Temple of Triumph MTG Card


Card setsReleased in 20 setsSee all
RarityRare
TypeLand
Abilities Scry

Key Takeaways

  1. Temple of Triumph’s scry ability offers an edge in card selection, aiding strategic deck progression.
  2. Its dual mana capability enhances deck versatility but requires careful consideration in deck synergy.
  3. While enhancing strategies, the card may slow initial tempo, demanding a balance in usage.

Text of card

Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) : Add or to your mana pool.


Card Pros

Card Advantage: The scry ability of Temple of Triumph assists in filtering through your deck, thereby offering a subtle form of card advantage by ensuring that you draw into more relevant cards in subsequent turns.

Resource Acceleration: As a land that taps for two different types of mana, Temple of Triumph enables resource acceleration by contributing to your mana pool without taking up a spell slot. It’s great for decks that require a diverse color palette.

Instant Speed: While Temple of Triumph itself does not operate at instant speed, its presence in your land base helps to keep mana available for instant-speed interactions. By playing a land that can immediately impact the board, especially in two colors, you keep your options open to react or play spells on your opponent’s turn.


Card Cons

Discard Requirement: While Temple of Triumph offers the benefit of scrying when it enters the battlefield, it doesn’t come without its own downsides. One such drawback that players need to consider is it enters the battlefield tapped unless you control five or more lands. This can be a significant setback, as it slows down your momentum by delaying the availability of your mana resources, especially in the early game when tempo is crucial.

Specific Mana Cost: The land produces both red and white mana, which seems beneficial but also has its limitations. Temple of Triumph may not always be the best fit for a multi-colored deck that requires a more flexible mana base. In decks with three or more colors, having a non-basic land that only provides two specific types of mana could potentially lead to mana inconsistencies, which could hamper your ability to play a diverse set of spells efficiently.

Comparatively High Mana Cost: Despite not having a mana cost itself, the opportunity cost of using Temple of Triumph can be considered high compared to other lands. In fast-paced games where early board presence is key, having a land that can’t be used right away can be less desirable than those that allow for immediate action. Additionally, in formats where land destruction is prevalent, having a tapped non-basic land can become a liability.


Reasons to Include Temple of Triumph in Your Collection

Versatility: Temple of Triumph is a dual land that can seamlessly fit into any red or white deck, enhancing mana consistency. Its scry ability upon entering the battlefield ensures that it not only provides mana but also helps in filtering draws for better game progression.

Combo Potential: The scry ability sets the stage for potential combos, allowing players to seek out crucial combo pieces more effectively. As such, it can be a key card in decks focused on crafting game-winning synergies or simply improving the quality of the cards drawn.

Meta-Relevance: With a constantly evolving game environment, having a land card that offers more than just mana acceleration can give players an edge. Temple of Triumph provides that slight advantage, appropriate in a meta that prioritizes strategic setup and deck efficiency.


How to beat

Temple of Triumph slides into the battlefield tapped—slowing its controller’s tempo slightly, but offering a valuable scry. This trade-off can be exploited. When up against a deck featuring Temple of Triumph, press your advantage in early turns where its tapped state delays key spells or combatants. Speed is essential. Deploy threats that must be answered quickly, putting pressure that the opponent may not be ready for.

Land destruction, while not popular in every format, also disrupts the Temple’s advantage. Wiping out the land post-scry negates their carefully ordered top deck, potentially setting them back further. Keep a count of mana sources your opponent has available; denying the third or fourth land drop can stifle their strategy significantly.

Understanding that Temple of Triumph is often found in decks which take advantage of both red’s aggression and white’s control, use this predictability to your benefit. Preemptively counteract their removals or bolster your defenses, ensuring that your board remains strong against their delayed plays. The Temple offers a small window of opportunity—your objective is to capitalize on it.


Cards like Temple of Triumph

In the realm of beneficial land cards in MTG, Temple of Triumph holds its unique position. It’s often stacked up against clifftop retreat, another highly regarded dual land within the game. Both offer a source for red and white mana; however, Temple of Triumph provides an additional scry 1 feature, allowing better control over upcoming draws. Clifftop Retreat lacks this, but it has the potential to enter the battlefield untapped, giving it an edge in speed over the Temple when conditions are met.

Another card to consider in this comparison is Sacred Foundry. This land card also taps for red or white mana but at the cost of entering the battlefield tapped unless you pay 2 life. Unlike Temple of Triumph, Sacred Foundry can be included in a deck using cards with the “check land” or “shock land” mechanics, which is vital for certain deck strategies. Despite the life payment option, the immediate availability of mana from Sacred Foundry can be crucial during gameplay.

Assessing the similarities and differences, Temple of Triumph stands out due to its scrying capability, acting as both a mana source and a method to strategize future moves in MTG, though the player must weigh the benefits against potential drawbacks in tempo.

Clifftop Retreat - MTG Card versions
Sacred Foundry - MTG Card versions
Clifftop Retreat - Innistrad (ISD)
Sacred Foundry - Ravnica: City of Guilds (RAV)

Where to buy

If you're looking to purchase Temple of Triumph MTG card by a specific set like Magic Online Promos and Theros, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Temple of Triumph and other MTG cards:

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Printings

The Temple of Triumph Magic the Gathering card was released in 13 different sets between 2013-09-27 and 2024-03-08. Illustrated by 4 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 819782015normalblackPiotr Dura
22013-09-27TherosTHS 2282003normalblackJason Felix
32019-07-12Core Set 2020M20 2572015normalblackPiotr Dura
42020-07-03Core Set 2021M21 2562015normalblackPiotr Dura
52020-07-03Core Set 2021M21 3912015normalblackPiotr Dura
62021-04-23Commander 2021C21 3272015normalblackPiotr Dura
72022-04-29New Capenna CommanderNCC 4372015normalblackPiotr Dura
82022-09-09Dominaria United CommanderDMC 2382015normalblackPiotr Dura
92023-02-03Phyrexia: All Will Be One CommanderONC 1732015normalblackPiotr Dura
102023-04-21March of the Machine CommanderMOC 4382015normalblackPiotr Dura
112023-08-04Commander MastersCMM 10472015normalblackPiotr Dura
122023-10-13Doctor WhoWHO 11212015normalblackPierre Loyvet
132023-10-13Doctor WhoWHO 5302015normalblackPierre Loyvet
142023-10-13Doctor WhoWHO 3212015normalblackPierre Loyvet
152023-10-13Doctor WhoWHO 9122015normalblackPierre Loyvet
162024-02-09Murders at Karlov Manor CommanderMKC 3062015normalblackPiotr Dura
172024-03-08FalloutPIP 10532015normalblackJosu Hernaiz
182024-03-08FalloutPIP 8402015normalblackJosu Hernaiz
192024-03-08FalloutPIP 5252015normalblackJosu Hernaiz
202024-03-08FalloutPIP 3122015normalblackJosu Hernaiz

Legalities

Magic the Gathering formats where Temple of Triumph has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Temple of Triumph card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2013-09-15 Scry appears on some spells and abilities with one or more targets. If all of the spell or ability's targets are illegal when it tries to resolve, it won't resolve and none of its effects will happen. You won't scry.
2013-09-15 When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.
2013-09-15 You choose how to order cards returned to your library after scrying no matter where you put them.
2013-09-15 You perform the actions stated on a card in sequence. For some spells and abilities, that means you'll scry last. For others, that means you'll scry and then perform other actions.

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