set like The Brothers' War and The Brothers' War Art Series, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Depth Charge Colossus and other MTG cards:

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Printings

The Depth Charge Colossus Magic the Gathering card was released in 2 different sets between 2022-11-18 and 2022-11-18. Illustrated by Daniel Ljunggren.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12022-11-18The Brothers' WarBRO 782015PrototypeBlackDaniel Ljunggren
22022-11-18The Brothers' War Art SeriesABRO 142015Art seriesBorderlessDaniel Ljunggren

Legalities

Magic the Gathering formats where Depth Charge Colossus has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Depth Charge Colossus card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2022-10-14 A prototype card is a colorless card in every zone except the stack or the battlefield, as well as while on the stack or the battlefield if not cast as a prototyped spell. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Blitz Automaton is a colorless creature card with mana value 7. It can't be the target of Recommission, a spell that targets an artifact or creature card with mana value 3 or less in your graveyard.
2022-10-14 Casting a prototyped spell isn't the same as casting it for an alternative cost, and an alternative cost may be applied to a spell cast this way. For example, if an effect allows you to cast an artifact card without paying its mana cost, you could either cast Blitz Automaton normally, or as a prototyped spell.
2022-10-14 If an effect copies a prototyped spell, that copy (as well as the token it becomes on the battlefield) will have the same characteristics as the prototyped spell. Similarly, if an effect creates a token that's a copy of a prototyped permanent or causes another permanent to become a copy of it, the copy would have the same characteristics as the prototyped permanent.
2022-10-14 Regardless of how it was cast, a prototype card always has the same name, abilities, types, and so on. Only the mana cost, mana value, color, power, and toughness change depending on whether the card was cast as a prototyped spell.
2022-10-14 The prototype ability functions in any zone that the spell could be cast from. For example, if an effect allows you to cast artifact spells from your graveyard, you could cast a prototyped Blitz Automaton from your graveyard.
2022-10-14 When cast as a prototyped spell, that spell has the mana cost, power, and toughness characteristics shown in its colored, secondary text box rather than the normal values of those characteristics. Its color and mana value are determined by that mana cost. The permanent that spell becomes as it resolves has the same characteristics. If the spell leaves the stack in any other way, or the permanent it becomes leaves the battlefield, it immediately resumes using its normal characteristics.
2022-10-14 When casting a prototyped spell, use only its prototype characteristics to determine whether it's legal to cast it. For example, if Blitz Automaton is exiled with the last ability of Chandra, Dressed to Kill, you would be able to cast it for (because it's a red spell), even though you wouldn't be able to cast it as a colorless spell for its normal cost.