Fist of Suns MTG Card


Card setsReleased in 4 setsSee all
Mana cost
Converted mana cost3
RarityRare
TypeArtifact

Key Takeaways

  1. Provides a card advantage by allowing the play of high-cost spells sooner with consistent mana expenditure.
  2. Accelerates resources, enabling a rapid succession of powerful spells, potentially outpacing opponents.
  3. Improves strategic flexibility, maintaining mana for instant-speed responses while utilizing its cost effect.

Text of card

You may pay rather than pay the mana cost for spells that you play.

"It is all in my grasp. Every petty dream, every grand scheme, every soul, every fear. It all flows through me and from me." —Memnarch


Card Pros

Card Advantage: The Fist of Suns MTG card is renowned for enabling players to bypass traditional casting costs, which can lead to significant card advantage. By paying a flat rate of WUBRG (one of each colored mana), it opens up the potential to play high-cost cards much earlier than normal, keeping your hand full of other potent options.

Resource Acceleration: This artifact is a game-changer for resource acceleration. It effectively reduces the cost of most creatures and spells in your deck, providing an avenue to cast multiple powerful spells in a shorter span of turns. This can rapidly advance your board state and outpace your opponents.

Instant Speed: While the Fist of Suns itself doesn’t have an ability that operates at instant speed, its cost modification effect allows players to keep mana available for instant-speed interactions. Knowing you can cast virtually any spell for just five mana means you can more safely hold up mana for responsive play, making it a versatile tool in any strategist’s arsenal.


Card Cons

Discard Requirement: While Fist of Suns doesn’t directly force you to discard as part of its effect, it can indirectly lead to hand depletion. To maximize its utility, players might find themselves playing more spells per turn, which could deplete their hand faster than usual.

Specific Mana Cost: Despite its potential, Fist of Suns requires a diversified mana base to cast. Its initial casting cost includes one mana of each color, which can be a stumbling block in less versatile mana bases or mono-color focused decks.

Comparatively High Mana Cost: While the card offers a unique and powerful effect, its initial cost sits at five mana. This sets a slow pace as other mana acceleration tools could be more efficient in ramping up your game before Fist of Suns becomes effective.


Reasons to Include Fist of Suns in Your Collection

Versatility: Fist of Suns is a cornerstone artifact that enables players to cast spells of any color by paying a generic mana cost, instead of their colored mana cost. This opens up a myriad of opportunities in deck-building allowing for the inclusion of high-cost cards regardless of a deck’s color identity.

Combo Potential: With this card, savvy players can unlock powerful combos by effortlessly casting colossal creatures or complex spells much earlier than usual. Imagine deploying a game-changing Eldrazi titan on turn five or seamlessly integrating off-color bombs into your commander deck.

Meta-Relevance: As metas fluctuate and evolve, a tool like Fist of Suns remains perpetually useful. It adapts to different metagames by supporting a diverse range of strategies from high-impact plays to intricate combo setups. This is particularly potent in commander where surprise factors and unique interactions can swing the game in your favor.


How to beat

Fist of Suns is a unique artifact card in Magic: The Gathering, renowned for its ability to alter the dynamics of casting high-cost creatures and spells. It allows players to bypass traditional mana costs and instead use a blend of five different mana to cast spells. To effectively counter this card, it’s essential to understand its reliance on this diverse mana base and its potential to accelerate game-changing plays.

One of the most effective strategies against Fist of Suns is direct disruption of the artifact itself. Cards like Disenchant or Naturalize provide a straightforward solution, removing the artifact from play and halting the opponent’s ability to exploit its casting advantage. Keep in mind, it’s also helpful to target the mana base that powers Fist of Suns. Land destruction cards or spells that restrict the use of certain colors can limit your opponent’s ability to activate its ability, creating a stumbling block for their strategy.

Finally, countering the spells cast using Fist of Suns can be equally valuable. Packing your deck with counterspells, especially those that can target any type of spell like Dovin’s Veto or Neutralize, ensures you’re prepared to prevent your opponent from unleashing their most threatening plays, even when they have the Fist of Suns in play. By combining artifact removal, land disruption, and counterspell tactics, you can effectively dismantle the power of Fist of Suns, ensuring the flow of the game remains in your favor.


BurnMana Recommendations

For thoseMTG enthusiasts looking to harness the game-changing power of Fist of Suns, it’s essential to understand both its strengths and weaknesses. This artifact offers unparalleled flexibility in mana usage and the potential for explosive plays, making it a must-consider for any diverse strategy. We recommend considering your deck’s mana base and the potential to integrate such a versatile card effectively. Whether you’re a seasoned commander or a casual player looking to spice up your game, exploring the full potential of Fist of Suns can be a rewarding journey. Dive deeper into its strategic uses and join a community of players discussing the best ways to optimize this powerful card in your MTG arsenal.


Cards like Fist of Suns

The Fist of Suns card is an intriguing artifact in MTG, sharing similarities with cards that bypass traditional mana requirements for casting spells. A notable comparison is the legendary artifact Jodah, Archmage Eternal. Both allow you to pay a different amount – {W}{U}{B}{R}{G}, regardless of a spell’s original cost. However, Jodah requires board presence as a creature, whereas Fist of Suns is less vulnerable as a non-creature artifact.

Exploring further, we find the artifact Cloud Key. It offers cost reduction but on a narrower scale, applying to one chosen type of spell. Its specificity contrasts with Fist of Suns’ broad application across all spells you cast. Another similar card is the Herald of Kozilek, which reduces the cost of colorless spells. Like Cloud Key, it’s more specific compared to the sweeping utility of Fist of Suns.

In comparing these cards, Fist of Suns emerges as a unique tool, particularly advantageous for decks harnessing a wide variety of costly multicolor spells. It opens up strategic flexibility, making it a valuable piece in Commander and other formats where bringing out big spells quickly can make all the difference.

Jodah, Archmage Eternal - MTG Card versions
Cloud Key - MTG Card versions
Herald of Kozilek - MTG Card versions
Jodah, Archmage Eternal - Dominaria (DOM)
Cloud Key - Future Sight (FUT)
Herald of Kozilek - Battle for Zendikar (BFZ)

Cards similar to Fist of Suns by color, type and mana cost

Codie, Vociferous Codex - MTG Card versions
Urtet, Remnant of Memnarch - MTG Card versions
Codie, Vociferous Codex - Strixhaven: School of Mages Promos (PSTX)
Urtet, Remnant of Memnarch - Phyrexia: All Will Be One Commander (ONC)

Where to buy

If you're looking to purchase Fist of Suns MTG card by a specific set like Fifth Dawn and Commander 2017, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Fist of Suns and other MTG cards:

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Printings

The Fist of Suns Magic the Gathering card was released in 4 different sets between 2004-06-04 and 2023-11-17. Illustrated by 2 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12004-06-04Fifth Dawn5DN 1232003normalblackArnie Swekel
22017-08-25Commander 2017C17 2112015normalblackArnie Swekel
32020-09-26The ListPLST C17-2112015normalblackArnie Swekel
42023-11-17The Lost Caverns of Ixalan CommanderLCC 1132015normalborderlessJ.P. Targete

Legalities

Magic the Gathering formats where Fist of Suns has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Fist of Suns card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2004-12-01 Fist of Suns's ability is an alternative cost to cast a spell. You can't combine this with other alternative costs, such as flashback. You can pay additional costs, such as kicker, in addition to this alternative cost.
2004-12-01 If you apply Fist of Suns's alternative cost to a spell with in its mana cost, X is 0.
2004-12-01 If you cast a spell for which mana of any color can be spent to cast it, you may cast it for Fist of Suns's alternative cost and still spend any color of mana to cover that cost.
2014-02-01 If you pay rather than pay the mana cost of a spell with in its mana cost, the only legal choice for X is 0.

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