Annex Sentry MTG Card


Annex Sentry - Phyrexia: All Will Be One
Mana cost
Converted mana cost3
RarityUncommon
TypeArtifact Creature — Phyrexian Cleric
Abilities Toxic
Released2023-02-03
Set symbol
Set namePhyrexia: All Will Be One
Set codeONE
Power 1
Toughness 4
Number2
Frame2015
LayoutNormal
BorderBlack
Illustred byDavid Astruga

Key Takeaways

  1. Annex Sentry’s ability to disrupt opponents can swing the game by granting card advantage and strategic flexibility.
  2. Its precise mana cost and potential for card depletion pose challenges that require thoughtful deck construction.
  3. The card’s vigilance and detain abilities make it a strong addition to decks valuing versatility and control.

Decks using this card

MTG decks using Annex Sentry. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.

#NameFormatArchetypeEvent
Bant PoisonBant Poison StandardBant PoisonStandard Preliminary 2024-04-08

Where to buy

If you're looking to purchase Annex Sentry MTG card by a specific set like Phyrexia: All Will Be One, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Annex Sentry and other MTG cards:

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Text of card

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Annex Sentry enters the battlefield, exile target artifact or creature an opponent controls with mana value 3 or less until Annex Sentry leaves the battlefield.

There's never a need to change the watch, for the servants of Norn are sleepless.


Card Pros

Card Advantage: Annex Sentry shines in scenarios where maintaining a strong hand is crucial. This creature’s ability can offer card advantage by potentially exiling an opponent’s spell, which not only disrupts their strategy but also grants you an accessible card from exile as the game progresses.

Resource Acceleration: By efficiently utilizing your mana, Annex Sentry can act as a form of resource acceleration. It allows you to play a proactive role on the board while setting up defenses without falling behind on resource development.

Instant Speed: The ability to use Annex Sentry’s trigger at instant speed provides a great deal of flexibility. This enables you to react to your opponent’s plays, making Annex Sentry a versatile card that can adapt to various situations on the battlefield and keep your opponent guessing.


Card Cons

Discard Requirement: If Annex Sentry becomes part of your hand, you’ll need to be mindful of its discard requirement. Playing this card means you’ll have to part with another card from your hand, possibly depleting your valuable resources at a critical moment.

Specific Mana Cost: Annex Sentry demands a precise mana combination to hit the field. This can be a bit of a puzzle for multi-colored decks that might struggle with producing the exact mana needed at the right time.

Comparatively High Mana Cost: With a heftier mana investment than some of its counterparts, Annex Sentry could slow your tempo in a game where speed is key. Weighing its abilities against others in the same mana range can be crucial for deck efficiency.


Reasons to Include in Your Collection

Versatility: Annex Sentry is a card that can seamlessly integrate into various deck strategies, offering both defensive and offensive capabilities crucial in responding to an ever-changing battlefield.

Combo Potential: With its ability to synergize with artifacts and other card types, Annex Sentry can be a linchpin in setting up powerful combos that can turn the tide of a game in your favor.

Meta-Relevance: Understanding current gameplay trends is vital, and Annex Sentry’s attributes resonate well, particularly if the meta favors decks where versatility and synergy can outmaneuver singular strategy opponents.


How to beat

Annex Sentry presents a unique challenge on the battlefield with its ability to control attacking or blocking creatures. Successfully dealing with this construct can often be key to maintaining the upper hand during gameplay. The first step is acknowledging that direct damage spells or abilities that can target creatures are particularly effective against Annex Sentry. Instant-speed removal such as Shock or Fatal Push can dispatch it before its controlling ability becomes a thorn in your side.

Board wipes like Wrath of God can also be quite advantageous, purging Annex Sentry along with all creatures, thus resetting the board state. Furthermore, countering spells that focus on non-creature spells, such as a Negate, can prevent it from hitting the field in the first place, ensuring the creature never gets a chance to control the pace of the match. It’s crucial to remember that once Annex Sentry lands on the board, timely interaction is vital, as stalling can lead to a disadvantageous position. Wisdom dictates that players should always be prepared to act swiftly and decisively to mitigate the tactical edge Annex Sentry could potentially confer to an opponent.


BurnMana Recommendations

Mastering MTG is an ongoing challenge that rewards both creativity and analytical skill. Annex Sentry, with its blend of card advantage, resource acceleration, and instant-speed adaptability, offers unique tactical opportunities for your deck’s arsenal. However, remember to take into account its discard requirement, specific mana cost, and higher investment. In any case, this card’s versatility and combo potential make it an exciting prospect for those looking to innovate within the current meta. Whether you choose to include Annex Sentry for its defensive tenacity or for its combo-enabling properties, you’re sure to redefine your gameplay. Curious to see how Annex Sentry can revolutionize your deck? Visit us to learn more and discover the optimal strategies to harness the power of this dynamic card.


Cards like Annex Sentry

Annex Sentry enters the Magic: The Gathering scene as a versatile option within the realm of creature cards. Its key differentiating factor is the keyword vigilance it possesses, allowing it to attack without tapping and remaining ready to defend on the next turn. This ability is reminiscent of cards such as Loyal Sentry, which also boasts vigilance, but instead of Annex Sentry’s power to detain a target nonland permanent when it enters the battlefield, Loyal Sentry has a one-time destruction effect upon blocking a creature.

Moreover, comparing Annex Sentry to Azorius Arrester, both share the detain mechanic but with different nuances. Azorius Arrester is set at a lower mana cost but lacks the persisting board presence that Annex Sentry’s vigilance offers. Another card sharing similarities is Banisher Priest, which exiles an opponent’s creature for as long as it remains on the battlefield, rather than detaining. This can be seen as a stronger removal effect, but without the reusable defense capability provided by vigilance from Annex Sentry.

In essence, Annex Sentry carves out its own niche among similar MTG cards, finding balance with its unique combination of vigilance and detain, influencing both offensive and defensive strategies in the game.

Loyal Sentry - MTG Card versions
Azorius Arrester - MTG Card versions
Banisher Priest - MTG Card versions
Loyal Sentry - MTG Card versions
Azorius Arrester - MTG Card versions
Banisher Priest - MTG Card versions

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Tooth of Ramos - MTG Card versions
Idol of Endurance - MTG Card versions
Urza's Sylex - MTG Card versions
Thopter Shop - MTG Card versions
Cloudsteel Kirin - MTG Card versions
The Book of Exalted Deeds - MTG Card versions
Halo Fountain - MTG Card versions
Maul of the Skyclaves - MTG Card versions
Archaeomancer's Map - MTG Card versions
Pearl Shard - MTG Card versions
Soldier Replica - MTG Card versions
Thunder Totem - MTG Card versions
Marble Chalice - MTG Card versions
Scepter of Dominance - MTG Card versions
Auriok Replica - MTG Card versions
Blinding Souleater - MTG Card versions
Godsend - MTG Card versions
Peacewalker Colossus - MTG Card versions
Knight of the Widget - MTG Card versions
Riveting Rigger - MTG Card versions

Legalities

Magic the Gathering formats where Annex Sentry has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderRestricted
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Annex Sentry card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-02-04 A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
2023-02-04 Any other effects of that damage, such as life gain from lifelink, still apply.
2023-02-04 Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
2023-02-04 Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
2023-02-04 If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
2023-02-04 Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
2023-02-04 Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.