Inspired Charge MTG Card


Card setsReleased in 12 setsSee all
Mana cost
Converted mana cost4
RarityCommon
TypeInstant

Key Takeaways

  1. Inspired Charge enhances multiple creatures, offering a decisive advantage during combat phases.
  2. Requires precise mana but provides substantial value, boosting effectiveness of creature-based strategies.
  3. Instant speed plays a pivotal role, allowing players to turn battles around unexpectedly.

Text of card

Creatures you control get +2/+1 until end of turn.

"Impossible! How could they overwhelm us? We had barricades, war elephants, . . . and they were barely a tenth of our number!" —General Avitora


Card Pros

Card Advantage: While Inspired Charge doesn’t provide direct card draw, it offers tactical advantage by boosting multiple creatures, which can be essential for overwhelming opponents or defending against large attacks.

Resource Acceleration: Inspired Charge may not accelerate resources in the traditional sense, but it maximizes the potential of the resources you have on the field, namely your creatures. By increasing their power and toughness, you’re effectively getting more value out of your board presence.

Instant Speed: One of the key strengths of Inspired Charge is its instant speed capability. This feature allows you to catch an opponent off-guard during combat, potentially swinging the game in your favor by either turning a losing battle into a victorious one or by creating a surprise block that can dismantle your opponent’s strategy.


Card Cons

Discard Requirement: While Inspired Charge does not have a discard mechanic, some similar spells in the game provide additional benefits at the cost of discarding, which can strategically reduce hand size and impact your game plan.

Specific Mana Cost: Inspired Charge demands a precise mana arrangement of two colorless and two white mana to cast. This prerequisite can pose a challenge for multi-colored decks that might struggle with mana consistency, especially under pressure.

Comparatively High Mana Cost: With a cost of four mana, Inspired Charge can be quite an investment, especially when other cards at lower mana costs can offer similar or even more impactful board-presence effects. This can make it a less desirable choice in decks where speed and efficiency are paramount. Furthermore, its situational use during combat phases means it may sit unused in hand during other critical moments of the game.


Reasons to Include Inspired Charge in Your Collection

Versatility: Inspired Charge is not limited to just one deck type. It shines in any deck that wants to turn a crowded battlefield into a formidable force, particularly in token strategies or decks that go wide with creature summons.

Combo Potential: This card can serve as a surprise game finisher in combinations with cards that generate a high volume of creatures. It bolsters every single creature, turning even the smallest tokens into significant threats.

Meta-Relevance: Due to its ability to provide an overwhelming advantage in combat, Inspired Charge can be a valuable addition when facing decks that rely on creature stalemates or deterrents to direct attacks. It cuts through defensive lines and maximizes damage output, potentially swaying the game in your favor.


How to Beat Inspired Charge

Overcome the Boost with Inspired Charge, a card that bolsters a player’s creatures during battle. Its strength lies in its instant speed, allowing the player to surprise opponents during the combat phase and turn the tide with a +2/+1 buff. Timing is everything as this card can be the difference between victory and a close defeat.

To counter this tactical play, ensure you have removal spells ready or creatures that can withstand the surge in power. Consider using spells that can negate the effects of instants or that offer protection to your creatures to nullify the Inspired Charge. Frost Breath can halt an opponent’s assault, while Make a Stand provides your creatures indestructibility, essentially rendering the Charge ineffective. Always be wary of open mana from an opponent who could be holding back this game-changing card.

Strategically, it’s all about predicting the move. When facing decks that might wield Inspired Charge, play cautiously, hold back key resources, and keep your eyes open for the perfect moment to disrupt their plan. In the complex battlefield of Magic: The Gathering, a well-timed response is often the most potent weapon against ambush-style strategies.


Cards like Inspired Charge

Inspired Charge holds a strategic spot in the realm of creature buffing spells in Magic: The Gathering. Its similarities with cards like Charge, which also provides a quick power boost to your creatures, conjure a sense of déjà vu for players. While both spells offer a temporary advantage, Charge is more mana-efficient, enabling quicker play but provides a lesser boost than Inspired Charge’s more substantial increase.

Another card in the conversation is Trumpet Blast. Much like Inspired Charge, it raises the stakes in combat by augmenting the offensive capacity of your creatures. Trumpet Blast requires less mana and hikes up the attack rather than both the power and toughness, ideal for a swift and aggressive strategy. Swift Justice also enters the arena, granting not just a power boost but the added benefit of lifelink, although it’s limited to a single creature compared to the broad reach of Inspired Charge.

Throughout Magic: The Gathering’s vast library, Inspired Charge finds its uniqueness in providing a balanced cost-to-effect ratio, giving it a solid standing among spells aimed at turning the tides of battle by empowering multiple creatures at once.

Charge - MTG Card versions
Trumpet Blast - MTG Card versions
Swift Justice - MTG Card versions
Charge - Dominaria (DOM)
Trumpet Blast - Urza's Destiny (UDS)
Swift Justice - Return to Ravnica (RTR)

Cards similar to Inspired Charge by color, type and mana cost

Rapid Fire - MTG Card versions
Congregate - MTG Card versions
Scour - MTG Card versions
Reverent Mantra - MTG Card versions
Sivvi's Ruse - MTG Card versions
Mirror Strike - MTG Card versions
Surprise Deployment - MTG Card versions
Ray of Distortion - MTG Card versions
Chastise - MTG Card versions
Akroma's Will - MTG Card versions
Semester's End - MTG Card versions
Release to Memory - MTG Card versions
Recuperate - MTG Card versions
Solidarity - MTG Card versions
Altar's Light - MTG Card versions
Abuna's Chant - MTG Card versions
Retaliate - MTG Card versions
Aether Shockwave - MTG Card versions
Return to Dust - MTG Card versions
Divine Verdict - MTG Card versions
Rapid Fire - Legends (LEG)
Congregate - Dominaria Remastered (DMR)
Scour - Urza's Destiny (UDS)
Reverent Mantra - Mercadian Masques (MMQ)
Sivvi's Ruse - Nemesis (NEM)
Mirror Strike - Prophecy (PCY)
Surprise Deployment - Planeshift (PLS)
Ray of Distortion - Odyssey (ODY)
Chastise - Ninth Edition (9ED)
Akroma's Will - The Lost Caverns of Ixalan Commander (LCC)
Semester's End - March of the Machine Commander (MOC)
Release to Memory - Neon Dynasty Commander (NEC)
Recuperate - Scourge (SCG)
Solidarity - Eighth Edition (8ED)
Altar's Light - Mirrodin (MRD)
Abuna's Chant - Fifth Dawn (5DN)
Retaliate - Fifth Dawn (5DN)
Aether Shockwave - Salvat 2005 (PSAL)
Return to Dust - Doctor Who (WHO)
Divine Verdict - Rivals of Ixalan (RIX)

Where to buy

If you're looking to purchase Inspired Charge MTG card by a specific set like Magic 2011 and Magic 2015, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Inspired Charge and other MTG cards:

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Printings

The Inspired Charge Magic the Gathering card was released in 12 different sets between 2010-07-16 and 2023-04-21. Illustrated by 4 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12010-07-16Magic 2011M11 192003normalblackWayne Reynolds
22014-07-18Magic 2015M15 2722015normalblackWayne Reynolds
32015-10-02Battle for ZendikarBFZ 322015normalblackWillian Murai
42016-09-30KaladeshKLD 202015normalblackDeruchenko Alexander
52018-07-13Core Set 2019M19 152015normalblackWayne Reynolds
62018-11-16Game NightGNT 132015normalblackWillian Murai
72019-07-12Core Set 2020M20 242015normalblackWayne Reynolds
82019-11-07Mystery BoosterMB1 1402015normalblackWayne Reynolds
92020-07-17JumpstartJMP 1102015normalblackWayne Reynolds
102020-09-26The ListPLST M19-152015normalblackWayne Reynolds
112020-11-12Kaladesh RemasteredKLR 242015normalblackDeruchenko Alexander
122023-04-21March of the MachineMOM 192015normalblackVladimir Krisetskiy

Legalities

Magic the Gathering formats where Inspired Charge has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
PredhLegal
BrawlLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Inspired Charge card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2016-09-20 The set of creatures affected by Inspired Charge is determined as the spell resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't get +2/+1.

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