Champion of the Flame MTG Card
Card sets | Released in 3 setsSee all |
Mana cost | |
Converted mana cost | 2 |
Rarity | Uncommon |
Type | Creature — Human Warrior |
Abilities | Trample |
Power | 1 |
Toughness | 1 |
Text of card
Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
Grand Warlord Radha's challengers are always defeated, but she rewards the most passionate with the Flame of Keld. After that, they burn for her.
Cards like Champion of the Flame
Champion of the Flame is a standout in the world of aura and equipment enthusiasts within MTG. Its kinship can be seen with Valduk, Keeper of the Flame, which also capitalizes on being equipped or enchanted to create a legion of elemental tokens. What Champion of the Flame offers over Valduk is the potential to become a massive threat with just one or two buffs, without splitting power across tokens. However, Valduk provides a more immediate board presence with multiple bodies.
Another comparable card is Tiana, Ship’s Caretaker, which has synergy with auras and equipment by returning them to your hand when they would go to the graveyard. While Tiana doesn’t grow in power like Champion of the Flame, she provides recurring value and resilience for your investment into permanents.
Putting these cards side by side, Champion of the Flame stands tall for those looking to build around a single, formidable threat, showcasing incredible potential for power amplification that can swiftly turn the tide of battle in MTG games.
Cards similar to Champion of the Flame by color, type and mana cost
Card Pros
Card Advantage: While Champion of the Flame does not directly draw you cards, it encourages a strategy that utilizes Auras and Equipment. Every Aura or Equipment attached to it turns into potential for massive damage, making each card you draw more impactful as you build a single, formidable threat.
Resource Acceleration: Although this card doesn’t directly provide resource acceleration, increasing its power and toughness efficiently capitalizes on your resources. Each Aura and Equipment becomes a force multiplier, effectively utilizing your mana and cards for a dramatic boost in the creature’s offensive capability.
Instant Speed: Champion of the Flame benefits from being able to be equipped or enchanted at instant speed. While the card itself is not an instant, it pairs exceptionally well with Auras and Equipment that can be attached during your opponent’s turn or end phase, surprising your opponent with a sudden and overwhelming attacker or blocker.
Card Cons
Discard Requirement: Although Champion of the Flame can become a powerhouse, it necessitates discarding equipment or auras to truly leverage its ability. This requirement to ‘suit up’ the Champion means you’re also risking multiple cards to removal, potentially leading to card disadvantage if your opponent can deal with it cleanly.
Specific Mana Cost: Champion of the Flame’s casting cost demands a precise combination of red mana, which may not be optimal for all deck types. Decks that don’t normally include a heavy red mana base might find it hard to consistently summon the Champion early enough to be effective.
Comparatively High Mana Cost: For two mana, one might hope for an immediate impact on the game’s board state. However, with Champion of the Flame, unless you already have auras or equipment in play, you’re likely investing further mana before seeing any return, which can be quite mana-intensive compared to other creatures or spells that have an instant effect on the battlefield.
Reasons to Include in Your Collection
Versatility: Champion of the Flame thrives in decks built around equipment and auras, easily slipping into Boros (red-white) aggro or Voltron-style builds by growing in power with each attachment.
Combo Potential: This card’s ability to scale with the number of auras and equipment means it can become a formidable threat quickly, synergizing seamlessly with cards that fetch or recur these pieces from the deck or graveyard.
Meta-Relevance: Given its capacity for explosive turns in the right setup, Champion of the Flame can be a game-changer in metas where power-boosting artifacts and enchantments are prevalent, outpacing opponents who may not be prepared for such rapid aggression.
How to beat
Champion of the Flame is a potent force when equipped with artifacts and auras, boasting an almost unstoppable momentum as it grows stronger with each adornment. To undermine this fiery combatant on the battlefield, one must disrupt its synergy and prevent it from suitably arming itself. Dealing with this creature effectively requires timely removal spells before it gains the enhancements that make it formidable. Utilizing instant-speed interaction such as Shock or Fatal Push can eliminate Champion of the Flame before it becomes a larger threat.
Another successful strategy is to limit the availability of equipment and auras through countermeasures like countermagic or artifact destruction. Cards like Naturalize or Disenchant can dismantle the array of gear Champion of the Flame relies on. Moreover, employing enchantment-based prison effects, such as Pacifism, can contain the creature without triggering any potential “on death” effects that may be beneficial to your opponent.
Adaptability and timing are crucial; once Champion of the Flame is configured with multiple enhancements, it can escalate beyond control. A proactive approach ensures that this ambitious warrior never reaches its full, terrifying potential, keeping your path to victory clear and unobstructed.
BurnMana Recommendations
Perfecting your MTG gameplay involves recognizing the strength and potential of cards like Champion of the Flame. As you’ve journeyed through the advantages and drawbacks of this fiery contender, reflecting on the right synergies and strategies can transform your deck into a formidable lineup. From its raw power when armed to the tips and tactics to overcome its presence on the battlefield, every insight brings you one step closer to triumph. Ready to ignite your passion for deck-building and refine your skills? Dive deeper with us, discover advanced strategies, and add the Champion of the Flame to your arsenal to set the board ablaze with your next play.
Where to buy
If you're looking to purchase Champion of the Flame MTG card by a specific set like Dominaria and Commander Legends, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Champion of the Flame and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Champion of the Flame Magic the Gathering card was released in 3 different sets between 2018-04-27 and 2023-08-04. Illustrated by Wayne Reynolds.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2018-04-27 | Dominaria | DOM | 116 | 2015 | Normal | Black | Wayne Reynolds | |
2 | 2020-11-20 | Commander Legends | CMR | 167 | 2015 | Normal | Black | Wayne Reynolds | |
3 | 2023-08-04 | Commander Masters | CMM | 210 | 2015 | Normal | Black | Wayne Reynolds |
Legalities
Magic the Gathering formats where Champion of the Flame has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Paupercommander | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Pauper | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Champion of the Flame card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2020-11-10 | Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Champion of the Flame may become lethal if an Aura or Equipment attached to it leaves the battlefield or becomes attached to another creature during that turn. |