Charge of the Mites MTG Card


Charge of the Mites - Phyrexia: All Will Be One
Mana cost
Converted mana cost3
RarityCommon
TypeInstant
Released2023-02-03
Set symbol
Set namePhyrexia: All Will Be One
Set codeONE
Number6
Frame2015
LayoutNormal
BorderBlack
Illustred byVladimir Krisetskiy

Key Takeaways

  1. Charge of the Mites creates a vast army by leveraging the creatures you already control.
  2. Its instant speed offers surprise tactics, significantly altering game dynamics.
  3. The card’s drawbacks include a discard requirement and a specific mana need.

Decks using this card

MTG decks using Charge of the Mites. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.

NameFormatArchetypeEvent
Bant Poison StandardBant PoisonStandard League 2024-03-18
Bant Toxic StandardBant PoisonThe Pizza Box Open: Standard

Where to buy

If you're looking to purchase Charge of the Mites MTG card by a specific set like Phyrexia: All Will Be One, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Charge of the Mites and other MTG cards:

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Text of card

Choose one — • Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker. • Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)


Card Pros

Card Advantage: Engaging Charge of the Mites ensures a potent swarm of tokens, significantly tipping the scales of board presence in your favor and bolstering your overall card effectiveness during play.

Resource Acceleration: This card thrives in decks with ample token generation, effectively turning each creature you control into a potential resource, launching you ahead by commanding a formidable token army more swiftly.

Instant Speed: The value of Charge of the Mites is heightened by its instant speed, allowing a strategic and unanticipated multiplication of your forces, potentially altering the tide of the game when the moment is most auspicious.


Card Cons

Discard Requirement: Playing Charge of the Mites comes with the prerequisite of discarding a card. This can be particularly taxing during the late game or when your hand is nearly empty, reducing strategic options and potentially leading to a disadvantageous board position.

Specific Mana Cost: Requiring a distinct combination of mana types, this card demands green mana, which might not be readily available in decks that are not predominantly green. Consequently, its inclusion can be restrictive, hindering deck diversity and requiring a commitment to green sources in your mana base.

Comparatively High Mana Cost: Boasting a mana cost that is not inconsequential, Charge of the Mites demands a significant investment of resources. When evaluated against other cards at similar cost points, one may find more impactful or versatile options, making it a less preferable choice in competitive scenarios where mana efficiency can be paramount to success.


Reasons to Include in Your Collection

Versatility: Charge of the Mites offers utility in a variety of decks, embracing strategies that capitalize on token generation and swarm tactics.

Combo Potential: This card’s ability to quickly populate the board with tokens can synergize with effects that buff creatures or benefit from large numbers of creatures being summoned.

Meta-Relevance: Within the current meta, if swarm strategies or decks that capitalize on creature numbers are prevalent, Charge of the Mites can serve as a powerful component to outpace opponents.


How to beat

Charge of the Mites bursts onto the scene as a quirky yet potent red enchantment in Magic: The Gathering. Its ability to flood the battlefield with pesky 1/1 red insect creature tokens can rapidly escalate, especially in dedicated token or power-boosting strategies. Overcoming such a swarm-oriented card requires a clear strategy, with several cards and tactics positioning themselves as effective countermeasures.

Board wipes like Wrath of God or Damnation offer a straightforward solution. These pull the rug from underneath token strategies, as they eliminate all creatures and reset the board. Spells such as Electrickery and Pyroclasm, which deal damage to each creature, also serve as handy tools for clearing multiple tokens in a single swoop. Enchantments like Illness in the Ranks or Virulent Plague specifically debilitate token creatures, ensuring they never become a threat.

Taking down Charge of the Mites entails readying your deck with these types of answers, keeping your opponent’s token numbers in check, and preventing the creature tide from overwhelming you. This preparation ensures that when you face decks built around this and similar token-generating cards, you remain in control and on the path to victory.


BurnMana Recommendations

Discovering the balance in your MTG deck to effectively use Charge of the Mites can transform your gameplay into a dynamic force on the battlefield. Harnessing the card’s token-generating potential can assure a crushing tide against your adversaries. However, always consider your hand and mana base when integrating it into your strategy. Keen to deepen your understanding of Charge of the Mites and its optimal use in diverse MTG scenarios? Dive into our detailed guides and discussions, where players like you refine their decks and strategies through shared wisdom and experience. Learn and adapt to ensure your next duel showcases your prowess and strategic acumen.


Cards like Charge of the Mites

Charge of the Mites presents a unique angle on creature generation in Magic: The Gathering. It draws a parallel with cards like Dragon Fodder or Krenko’s Command, which also introduce multiple tokens to a player’s control. However, Charge of the Mites offers the novelty of scaling the number of tokens with the game’s progression, allotting a number of 1/1 red Goblin creature tokens equal to the charge counters on it.

In juxtaposition, we find Mogg War Marshal, another card known for token generation. Mogg War Marshal carries an echo cost but provides the flexibility of providing tokens over two turns. It doesn’t have a direct relation to the game’s duration like Charge of the Mites, which can generate a larger swarm if played later in the game. Siege-Gang Commander is another noteworthy comparison; it brings more tokens along upon entry but lacks the growing potential that Charge of the Mites harnesses over time.

Scouring through the options, Charge of the Mites has a definitive spot for strategies that benefit from accumulating creatures as the match advances. Its unique interaction with game length can lead to overwhelming token creation in decks built around charge counters and incremental advantages.

Dragon Fodder - MTG Card versions
Krenko's Command - MTG Card versions
Mogg War Marshal - MTG Card versions
Siege-Gang Commander - MTG Card versions
Dragon Fodder - MTG Card versions
Krenko's Command - MTG Card versions
Mogg War Marshal - MTG Card versions
Siege-Gang Commander - MTG Card versions

Cards similar to Charge of the Mites by color, type and mana cost

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Reverse Damage - MTG Card versions
Army of Allah - MTG Card versions
Holy Light - MTG Card versions
Morale - MTG Card versions
Blood of the Martyr - MTG Card versions
Piety - MTG Card versions
Martyrdom - MTG Card versions
Harsh Justice - MTG Card versions
Kor Chant - MTG Card versions
Just Fate - MTG Card versions
Waylay - MTG Card versions
Warrior's Honor - MTG Card versions
Radiant's Judgment - MTG Card versions
Afterlife - MTG Card versions
Abolish - MTG Card versions
Restrain - MTG Card versions
Prismatic Strands - MTG Card versions
Ardenvale Tactician // Dizzying Swoop - MTG Card versions
Teferi's Protection - MTG Card versions
Generous Gift - MTG Card versions

Legalities

Magic the Gathering formats where Charge of the Mites has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Charge of the Mites card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-02-04 A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
2023-02-04 Any other effects of that damage, such as life gain from lifelink, still apply.
2023-02-04 Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
2023-02-04 Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
2023-02-04 If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
2023-02-04 Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
2023-02-04 Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.